Final Fantasy XVI
Video gameWikipedia
131
MENTIONS
67
EPISODES
57
PODCASTS
Search complete. 131 mentions across 67 episodes found for "Final Fantasy XVI".
Oct 29, 2026
Across All Sectors: AI in Games, Dubbing, Ads and Animation, with voice and screen actor, David Menkin
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0:32Melissa ThomHOST
If you speak for a living, work with people who do, or just want to understand what's happening to your own voice in an AI-shaped world, this season's for you.
M
0:44Melissa ThomHOST
Today's guest has lent his voice to LEGO Star Wars, Final Fantasy XVI and Pragmata, and works across commercials, dubbing, animation and games.
M
0:55Melissa ThomHOST
David Menkin is a London-based actor and voiceover artist, and he joins me to discuss how AI risk shows up in each of those four sectors.
M
1:04Melissa ThomHOST
We also talk about his advocacy work on how development studios treat performers and whether any one sector is showing how AI and human voices can work together effectively.
Sony is going bankrupt..
S
43:57speaker_4SOUNDBITE_SPEAKER
Holy shit.
A
44:07AsmongoldHOST
As I said, the first mainline Final Fantasy franchise that I played was Final Fantasy XVI when it came out, which was really good.
A
44:17AsmongoldHOST
I guess I played XIV, but I didn't finish it.
S
44:19speaker_5SOUNDBITE_SPEAKER
Everyone watching State of Play, Square Enix.
MZ - 8x11 - Rakush-san in Japan
J
63:41Jaren WadeHOST
Amazing.
R
63:42RakushGUEST
Honestly, one of the cooler ones I did find, though, was there was a Final Fantasy XVI collector CD at Animate.
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63:49RakushGUEST
I would have loved to have bought the vinyl, but they haven't released that.
R
63:52RakushGUEST
So I essentially ended up going for this collector's CD thing there.
The Witch (2015)
J
5:00JackiePANELIST
He was one of the
M
5:01MikePANELIST
main characters in Final Fantasy 16.
J
5:04JackiePANELIST
Okay, well.
R
5:05RyanPANELIST
That's some nerd shit.
147: EA Kills BioWare After 30 Years
D
10:02DodgerHOST
I bought and downloaded that and I'm so excited to play it tonight.
J
10:06Jesse CoxHOST
It is, and I must stress, to all y'all, I've said this before, I'll say it again, to everyone who is like, they made Final Fantasy 16 action RPG, and then Final Fantasy 14 is just an MMO, and Final Fantasy 7 rebirth and remake, I don't even care.
J
10:23Jesse CoxHOST
I just want Final Fantasy again.
J
10:25Jesse CoxHOST
Stop complaining, this is for you.
Final Fantasy Resonance + BioWare's Closure w/ Michael Higham
E
43:51Eric Van AllenHOST
What are you talking about? Why is that a question? But again, we're going off different metrics, and I think the decision to make this game the way it was, to spend the extra budget to tune it up into a premium experience, but it's still not quite...
E
44:08Eric Van AllenHOST
I don't know the specific numbers, but I feel pretty safe in assuming that this costs less to make than Final Fantasy XVI did.
E
44:20Eric Van AllenHOST
I think this fits in well, and I would hope that the reception to it has been very, very strong.
E
44:25Eric Van AllenHOST
It did very, very well critically, and then I was... browsing the steam shop last night and saw it as like one of the top sellers and i was like that's that's crazy i mean final fantasy games have trouble hanging on the top steam charts by comparison
It's Not A Puzzle to Solve, It's a Podcast! | The Castlevania Belmont's Curse Review & Discussion
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22:55Noel SlamrocketHOST
Yeah.
N
22:55Noel SlamrocketHOST
Speaking of which, we got to talk about the level up being one attack and one defense and how much that sent many of us, it seems possibly back to Final Fantasy 16 with the you get this much health every level
B
23:09Bob Video GamesHOST
you
N
23:09Noel SlamrocketHOST
get.
N
23:12Noel SlamrocketHOST
It is just a problem when your game does not have more stats to still have leveling up.
D
23:17Dr. AggroPANELIST
And while
N
23:18Noel SlamrocketHOST
it has a more profound effect here than it did in Final Fantasy 16, it's still a snail's pace.
N
23:26Noel SlamrocketHOST
Leveling still just takes forever to have an impact.
Final Fantasy XIII Part Nine: Pain Creates Miracles
J
15:31Johnny BrandonHOST
Like, it'll sell a couple million copies, right? Like, people like those games.
J
15:37Johnny BrandonHOST
People like RPGs, and I think there's a surprising number who don't need it to be cyberpunk and don't need it to be Final Fantasy 16 in terms of budget and spectacle.
J
15:48Johnny BrandonHOST
You're right, and the problem is
M
15:49Matthew Van ZantHOST
that when these companies are going to put in the type of money that you need to make a cyberpunk or whatever, they really want to focus on that return on investment.
Mass Effect Is Dead: Unpacking the BioWare Closure with Cam Hawkins
C
19:04Cam HawkinsGUEST
The first one ultimately is that I think that companies or publishers or developers, they have too high of expectations.
C
19:14Cam HawkinsGUEST
Like we see that with Square, like when it came, when they had their Eidos Montreal games, they had ridiculous expectations expectations for all those games um and then which is why they inevitably sold it off right um and you know obviously we don't know the factor for everyone but like i know that ea has high expectations that they're like one of the companies also that kind of like continuously says like oh we were kind of expecting this much and it didn't pan out Um, but like also like Final Fantasy 16, right? Like that was a very hotly anticipated PS5 exclusive.
C
19:53Cam HawkinsGUEST
And that was like kind of that games like, Not making expectations was kind of the wake up call for Square to be like, oh, console exclusive games just don't make sense anymore.
C
20:07Cam HawkinsGUEST
Like for us, which is why we're seeing like all of their new games, like even part three of Final Fantasy seven.
28 MINS LATER
C
48:20Cam HawkinsGUEST
And I think that this is the one that you need to try out.
C
48:23Cam HawkinsGUEST
I think this is the one that might click with you.
C
48:26Cam HawkinsGUEST
Because did you play Final Fantasy 16 because it was more action focused or anything like
K
48:31Kahlief AdamsHOST
that? I believe so.
Bioware Closed – Sadly, We All Saw It Coming | For The Players – The PopC PlayStation Podcast EP460
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49:52Ryan BettsonHOST
Oh, okay.
R
49:53Ryan BettsonHOST
So I guess, yeah, my question would be, how does it play, you know, how does it feel comparative to, like, Final Fantasy XVI or Final 7 Remake? Obviously, it hits very differently in that it's a, you know, 2D, pixel-y sort of design.
R
50:06Ryan BettsonHOST
But I mean, like, from a, what it feels in you, right? Had you played the mobile version,
M
50:13Max CooperHOST
Which I did.
57 more episodes mention Final Fantasy XVI.
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