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GameMaker

GameMaker

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Search complete. 26 mentions across 8 episodes found for "GameMaker".

Nov 2, 2026

John WarrenHOST
20:12
So I wanted to take a moment to shout that out.
John WarrenHOST
20:16
GameMaker is actually going free for commercial use, which is pretty cool.
John WarrenHOST
20:23
GameMaker was used to build things like Undertale, Hotline Miami, Spelunky, that great game Spelunky that everyone loves except for me.
Niki GraysonHOST
20:32
So no good games have been made in it.
Niki GraysonHOST
20:35
Yeah,
Niki GraysonHOST
20:42
Hyper Light
John WarrenHOST
20:42
Drifter is good.
John WarrenHOST
20:45
UFO 50 was also made in GameMaker, I
ReesHOST
52:29
And it looks like things are off to a fantastic start, which is great to see.
ReesHOST
52:36
Next up, the Game Maker Engine series, which was used to create such huge, huge indie titles as Undertale, Hotline Miami and Spelunky, is going to be free for commercial use on PC.
ReesHOST
52:50
So if you've ever fancied making your own game, Game Maker is a great way to go about it and some hugely, hugely successful games built on that platform over the past few years as well.
ReesHOST
52:59
So very much a viable option and very much one which I would recommend playing.
ReesHOST
53:04
that you check out so this is rockpapershotgun.com and edwin evans thirlwell again reporting that as of january 2027 you will be able to develop your own commercial games on game maker and release those for well not release them for free but you can use game maker for free um so yeah um Game developers have needed a professional license to sell or monetize game maker creations.
ReesHOST
53:32
That changes on the 1st of January, 2027.
ReesHOST
53:35
You'll still need a paid license if you plan to release a game maker game on console, but pish posh, those things are going extinct anyway.
ReesHOST
53:45
And the story talks about, of course, some of those games that I just mentioned.
Seth CosterHOST
5:58
Yeah.
Seth CosterHOST
6:00
So let's talk about then let's talk about for this next game, there's kind of a first set of considerations, which is just what are the high level things we need to take into account in Whether it comes to – so we've been using GameMaker 2D.
Seth CosterHOST
6:15
We've been making single-player games forever.
Seth CosterHOST
6:19
But we could potentially try to pivot over to 3D.
Seth CosterHOST
6:22
If we did that, we'd have to change engines because GameMaker doesn't really do – You can do 3D, but it's basically similar to sort of building your own game engine.
Seth CosterHOST
6:34
We're fighting GameMaker enough as it is to do the stuff that we want.
Seth CosterHOST
6:37
We don't need to do that.
Seth CosterHOST
6:39
Yeah, so we could change engines, we could change styles from 2D to 3D, we could go from single player to multiplayer, or we could just keep going with what we're doing, which is just... stay in 2d stay in single player and continue to explore that space because that is our wheelhouse and that's what we're really experienced that's good at and there's also the genre question right of like
MattHOST
34:26
I think
JackHOST
34:29
the GameMaker tools are becoming more and more accessible.
JackHOST
34:32
Go ahead, Matt.
MattHOST
34:34
Yeah, I was just going to say, it's GameMaker tools.
MattHOST
34:36
And I also think, too, that it's just kind of one of those things where we're seeing with all media now where you have access to so much.
MattHOST
34:46
So after a while, you just kind of get bored of the same old thing.
JordanGUEST
4:17
They submit them, and then depending on the format, there's different ways to like rate the games and stuff.
JordanGUEST
4:22
So the early stuff, I, I cut my teeth a lot in game jams, and the biggest game jam in the world right now is, um, Game Maker's Toolkit Game Jam.
JordanGUEST
4:31
He hosts it every summer.
JordanGUEST
4:34
Uh, and in 2021, that, that...
JordanGUEST
4:37
At that point, I'd been learning...
JordanGUEST
4:39
I, I use Game Maker, by the way.
JordanGUEST
4:40
That's the engine I use.
JordanGUEST
4:42
I'd been learning Game Maker for about six months.
RichHOST
30:34
Mm.
FazHOST
30:34
Um, he made this in Game Maker-
RichHOST
30:37
Mm
FazHOST
30:37
... which is the same engine that- Undertale and Hotline Miami and Risk of Rain and Spelunky were all made in.
Metal FroHOST
44:44
Skalt711 has released his latest game jam release, Starry Dimension.
Metal FroHOST
44:50
It's a vertical shooter made in GameMaker with a fairy protagonist.
Metal FroHOST
44:55
It's free to play in the browser, but a Windows build is also available to download.
Metal FroHOST
45:00
I forgot to grab this.
TracyGUEST
19:18
You say you're not a developer, but funnily enough, I was also not a developer when I started this.
TracyGUEST
19:24
I started out in a Game Maker Studio, which is the same engine that Toby Fox used to make Undertale.
TracyGUEST
19:32
And then I threw that away and I rebuilt it in Unity.
TracyGUEST
19:36
And then I released a demo in 2020 and then I threw that away.

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