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Dragon Quest II: Luminaries of the Legendary Line

Dragon Quest II: Luminaries of the Legendary Line

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Search complete. 4 mentions across 3 episodes found for "Dragon Quest II: Luminaries of the Legendary Line".

Oct 1, 2026

Jeffrey DaumHOST
74:34
Exactly.
Jeffrey DaumHOST
74:35
Okay, so we're going to have to do Dragon Quest 2 and maybe Dragon Quest 3.
Jeffrey DaumHOST
74:40
I don't know.
Jeffrey DaumHOST
74:41
Next time on They Create Worlds.
PostGUEST
15:35
It had some fine-tuning and some, uh...
PostGUEST
15:38
Man, you know, you joke about Dragon Quest I, but Dragon Quest II, you just walk on the wrong side of a mountain and you're just crushed so fast.
FrostHOST
15:45
Yeah, yeah.
PostGUEST
15:45
[laughs] And so, so I don't know.
SamHOST
1:57
And you're like, whoa, how cool to see where it all came from.
SamHOST
2:00
And then Dragon Quest 2 is one of those middle ones where they tried making Link a grown up in overalls or some shit.
SamHOST
2:07
And then Dragon Quest 3 is the first like key art for the character.
SamHOST
2:11
And it's like, oh, yeah, that's Link in his full glory.
BernardHOST
3:00
The 80s were awesome.
BernardHOST
3:01
Yeah.
SamHOST
3:03
uh and uh hori has said in interviews that dragon quest 2 had only a five month development time which is even crazier so when dragon quest 3 was released on february 10 1988 it meant that in only 624 days less than a two-year spread three of the most important jrpgs of all time were released by the same people um by the time that development began on dragon quest 3 uh dragon quest's dna had become a known entity with the first game they had to think of how can we capture the feeling of wizardry but let people who aren't actual wizards enjoy it but by dragon quest 3 they had a blessing what would dragon quest do which is a much easier question to answer but it did come with a curse of we have to make another good dragon quest game In an interview for Dragon Quest IX's release, Hori said that that problem didn't stop from keep happening for the entire rest of the time that they've worked on the series.
SamHOST
4:00
The developers of Dragon Quest III all looked around at the gaming landscape around them and resisted a lot of its worst tendencies of the time.

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