Far Cry 2
Video gameWikipedia
16
MENTIONS
11
EPISODES
9
PODCASTS
Search complete. 16 mentions across 11 episodes found for "Far Cry 2".
Sep 26, 2026
That's My Wolverine! - Beardy Bros Podcasts S7 E37
J
3:27JimHOST
Plus the sale, plus what I own.
J
3:28JimHOST
I already own Far Cry 2.
D
3:31DaleHOST
So it should have, yeah.
D
3:32DaleHOST
So I
Betting My Career on Talking About Video Games — 3 Years In
S
12:06Steven LakeHOST
It's like, well, it's this book or it's this game or it's this music or it's this time in history.
S
12:11Steven LakeHOST
And then what are the other ways? And then some people just want to talk about way that a game rolled out or talking a lot about audience and the way that their audience connected with it edmund macmillan from the binding of isaac is a brilliant conversation in that regard and again i it's he's just like you can tell he's thinking long and hard about what his game is and what it's going to mean to people um who else did i get to speak to clint hocking again someone with an uh he did a fight cry far cry 2 um the original spin cell games Watchdog Legions you know someone with a real encyclopedic knowledge of games and I would put him under Josh Sawyer in terms of like someone who sort of has this top down view and like okay this is why this works this is why this doesn't work and then they're trying to apply it and you know they themselves I think can self-admit they say you know especially when you've got such an ambitious like Far Cry 2 is such an ambitious game and then to hear Clint talk about well this worked this didn't this is why this is why I think it did this is why I think it didn't um The thing across the board with anyone I speak to really is they've all had a willingness to sort of take a risk, to take a punt on something, whether they be an indie developer or working for a big studio.
S
13:32Steven LakeHOST
Ben Fisher from Atomfall, that was a great conversation.
S
13:36Steven LakeHOST
That was really diving into the nuance and the necessary steps that need to be taken to grab a player at the beginning of a game.
230 - Easy Access
M
96:27MattHOST
Yeah, field manuals is the one, yeah.
C
96:31CameronHOST
So if you want to do some Far Cry 2, hit me up.
M
96:36MattHOST
Yeah, definitely.
M
96:36MattHOST
Definitely do that.
Does Wolverine now hove the Best Marvel Games of all? #67
T
29:01TomHOST
I don't know why I'm going against my instinct.
T
29:04TomHOST
I was gonna go Far Cry 2, I think, so I'd have been wrong, but I was gonna go Far Cry.
T
29:10TomHOST
Absolutely.
T
29:12TomHOST
Absolutely.
T
29:23TomHOST
Oh, okay
D
29:23DanGUEST
... like, actually in pain.
D
29:24DanGUEST
So I checked the Far Cry 2 and the 3 ones, and it was the first time they actually reacted to stabbing himself with a knife and pulling bullets out.
T
29:31TomHOST
There you go.
Our Essential Games Starter Pack (The Snake Boys Show Episode 6)
J
64:39John RainHOST
There was a certain point in my life where I had my first child.
J
64:42John RainHOST
And I remember I was playing Far Cry 2.
J
64:45John RainHOST
And I suddenly realized the scope of it.
J
64:47John RainHOST
And I was like, I don't want to play this anymore because I've only got two hours an evening to myself.
Shrill Cries of Summer (2008) VGMH Ep 42
N
50:01Nirav GandhiHOST
It's very interesting.
N
50:03Nirav GandhiHOST
And then, you know, Far Cry 2...
N
50:05Nirav GandhiHOST
Far Cry 1 actually was also not developed by Ubisoft, weirdly.
N
50:08Nirav GandhiHOST
It was made by Crytek.
How Obsidian Make Games That Actually Come Out | Carrie Patel (Avowed, Outer Worlds)
C
43:12Carrie PatelGUEST
You know? It's tough.
S
43:17Steven LakeHOST
It was inter- and I, you know, I spoke with Clint Hocking from, who did Far Cry 2, um, about this, and, you know, we just talk about, like, why gaming, and what he, we talked about was there's something really nice about doing something that has a problem that can always be solved.
C
43:31Carrie PatelGUEST
For sure.
S
43:31Steven LakeHOST
Um, whereas life has problems that often can't be solved, or they certainly aren't solved the way, you know, or they're solved, but it takes three and a half years, you know, [laughs] of, of litigation or something.
Aggelos 2, Blood Dungeon & Understanding Lore
J
17:33Jacob GundersonHOST
And oh, it's just, it's s-
D
17:35David NewmanGUEST
It sounds like if you liked Far Cry 2's malaria thing-
S
17:38Scott ClarkHOST
Yeah
D
17:38David NewmanGUEST
... you would love this.
Music From Around the World - Super Chats Ep. 180
C
6:19CarlosHOST
Sorry,
N
6:20NickHOST
I accidentally dropped my copy of Far Cry 2 for the PC.
N
6:27NickHOST
Vine sauce.
N
6:32NickHOST
What else do I have? This is a camera from the 1930s.
Interview: Harvey Smith Returns to Immersive Sim Design
D
15:55Danny O'DwyerHOST
You know, it didn't do well.
D
15:55Danny O'DwyerHOST
It got taken away from us around alpha.
D
15:58Danny O'DwyerHOST
I've been on projects before where, like, literally the marketing team comes in and says, "You have to add a capture the flags mode to this game."
B
16:04Ben HorneGUEST
[laughs]
13 MINS LATER
B
29:32Ben HorneGUEST
And at one of these milestones, we took all of the, like, standard definitions.
B
29:36Ben HorneGUEST
You know, we have a prototype, and a vertical slice, an alpha, beta.
B
29:39Ben HorneGUEST
We took those away and just replaced it with, like, this part of the timeline was consumed by murder hornets.
B
29:44Ben HorneGUEST
And h-
1 more episode mentions Far Cry 2.
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