
Gaussian splatting
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Search complete. 7 mentions across 4 episodes found for "Gaussian splatting".
Sep 30, 2026
31. Forestry Goes High-Tech: Drones, Data, and the Tools Changing the Woods
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17:26Paul McDanielGUEST
And there's a lot of other cool stuff going on too.
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17:28Paul McDanielGUEST
There's some new technology called Gaussian Splatting.
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17:30Paul McDanielGUEST
It's a really cool way to have a more photorealistic view from multiple images.
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17:36Paul McDanielGUEST
Matt and I have looked at some ways that we may consider using this technology to display what stands look like and show some stuff a little bit better than what a point cloud or something like that would show.
Steam Frame Is More Than a VR Headset | OTC EP 98 w/SadlyItsBradley
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57:06SadlyItsBradleyGUEST
I... forced myself to live like a zoo animal who makes everything digital in my life.
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57:12SadlyItsBradleyGUEST
And whether that be 3D models, gaussian splatting, Arcturus Vision Camera showed off a feature.
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57:19SadlyItsBradleyGUEST
I don't know if you guys saw it.
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57:20SadlyItsBradleyGUEST
It's called Gaussian Splatting.
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57:21SadlyItsBradleyGUEST
I'm very obsessed with that technology.
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57:23SadlyItsBradleyGUEST
It's basically like 3D models, but like way higher fidelity.
Make Free Gaussian Splat Tours for Real Estate
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2:22Gabriele RomagnoliHOST
Thank you for having me.
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2:23Gabriele RomagnoliHOST
So, Sunny, everybody is excited about getting this Gaussian Splatting on the web, and StorySplat could be the solution for that.
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2:32Gabriele RomagnoliHOST
So what is StorySplat?
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2:34Sonny CirasuoloGUEST
Yeah, so StorySplat, simply put, is a tool that lets you create the final product for what your Gaussian Splat can be.
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3:11Sonny CirasuoloGUEST
And the idea is a story splat.
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3:13Sonny CirasuoloGUEST
You can create these rich interactive experiences that tell a story, but also guide a user through, uh, a journey and lets them actually experience spatial media in a way that's accessible
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3:26Gabriele RomagnoliHOST
so there are let's say several attempts in different ways at creating something like this so what would you say are the things that set story splat aside from something that maybe people might be very familiar with like super splat being like the database of gaussian splatting for example
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3:45Sonny CirasuoloGUEST
Of course.
#1789: Steam Frame VR HMD Peripheral Developed by Arcturus Vision Camera
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33:55Jeffrey PowersGUEST
And I think, honestly, I think that's the major use case for this.
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33:58Jeffrey PowersGUEST
I think spatial capture and Gaussian splatting is still something that a smaller fraction of the audience is going to do.
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34:05Jeffrey PowersGUEST
And I think the majority are just going to be wanting great, comfortable pass-through while they're playing games and going in and out of VR.
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34:14Kent ByeHOST
So in playing the 2D games on the Steam Frame, do you find that it's just as capable to play it with a mixed reality pass-through, or do you find that it's a little bit more performant when you're just playing it like more of a VR mode?