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Fabula Ultima

Fabula Ultima

Search complete. 19 mentions across 9 episodes found for "Fabula Ultima".

Oct 30, 2026

AdamHOST
71:14
I picked it up.
AdamHOST
71:16
And then finally, I picked up a copy of Fabula Ultima and ran into, I think they're a French publisher or maybe Italian.
AdamHOST
71:25
I can't remember.
AdamHOST
71:26
I think they're French.
Ross PaytonHOST
0:02
This is RPP Actual Play.
Ross PaytonHOST
0:03
This is Ultra Craft Mysteries of the Broken Waste, Fabula Ultima Campaign.
Ross PaytonHOST
0:08
Yeah, we I believe this is session five or yeah, session five.
Ross PaytonHOST
0:13
Yeah, I got it right.
ReneHOST
6:47
It's deeply stupid, though.
Leon RichardsonGUEST
6:50
TTRPG is I am in a regular Fabula Ultima group.
ReneHOST
6:54
Nice.
ReneHOST
6:55
My home group was playing Fabula Ultima.
ReneHOST
6:56
We're on a little bit of a hiatus right now.
ReneHOST
6:58
But how are you liking it?
Leon RichardsonGUEST
7:09
I'm very tactics-brained.
Leon RichardsonGUEST
7:11
It causes me to bounce off PBTA, much to the frustration of my friends who keep trying to get me to play masks.
Austin WalkerHOST
8:21
Yeah.
Austin WalkerHOST
8:23
Today we are continuing our game of Fabula Ultima by Emmanuel Galletto.
Austin WalkerHOST
8:27
Our goals, as always, are to breathe life into the world and its characters, to play as heroes, to play to change and evolve, to ask questions and build on the answers, and to play to find out what happens.
Austin WalkerHOST
8:39
Um, it's been a long time since I shouted this out, but we are continuing to use the Roll20 integration, uh, developed by, uh, Morgdelane.

1 HR 23 MINS LATER

Austin WalkerHOST
91:20
Well...
Sylvi BulletPANELIST
91:23
frantically looking over my sheet to see if there's anything that would help with this uh looks like i'm just gonna make this normal ass
Austin WalkerHOST
91:30
roll yeah this is the normal ass role conflict right i mean we've been having we have been having some internal conversations recently about fabula ultima and one of the things we keep coming back to is i wish there were more moves that weren't combat moves you know yeah some uh but they all kind of eventually seem to cash out in
Sylvi BulletPANELIST
91:48
direct
Adam CaldwellHOST
0:45
before that yeah it was we were off
Matthew ThomasHOST
0:47
before that yeah i was gonna say it feels like for about a month we've been saying we're gonna do this episode and yeah episode and it's still this episode because we yeah We had a couple weeks off because of things, and then we had Josh come on, and we did the online in real-time world building through the Fabula Ultima sort of world.
Matthew ThomasHOST
1:08
And now we're here to creating places, not dungeons, because we did create places.
Matthew ThomasHOST
1:14
Yeah, it's

29 MINS LATER

Adam CaldwellHOST
29:49
So, and then, then you get to do this, you know, I got to do this cool stuff with like, yeah, people get around basically taxing, like through little boats, you know, it's like Venice kind of situation and, um, play with that and the bridges and all that stuff.
Adam CaldwellHOST
30:02
So that, that little, like, yeah, what's, what's the, to use that term, what's the quirk that this place has is a, is a great way to start with that.
Matthew ThomasHOST
30:10
And it can be something like, barring from our Fabula Ultima game, right? Varaxis is a place because of the college of magic that is there.
Matthew ThomasHOST
30:19
Yeah, right.
JoshHOST
9:39
Personally, for me, I think the best systems are the ones where those two things are married and work well together.
JoshHOST
9:47
I'm thinking of games like Fabula Ultima.
JoshHOST
9:51
Its purpose is to mimic an old-school JRPG.
JoshHOST
9:55
Everything about the rules are built to allow you to get the feeling of playing Final Fantasy or Chrono Trigger.
Ross PaytonHOST
0:02
This is RPPR Actual Play.
Ross PaytonHOST
0:03
Today we're playing Fabula Ultima: Ultracraft Mysteries of the Broken Waste, episode four.
Ross PaytonHOST
0:08
But I'm not running this game, Bridget is running this game.
BridgetHOST
0:11
I am-
BridgetHOST
0:29
Hey, everybody.
BridgetHOST
0:29
It's me, it's me, Bridget.
BridgetHOST
0:31
Uh, we're playing Fabula Ultima today.
BridgetHOST
0:33
I'm GM-ing it.
Sean DavisonGUEST
16:32
So you've got this fantasy that came from the West, went to Japan, grew up in Japan, and is now coming back to the West.
Sean DavisonGUEST
16:38
It's got this influence on things like Fabula Ultima, on Anima, on even things that you're seeing in art and in culture here, which you can see in things like, you know, Cyberpunk Edgerunners and stuff, right? And even though that's not fantasy, like, you can see the influence of what has grown up in Japan and how it comes back over and how it's interpreted into those languages, into those cultures.
Sean DavisonGUEST
16:58
And so I think that they do a great job of capturing that spirit, but one of the things that we're really excited about for Sword World is, again, this is kinda the first time people can experience, like, the thing that is and was in Japan.
Sean DavisonGUEST
17:11
And so it's hard to tangibly say like, "Oh, this is distinctly the difference." It's more just like it's kind of saturated through what Sword World is.
Robin BHOST
39:32
It's a really good season.
Robin BHOST
39:33
I think Fabula Ultima has a lot of stuff going for it, and a lot of drawbacks as a system.
Robin BHOST
39:39
But I think this s- this season they've gotten really hard into, like-
Willow Bloomfield-RoweHOST
39:44
Fabula Ultima, that's the Final Fantasy thing that they canceled, right?
Robin BHOST
39:47
Wait, what?
Willow Bloomfield-RoweHOST
39:48
Sorry, I'm making a joke, uh, 'cause I was talking about the, uh, the Fabula Nova Crystallis.
Robin BHOST
39:54
Oh, yeah.
Willow Bloomfield-RoweHOST
39:55
Is this genuinely like a-

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