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Final Fantasy XVI

Final Fantasy XVI

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Search complete. 131 mentions across 67 episodes found for "Final Fantasy XVI".

Oct 29, 2026

Melissa ThomHOST
0:32
If you speak for a living, work with people who do, or just want to understand what's happening to your own voice in an AI-shaped world, this season's for you.
Melissa ThomHOST
0:44
Today's guest has lent his voice to LEGO Star Wars, Final Fantasy XVI and Pragmata, and works across commercials, dubbing, animation and games.
Melissa ThomHOST
0:55
David Menkin is a London-based actor and voiceover artist, and he joins me to discuss how AI risk shows up in each of those four sectors.
Melissa ThomHOST
1:04
We also talk about his advocacy work on how development studios treat performers and whether any one sector is showing how AI and human voices can work together effectively.
speaker_4SOUNDBITE_SPEAKER
43:57
Holy shit.
AsmongoldHOST
44:07
As I said, the first mainline Final Fantasy franchise that I played was Final Fantasy XVI when it came out, which was really good.
AsmongoldHOST
44:17
I guess I played XIV, but I didn't finish it.
speaker_5SOUNDBITE_SPEAKER
44:19
Everyone watching State of Play, Square Enix.
Jaren WadeHOST
63:41
Amazing.
RakushGUEST
63:42
Honestly, one of the cooler ones I did find, though, was there was a Final Fantasy XVI collector CD at Animate.
RakushGUEST
63:49
I would have loved to have bought the vinyl, but they haven't released that.
RakushGUEST
63:52
So I essentially ended up going for this collector's CD thing there.
JackiePANELIST
5:00
He was one of the
MikePANELIST
5:01
main characters in Final Fantasy 16.
JackiePANELIST
5:04
Okay, well.
RyanPANELIST
5:05
That's some nerd shit.
DodgerHOST
10:02
I bought and downloaded that and I'm so excited to play it tonight.
Jesse CoxHOST
10:06
It is, and I must stress, to all y'all, I've said this before, I'll say it again, to everyone who is like, they made Final Fantasy 16 action RPG, and then Final Fantasy 14 is just an MMO, and Final Fantasy 7 rebirth and remake, I don't even care.
Jesse CoxHOST
10:23
I just want Final Fantasy again.
Jesse CoxHOST
10:25
Stop complaining, this is for you.
Eric Van AllenHOST
43:51
What are you talking about? Why is that a question? But again, we're going off different metrics, and I think the decision to make this game the way it was, to spend the extra budget to tune it up into a premium experience, but it's still not quite...
Eric Van AllenHOST
44:08
I don't know the specific numbers, but I feel pretty safe in assuming that this costs less to make than Final Fantasy XVI did.
Eric Van AllenHOST
44:20
I think this fits in well, and I would hope that the reception to it has been very, very strong.
Eric Van AllenHOST
44:25
It did very, very well critically, and then I was... browsing the steam shop last night and saw it as like one of the top sellers and i was like that's that's crazy i mean final fantasy games have trouble hanging on the top steam charts by comparison
Noel SlamrocketHOST
22:55
Yeah.
Noel SlamrocketHOST
22:55
Speaking of which, we got to talk about the level up being one attack and one defense and how much that sent many of us, it seems possibly back to Final Fantasy 16 with the you get this much health every level
Bob Video GamesHOST
23:09
you
Noel SlamrocketHOST
23:09
get.
Noel SlamrocketHOST
23:12
It is just a problem when your game does not have more stats to still have leveling up.
Dr. AggroPANELIST
23:17
And while
Noel SlamrocketHOST
23:18
it has a more profound effect here than it did in Final Fantasy 16, it's still a snail's pace.
Noel SlamrocketHOST
23:26
Leveling still just takes forever to have an impact.
Johnny BrandonHOST
15:31
Like, it'll sell a couple million copies, right? Like, people like those games.
Johnny BrandonHOST
15:37
People like RPGs, and I think there's a surprising number who don't need it to be cyberpunk and don't need it to be Final Fantasy 16 in terms of budget and spectacle.
Johnny BrandonHOST
15:48
You're right, and the problem is
Matthew Van ZantHOST
15:49
that when these companies are going to put in the type of money that you need to make a cyberpunk or whatever, they really want to focus on that return on investment.
Cam HawkinsGUEST
19:04
The first one ultimately is that I think that companies or publishers or developers, they have too high of expectations.
Cam HawkinsGUEST
19:14
Like we see that with Square, like when it came, when they had their Eidos Montreal games, they had ridiculous expectations expectations for all those games um and then which is why they inevitably sold it off right um and you know obviously we don't know the factor for everyone but like i know that ea has high expectations that they're like one of the companies also that kind of like continuously says like oh we were kind of expecting this much and it didn't pan out Um, but like also like Final Fantasy 16, right? Like that was a very hotly anticipated PS5 exclusive.
Cam HawkinsGUEST
19:53
And that was like kind of that games like, Not making expectations was kind of the wake up call for Square to be like, oh, console exclusive games just don't make sense anymore.
Cam HawkinsGUEST
20:07
Like for us, which is why we're seeing like all of their new games, like even part three of Final Fantasy seven.

28 MINS LATER

Cam HawkinsGUEST
48:20
And I think that this is the one that you need to try out.
Cam HawkinsGUEST
48:23
I think this is the one that might click with you.
Cam HawkinsGUEST
48:26
Because did you play Final Fantasy 16 because it was more action focused or anything like
Kahlief AdamsHOST
48:31
that? I believe so.
Ryan BettsonHOST
49:52
Oh, okay.
Ryan BettsonHOST
49:53
So I guess, yeah, my question would be, how does it play, you know, how does it feel comparative to, like, Final Fantasy XVI or Final 7 Remake? Obviously, it hits very differently in that it's a, you know, 2D, pixel-y sort of design.
Ryan BettsonHOST
50:06
But I mean, like, from a, what it feels in you, right? Had you played the mobile version,
Max CooperHOST
50:13
Which I did.

57 more episodes mention Final Fantasy XVI.

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