Greg Street
American video game designerWikipedia
4
MENTIONS
4
EPISODES
3
PODCASTS
Search complete. 4 mentions across 4 episodes found for "Greg Street".
Sep 10, 2026
Before World of Warcraft, There Was MUD | Richard Bartle
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78:27Gengis Ale PennoHOST
I want to go towards the theme park aspect because I feel like we touched on it in the beginning.
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78:32Gengis Ale PennoHOST
But when I spoke to Greg Street, and he was part of early development, and wow, and he saw how things evolved.
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78:38Gengis Ale PennoHOST
The most fascinating thing when they were building World of Warcraft is they didn't know about the expansion model when they started.
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78:43Gengis Ale PennoHOST
They're just like, let's make a game.
Why MMOs Have to Take Your Power Away | Catalin Alexandru
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30:41Gengis Ale PennoHOST
It's fascinating.
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30:42Gengis Ale PennoHOST
When I spoke to Greg Street, he told me when they were doing the first couple expansions in WoW, even at the beginning, they didn't know the expansion model was a thing.
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30:50Gengis Ale PennoHOST
They built Classic WoW and they're like, okay, we had all these ideas for other things to build.
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30:55Gengis Ale PennoHOST
We ran out of time.
The Instance: Billions of Corpse Runs
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67:21ScottHOST
It's
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67:21BobbyHOST
the one Greg Street worked on before
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67:22ScottHOST
he left there.
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67:24ScottHOST
And no new other titles have been announced.
The Instance: Never Dance Again
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45:04Scott JohnsonHOST
Various stages of development, kicked out of there.
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45:06Scott JohnsonHOST
You know, the one that hurts the most for me is, is more of a personal one, but working with Greg Street, who used to be at Blizzard and had a lot to do with World of Warcraft's success, uh, starting his own MMO and then having funding yanked out from underneath him by-
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45:18Bobby FrankenbergerHOST
Yeah
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45:18Scott JohnsonHOST
... by NetEase was a painful moment, not just for him and me, but I think...