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Harper Goff

Harper Goff

American artist and musicianWikipedia

Search complete. 22 mentions across 10 episodes found for "Harper Goff".

Oct 7, 2026

speaker_1HOST
20:57
The Nautilus becomes a character itself.
speaker_1HOST
20:59
Designed by Harper Goff, it's a masterclass in visual adaptation.
speaker_0HOST
21:03
Verne described it as a sleek cylinder, but Goff ignored that.
speaker_1HOST
21:07
He designed a terrifying iron sea monster with riveted scales and predatory viewport eyes.
GregHOST
7:44
... of what would end up becoming Disneyland and then the other parks that came after.
GregHOST
7:47
To help create this park, Walt was partnering with his art director, Harper Goff, who, um, has, had had several things named for him that are no longer around.
BethHOST
7:58
Yeah, I was gonna say.
GregHOST
7:59
You may remember Harper's Mill, um-
SarahHOST
3:27
The problem was figuring out what on earth that haunted house should actually be, and that question would take almost two decades to answer.
SarahHOST
3:36
Early concepts included ideas from Harper Goff and later Imagineer Ken Anderson, who developed several different story treatments during the '50s.
SarahHOST
3:44
There were sea captains, murder, ghosts, brides, secret passages.
SarahHOST
3:50
Basically, Imagineering spent years pitching variations of what if something absolutely terrible happened in this house? And a surprisingly persistent element was the bride.
MattHOST
22:42
So I do want to talk about a couple people, and again, you are the e- expert on this one.
MattHOST
22:48
So in m- in our brief research that we did do, we did come up with a couple people that we think y- we have to talk about, right? So Harper Goff, we-
Tim FosterGUEST
22:57
Yes
MattHOST
22:57
... probably we should start with, right?
MattHOST
23:08
This is what we're, how we're gonna get it."
Tim FosterGUEST
23:11
Yeah.
Tim FosterGUEST
23:11
He was probably of, as far as the Imagineering input, like the, the creative ideas and all that, Harper Goff was, was the man.
Tim FosterGUEST
23:20
And-
R.D. RavenwoodGUEST
47:16
And he was talking to a guy who was also interested, I guess, in the same model train.
R.D. RavenwoodGUEST
47:21
And the guy's name was Harper Goff.
R.D. RavenwoodGUEST
47:23
And Harper Goff, ended up on that chance meeting, ended up working for Walt Disney as an illustrator.
R.D. RavenwoodGUEST
47:28
He illustrated and did set design, I think, on 20,000 Leagues Under the Sea.
R.D. RavenwoodGUEST
47:33
But he went on to become one of the main designers of Disneyland.
RD RavenwoodGUEST
22:24
He was in London, and he was at a train or model train shop.
RD RavenwoodGUEST
22:28
And there's another guy there, and they started chatting it up, and his name was Harper Goff, and he was an illustrator.
RD RavenwoodGUEST
22:33
Harper Goff ended up working for Disney as an illustrator on like 20,000 Leagues Under the Sea, but he ended up becoming one of the main designers of Disneyland.
RD RavenwoodGUEST
22:43
The genesis of Disneyland was in play.
RD RavenwoodGUEST
22:47
Play unlocks the flow state.
JimmyHOST
43:14
The gallery didn't just show Ryman's work.
JimmyHOST
43:15
It exhibited pieces from an incredible roster of Disney legends like Mark Davis, John Hench, Blaine Gibson, Colin Campbell, Harper Goff, Ken Anderson, and Sam McKim.
JimmyHOST
43:25
In 1994, the gallery commemorated Ryman with a limited release of three New Orleans Square lithographs, nicknamed Candy Shop, The Courtyard, and The Blue Bayou.
JimmyHOST
43:35
And there was a limited edition sculpture, a bronze sculpture replicas by Imagineer and sculptor Blaine Gibson were sold through the gallery, along with lithographs, posters, and an exhibition catalog.
speaker_0HOST
14:31
to most American audiences, which helped Charlie's town feel like a place that really could have existed anywhere.
speaker_0HOST
14:40
Inside Bavaria Studios, production designer Harper Goff built the factory as a series of environments that became stranger as the tour continued.
speaker_0HOST
14:51
The centerpiece was, of course, the chocolate room.
speaker_0HOST
14:55
Artificial grass, oversized mushrooms, candy-colored trees, pipes, platforms, and a brown river that looked considerably more appetizing on film than it apparently did in person.
EricHOST
7:19
Yeah, it's again, a lot of similar names to Imagineers that you recall from a lot of other stories about Disneyland and even animation in the studios.
EricHOST
7:32
A lot of these people keep popping up, like Harper Goff is still around, still designing things.
EricHOST
7:39
But with such a big undertaking as this massive land, this massive chunk of Central Florida that Disney bought, there's a lot more to do.
EricHOST
7:52
So it's not just one designer.

31 MINS LATER

EricHOST
38:52
But as things have changed over time, you don't get that same sense of, well, Walt didn't want it to be this way because Walt wasn't really involved with the design of this park.
EricHOST
39:03
And really, no one person was involved.
EricHOST
39:08
Because this park is so huge and undertaking and has so many different ideas and designs behind it, even Master Plan 5 kind of acknowledges that this isn't, just to bring up a name that I said earlier, it's not Harper Goff's.
EricHOST
39:28
half of the park it's not you know joe roadie's half of the park this is a whole bunch of people who came together and each pavilion had its own design aesthetic and construction crews just like they had different sponsors and different ideas that's why in some pavilions you get an attraction in some cases you think you're going to get an attraction like in germany where they even built They even built a show building back there for a boat ride in Germany that never happened.
Tim FosterGUEST
12:03
Yeah.
TaterHOST
12:05
So, all right, so speaking, and I think of like Handcrafted and some of these videos that have come out recently, does your book start at the very beginning with Harper Goff and digging out a trench in California?
Tim FosterGUEST
12:18
Oh, we go back.
Tim FosterGUEST
12:19
Yeah, we go back to even before the True Life Adventures and Walt's earliest ideas for like the Mickey Mouse Park and things like that when he was – there was always some sort of well rivers were involved live animals were involved ended up being like livestock and that sort of thing but always had the idea of doing something along the lines of the jungle cruise inspired by like true life adventures and that that's where it starts so um yeah we go all the way back to the beginning

44 MINS LATER

Tim FosterGUEST
56:58
Okay.
Tim FosterGUEST
56:59
Which I actually, I had, I got some help from my friends to help me unravel this one.
Tim FosterGUEST
57:05
So going all the way back to true life adventures and the origins of the jungle cruise and Harper Goff and all of that.
Tim FosterGUEST
57:15
So something else going on at the time was the making of 20,000 leagues under the sea, the movie.

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