Skip to main content
Direct3D

Direct3D

Computer programWikipedia

Search complete. 3 mentions across 2 episodes found for "Direct3D".

Oct 6, 2026

speaker_4SOUNDBITE_SPEAKER
13:20
I read a statement by NVIDIA and SGS Thompson saying that they didn't think consumers would need OpenGL at all, so they just didn't bother with it.
speaker_4SOUNDBITE_SPEAKER
13:27
And then by the time Direct3D came along and DirectX, this couldn't do that either because it didn't support rendering through quads, only through traditional triangles and those types of polygons.
speaker_4SOUNDBITE_SPEAKER
13:38
They did release a driver or a patch for it to update it to run DirectX, but only through software.
speaker_4SOUNDBITE_SPEAKER
13:43
So you're effectively running a hardware accelerator in software mode to run hardware accelerator DirectX, Direct3D stuff.
speaker_4SOUNDBITE_SPEAKER
13:50
It made no sense.
Dagogo AltraideHOST
13:53
Despite the innovation, the project was an abject failure.
LeeHOST
11:12
Uh, plug in a 3D card like a Voodoo 2 and run it in OpenGL, and you got smooth textures, colored lighting, and a steady frame rate.
LeeHOST
11:22
There was a Direct3D option too, but most people with a Voodoo stuck with OpenGL.
Mark WebbHOST
11:28
So it's the same story as the sound, Lee.
Mark WebbHOST
11:31
Uh, the, the game worked on a normal PC, but it came alive once you'd spent the money.

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.