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Eric M. Lang
Canadian game designerWikipedia
39
MENTIONS
13
EPISODES
11
PODCASTS
Search complete. 39 mentions across 13 episodes found for "Eric M. Lang".
Sep 29, 2026
Critical Encounters - Issue 347 - Interrogation Room - Nate French
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10:21Nate FrenchGUEST
I was runner-up in the first world championship at Gen Con, and my opponent was Casey Galvin, who ended up, he was kind of my predecessor at FFG.
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10:33Nate FrenchGUEST
They hired him from the community as a developer to kind of help Eric balance and develop cards because he's a world champion.
N
10:42Nate FrenchGUEST
So he was an expert at the game and great to kind of lead play testing and help Eric manage the metagame.
N
10:51Nate FrenchGUEST
But anyways, in that game, that World Championship match, there was a card called Heads on Pikes in the early set.
N
10:58Nate FrenchGUEST
To a certain extent, it just discarded your opponent's whole deck.
14 MINS LATER
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24:38SteveHOST
Why don't you tell us, like, it's an opportunity.
S
24:41SteveHOST
Please just talk to us about the history of LCGs and your role in it and anything else you want to tell us.
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24:47Nate FrenchGUEST
Yeah, so I was hired as a developer to work with Eric Lang on both Game of Thrones and Call of Cthulhu.
Ludology 364 The Cost of Complexity
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41:01Sen-Foong LimHOST
Yeah.
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41:03Sen-Foong LimHOST
And I know Eric Lang recently posted something kind of to the contrary of that, but he's a rare beast, right?
E
41:10Erica BouyourisHOST
He gets to choose things others don't.
E
41:11Erica BouyourisHOST
Yes.
Episode 35: The top 100 continues with 30 - 21
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15:01PhilGUEST
So my number nine is rated 466 on BoardGameGeek.
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15:10PhilGUEST
It's by a guy called Eric Lang.
P
15:17PhilGUEST
Okay.
S
15:17SteveHOST
Blood Rage, right? Yeah, that's too low for Blood Rage.
What if?! Tabletop Twists- Episode 591
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62:16ChrisHOST
you know, marketing situation.
C
62:18ChrisHOST
I want to say scheme, but, like, it became just, like, a marketing fulfillment kind of situation, right? Like, these games, like, you know, Eric Lang puts a game out from CMON.
C
62:27ChrisHOST
Like, did he need to do that, right? Like, that's going to make a billion dollars, right? Like, does, you know, like, CMON's, you know, CMON's having its problems now, but, like, CMON, Asmodee, AllPlay, there's a lot of companies that do not need to do that, and they do it anyway.
C
62:42ChrisHOST
And obviously, there's financial decisions and reasons why they do that, I think it, I think it inevitably in the end, it broke what Kickstarter was initially meant to do and did best was getting games to market that would never have a chance to go through retail or publishers that would never have a chance to go to retail and given them the opportunity.
Episode 34: The top 100 continues, from 40 to 31
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21:48ShaneHOST
Cthulhu Death May Die is my number 39 by designer Rob Davio.
L
21:56Lucky PhilGUEST
And Eric Lang.
L
21:56Lucky PhilGUEST
And
S
21:57ShaneHOST
Eric Lang.
S
21:57ShaneHOST
Yeah, I
S
21:59SteveHOST
don't know if I've ever had a game that's just by Rob Davio.
Games Catch-Up
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7:42Mark BigneyHOST
This is the follow-up to Oathsworn, which we adored.
M
7:45Mark BigneyHOST
Avalon: the Riven Veil is very much a weird adjacent t- to troops on a map game in the same rough wheelhouse as things like Blood Rage or perhaps other things by Eric Lang.
M
7:58Mark BigneyHOST
And we've had a number of discussions about Avalon: the Riven Veil.
M
8:02Mark BigneyHOST
I was ...
8 MINS LATER
M
15:44Mark BigneyHOST
And so that was fine.
M
15:45Mark BigneyHOST
I don't know of a way to expedite the card play other than play a whole bunch of slow games and then get really practiced.
M
15:51Mark BigneyHOST
But I don't think Avalon: The Riven Veil is worth it, right? There are so many games by Eric Lang alone [laughs] that I think get you where you wanna go.
M
16:01Mark BigneyHOST
Uh, I, I wish this was 90 to, 90 to 120 minutes for the look, for the theme, for the card play.
Episode 62 - Top 10 Board Game Designers who we own the most games by
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46:37Davey BoydHOST
your different dominions.
P
46:39Phil GardnerHOST
Eric Lang.
D
46:41Davey BoydHOST
Correct.
P
46:42Phil GardnerHOST
Yes.
D
46:43Davey BoydHOST
literally looked at Dice Masters.
D
46:45Davey BoydHOST
It's
K
46:46Katie DukeADVERTISER
Eric Lang.
P
46:48Phil GardnerHOST
Yes.
The Great Board Game Cull
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43:30Travis SmithHOST
Okay.
C
43:30Clay GableHOST
Which is like a old CMON game by Eric Lang that, I mean, it's in this huge box.
C
43:36Clay GableHOST
It's probably got like 100 minis and I got it for 25 bucks-
T
43:40Travis SmithHOST
Oh, sick
C
43:40Clay GableHOST
... on sale.
C
43:41Clay GableHOST
And I was like, "Eric Lang, all these minis." Like, it's kind of a sportsy game.
C
43:47Clay GableHOST
And then I started going through the rule book, I was like, "Oh my God."
T
43:49Travis SmithHOST
[laughs]
179: Between Two GMs: Mistborn RPG Expansion Explained: Andrew Fischer on the New Cosmere RPG Release
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8:43Andrew FisherGUEST
And I... got all of my friends to come playtest.
A
8:48Andrew FisherGUEST
This was Chaos in the Old World was this board game, Eric Lang board game they were working on at the time.
A
8:54Andrew FisherGUEST
And I dragged all my friends in to be playtesters, to playtest this game, and really pursued this.
A
9:01Andrew FisherGUEST
And I actually...
#97 The Best Design Advice on the Internet – Part 10
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45:22Peter C. HaywardHOST
And I think, you know, ev- ev- everyone likes their own, uh, games, but I think my games are just getting stronger and stronger and stronger for being simpler, simpler, simpler, simpler.
P
45:31Peter C. HaywardHOST
And I've talked about the time I had dinner with Eric Lang, and I asked him, "Why are the, uh, attack and the cost of every card in Blood Rage the same?" And he said, "Because the less work the players have to do there, the more that they can put into, like, the fun part of the game." Like, the more mental-
A
45:46AJ BrandenHOST
Mm
P
45:46Peter C. HaywardHOST
... uh, load the fun part of the game can take up.
3 more episodes mention Eric M. Lang.
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