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Doki Doki Panic

Doki Doki Panic

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Search complete. 21 mentions across 10 episodes found for "Doki Doki Panic".

Sep 8, 2026

Phil RainHOST
8:23
I'm far from an avid gamer, so I'm working on a pretty limited sample here, but this is just something different and delightful about jumping on an enemy, riding around on them for a while, picking them up, and throwing them.
Phil RainHOST
8:32
I remember Mario Bros. 2, and it's originally Doki Doki Panic, and then it was released in America as a Mario game because...
GreerHOST
8:40
Yeah, I was gonna ask money.
GreerHOST
8:41
Which Mario 2 is he talking about?
Bob MackeyHOST
87:59
Okay, we're gonna move on to our last item here.
Bob MackeyHOST
88:03
Contrary to popular belief, Doki Doki Panic actually began as a Super Mario game.
Bob MackeyHOST
88:08
And yes, uh, through your research, Drew, you discovered that it was originally a prototype for a Mario game that was not Mario enough for Miyamoto.
Drew MackieGUEST
88:18
So it came in, um...
Drew MackieGUEST
88:52
Instead of traveling left or right, you're going up.
Drew MackieGUEST
88:54
And, uh, this was the initial model for, um, what might have been a sequel to Super Mario Brothers.
Drew MackieGUEST
88:59
And it was not used, but it eventually evolved into Doki Doki Panic, which eventually evolved into Super Mario Brothers 2.
Drew MackieGUEST
89:07
And you can see examples of this sort of, uh, action in Mario Brothers 2.
JasonHOST
33:11
That's because Mario Bros. 2 is...
CameronHOST
33:14
Doki Doki Panic.
CameronHOST
33:16
It was a completely different
JasonHOST
33:19
game.
Michael QuinnHOST
5:44
That shit was annoying last week.
Joe MurataHOST
5:46
Doki Doki Panic starting up.
Joe MurataHOST
5:47
All right.
Joe MurataHOST
5:47
Folks, without any further ado, before you panic, this is WWF Superstars of Wrestling, February 4th, 1989.
DannyHOST
1:06
So they said, nope, don't release it.
DannyHOST
1:08
We're going to actually reskin Doki Doki Panic, which then became Mario 2 or Mario USA.
DannyHOST
1:13
And we didn't get the Lost Levels until it was actually released in the Super Mario All-Star Collection, and they decided to call it the Lost Levels.
DannyHOST
1:20
There we go, that's the history of it.

17 MINS LATER

DannyHOST
18:25
Yeah, it's funny, isn't it? It's a funny story.
DannyHOST
18:28
And I think we talk about this.
DannyHOST
18:30
Was it the right decision to keep it hidden for so long? We actually do have that conversation of whether we think that the developer of America, Nintendo America, did they actually make the right call? Should they have released it at the time and not gone down the Doki Doki Panic route? So we talk about that, so I'm not going to give my thoughts so much on that.
DannyHOST
18:52
But three great answers.
Joe BourrieGUEST
37:49
Yes, we all know the story.
Joe BourrieGUEST
37:51
Doki Doki Panic was a Nintendo game that became a Mario game when it got brought to the US.
Joe BourrieGUEST
37:57
It actually got re-released on the Famicom as Super Mario USA a few years later.
Joe BourrieGUEST
38:02
So what we call Super Mario Bros. 2 does exist on Famicom in the Mario form as well.
Josh CovilHOST
38:08
But
Joe BourrieGUEST
38:10
shortly after the release of Doki Doki Panic, Konami releases on the same Famicom Disk System platform, Biomerical Bokutei Upa.
Joe BourrieGUEST
38:20
You familiar with that game? Oh, I've
Josh CovilHOST
38:21
seen this game actually, yes.
Nick SutnerHOST
21:55
Not only is it a jump to a sprite-based 3D arcade game, but it also gives the impression that the title was handed to a team of developers that hadn't worked on the previous games, or even that the game hadn't been Campanella branded until they realized they'd sell more copies of it, was reworked as a sequel to their top-selling series." Um, so I think that's maybe kind of part of the feeling here.
Nick SutnerHOST
22:15
It's a little bit of, like, a, you know, Doki Doki Panic vibe or something.
Nick SutnerHOST
22:19
Um, [lip smack] and I also just wanted to re- I, I think, I think the sort of, like, feelings and opinions on this game were a little all over the map on Discord.
Nick SutnerHOST
22:25
I don't think there was sort of a central, like, take on it like some of the more recent games.
Rob C. ThompsonHOST
41:59
It's just Mario 1 extended.
Rob C. ThompsonHOST
42:02
But they have a version that their Mario 2 is Doki Doki Panic, which is from the 1987 communication carnival in Osaka.
Rob C. ThompsonHOST
42:13
and tokyo and uh there's two female protagonists in that game so the japanese also a female protagonist the gender question resurfaces again and again the book it's not a book about gender there's a chapter about gender um but it's such a central question i think in video gaming and it's one that's very rarely i think tackled from the standpoint of the 80s the arcade hated women is a deeply misogynist space, but girls picked up the home consoles.
Rob C. ThompsonHOST
42:47
And Sega, for example, in the mid-90s had more female players than they had male players.
MattHOST
72:25
...
MattHOST
72:25
Super Mario Bros. 2 was originally called Doki Doki Panic?
MaggieHOST
72:28
What?
MattHOST
72:29
Wow.
Michael QuinnHOST
47:00
Wasn't even them
Joe MurataHOST
47:01
Miyamoto developed Doki Doki Panic.
Michael QuinnHOST
47:03
I get it, but they-
Joe MurataHOST
47:04
Uh

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