Gearbox Software
American video game companywww.gearboxsoftware.com
24
MENTIONS
10
EPISODES
10
PODCASTS
Search complete. 24 mentions across 10 episodes found for "Gearbox Software".
Sep 21, 2026
Bungie Admits CHUDS ARE RIGHT + Gamers BRUTALLY REJECT Double Fine + More | Side Scrollers Live
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34:15PhoenixHOST
Every darkie, Gonski.
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34:19MitsuGUEST
No, it just reminds me a little bit of Gearbox as well, because as much as I love Gearbox and everything that Borderlands was, I could kind of see that Borderlands 4 was going to, like you could see where Marathon was going to struggle.
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34:29MitsuGUEST
All the people who were responsible for why Destiny was going in the wrong direction were brought onto Marathon, were the ones who were in charge of blowing out Marathon as they did.
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34:39MitsuGUEST
And you could just immediately see the writing on the wall, even before it actually came out, that this was not going to be a game for anybody at all.
Remap Radio 154 — It’s Not a Lake, It’s a Podcast
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11:56Patrick KlepekHOST
Or it came out in early access, switched publishers.
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12:00Patrick KlepekHOST
Uh, I think it was, like, being published alongside Gearbox Publishing, which is something that collapsed, changed as Gearbox themselves changed hands.
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12:07Rob ZacnyHOST
Mm.
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12:07Patrick KlepekHOST
That game never looked good.
MCC Developer explains the 2014 launch disaster | Warthog Radio Episode 25
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12:59DevinGUEST
If you're going to go that far back, just go all the way back.
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13:04TarasHOST
Are we going to start saying maybe the Gearbox software PC port?
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13:09DevinGUEST
Oh, I'll never say it to the Gearbox software PC port.
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13:12DevinGUEST
In
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13:13TarasHOST
hindsight, it wasn't so bad looking.
19 MINS LATER
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32:32DevinGUEST
So yeah, there was a little bit of a budget gate.
D
32:35DevinGUEST
I don't even know how many people were involved.
D
32:38DevinGUEST
So much like with needing to start with the Gearbox port, because you can't just start with Xbox Source.
180 - Is Campaign Evolved Already Over?
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43:15Austin MurphyHOST
Yeah, it's going to be a buggy mess, but you did a great job.
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43:18Austin MurphyHOST
You made an objectively better PC port of Combat Evolved than Gearbox did back in 2003.
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43:23Austin MurphyHOST
You did a good job.
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43:25Austin MurphyHOST
But the problem is he did too good of a job because now you're shooting yourself in the foot if you can't make something that's going to be more entertaining on a repeat playthrough than MCC.
Ep.316 – Cubed and Confused: A Cautionary Tale Called the Nintendo Gamecube
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19:19Rob KassonHOST
Well, with that, we'll kick it off with our last for this week in gaming history.
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19:22Rob KassonHOST
When on September 18th, 2012, Borderlands 2 was released for PC, PlayStation 3 and Xbox 360, developed by Gearbox Software and published by 2K Games.
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19:33Rob KassonHOST
The sequel expanded on the original's loot-driven cooperative shooter formula with a sharper sense of humor, a much more memorable villain in Handsome Jack, and a level of polish that turned a promising first entry into a genuine phenomenon.
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19:48Rob KassonHOST
14 years later, Borderlands 2 is still considered the high water mark.
Episode 397 : Kojima to Xbox, Nintendo Directs, and Blizzcon
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33:54Ainsley BowdenHOST
Wow.
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33:54Ainsley BowdenHOST
Gearbox is leaning into it.
A
33:56Ainsley BowdenHOST
They literally show her butt cheek in the trailer for her.
A
34:00Ainsley BowdenHOST
You know how Borderlands do?
T
34:05Travis NorthupHOST
They love them sloppy natties over at Gearbox.
A
34:10Ainsley BowdenHOST
Oh my god.
A
34:11Ainsley BowdenHOST
We're not getting back onto Gearbox again.
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34:13Travis NorthupHOST
Why not? Come on down to the medieval times restaurant.
Episode 88 - "SH!T SUCKS A LOT RN"
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12:39EmilPANELIST
I thought it was announced in like '97.
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12:44EmilPANELIST
It was '96, '97, I think, and then it, it swapped developers like three times until Gearbox picked it up.
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12:52JoshPANELIST
Yeah.
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12:52EmilPANELIST
And I think it came out in 2010.
How to Stand Out in Game Audio with Presley Hynes
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0:43Akash ThakkarHOST
My guest today is Presley Heinz, who's a sound designer based out of Edmonton, Canada.
A
0:47Akash ThakkarHOST
Presley is currently senior sound designer at Gearbox, and has worked on projects like Borderlands 4, God of War: Ragnarok, Anthem, and many others.
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0:56Akash ThakkarHOST
In this interview, we talk about how Presley started as a classical piano player, moved on to become a percussion player, worked in live sound, and then eventually ended up studying game audio, how she learned the skills needed to make it in the field of the game industry, what she recommends up-and-coming sound designers do to stand out, and so much more.
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1:16Akash ThakkarHOST
So without further ado, let's get into the interview with Presley Heinz.
16 MINS LATER
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17:12Akash ThakkarHOST
Hmm.
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17:12Presley HynesGUEST
Everybody should be learning from everybody, both professionally, like, I'm, I, at work and stuff like that, you know, we'll do it all the time.
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17:18Presley HynesGUEST
I'll post something and if there is one thing I can say about the Gearbox audio team and where we're at now is that everybody is so willing to give feedback to each other, regardless of, like, the level that you're at or where you're at in it.
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17:32Presley HynesGUEST
Our leads are putting things in the chat and just being like, "Hey, what do you guys think of this?" You know? And then you have the juniors saying the same thing, and the mid-levels doing the same thing, and the mids are giving feedback to the leads, and the leads are giving feedback to everybody.
355: Spindly, Greebly
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71:48Brad ShoemakerHOST
Look, I was a game...
B
71:50Brad ShoemakerHOST
I think that was the trip that Gearbox was like, hey, I saw you're in Texas.
B
71:55Brad ShoemakerHOST
You want to come see Borderlands? Yes, I absolutely did that.
W
71:58Will SmithHOST
I absolutely did the like, hey, before you leave town, why don't you come check out? Why don't you come test this? I feel like it was informal.
Gearbox DevCast | Borderlands 4: Official Loveless Reveal
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0:08Andrew ReinerHOST
Welcome, everyone, to another episode of the Gearbox DevCast.
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0:11Andrew ReinerHOST
Today, we're going to be taking a deep look at Loveless, our new Vault Hunter.
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0:15Andrew ReinerHOST
She's a hacker.
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1:55Ryan BaileyGUEST
I apologize.
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1:56Ryan BaileyGUEST
And
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1:56Andrew ReinerHOST
Ryan, for those that don't know, what exactly do you do at Gearbox?
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2:00Ryan BaileyGUEST
Yeah, at Gearbox, I do game design, but broadly focused on characters.
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2:06Ryan BaileyGUEST
So I joined Gearbox about a year and a half ago and have really been working on Loveless in some capacity or another almost since then.