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Digital Eclipse

Digital Eclipse

In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before “emulation” was a household word. 25 years later, we’ve been reborn as a new kind of studio—one dedicated to not only restoring gaming’s heritage, but to preserving it and keeping it alive and available for future generations.www.digitaleclipse.com

Search complete. 44 mentions across 15 episodes found for "Digital Eclipse".

Sep 16, 2026

Jeff GrubbHOST
51:30
Um, uh, let's see.
Jeff GrubbHOST
51:32
The, the Digital Eclipse.
Jeff GrubbHOST
51:33
Chad, I can never remember the ones that do, like, the Gold Master Series, um, like they did with, for Tetris and a whole bunch of other stuff, uh, that, uh...
Jeff GrubbHOST
51:41
Nintendo should let that team go to town on all of their classic games and find all the material and present them in that excellent timeline documentary style format, where you can, like, see the document, uh, the design documents or get a small little video interviewing one of the designers talking about something, and then you click a button to go play the game or play that moment of the game.
JoePANELIST
69:42
And then it's like, wait, I don't want to have to buy all these damn cartridges for... hundreds of dollars in some cases like i want to play hyperstone heist and then but then think about it how many of those games made it onto a compilation right like hyperstone yeah i just sure did yeah and then it's on the cowabunga collection it's like all right well i'll just play that i don't care
Mike AppsHOST
70:02
keep an eye out for what digital eclipse is doing they've been doing a good job
JoePANELIST
70:05
right
Mike AppsHOST
70:06
it is it i'm gonna briefly take us uh like i do want to like talk a little about like the companies that are doing a good job with this and as vexing and deranged as it feels in the year 2026 to be saying this atari is doing a good job
Mike AppsHOST
70:43
Yeah, I care less about that than, like, I'm still impressed when I see, like, statements from their CEO that's like, we keep things, we keep a lot of these projects into, like, the, like, single-digit millions that we only have to sell, like, 50,000 copies for them to break even.
Mike AppsHOST
71:04
Like, yes, that's good.
Mike AppsHOST
71:08
And, like, trying to make that, like, purchasing, like, studios like Night Dive and Digital Eclipse and making sure that they get to keep doing what they do.
Mike AppsHOST
71:19
Like, that is good for the industry.
Scott TailfordHOST
16:05
Like Resident Evil 2, 3, 4 are completely different to RE 2, 3, 4 back in the day.
Scott TailfordHOST
16:09
Um, and then you have like the Atari approach, Digital Eclipse's approach, which is take the actual code...
Scott TailfordHOST
16:13
Or Nightdive, sorry, as well.
Scott TailfordHOST
16:15
They're both under Atari, Digital Eclipse and Nightdive.
Scott TailfordHOST
16:17
Take original game's code and add additional lines to, you know, something like The Thing remaster that we got, uh, last year, which I love, by the way.
Scott TailfordHOST
16:26
Um, they took the original game's code and, uh, and added 200...
Destin LegarieHOST
1:54
Number one, Atari has been building their brand around revitalizing retro games that fans love.
Destin LegarieHOST
2:01
Digital Eclipse, a big favorite of mine, Nightdive Studios and Implicit Convergent were specifically purchased to help them rebuild, remake, remaster ports and collections and take out all of the best old games that we loved and bring them to modern day devices.
Destin LegarieHOST
2:21
A few recent examples that we've seen are Thief, Godzilla Destroy All Monsters, Barbie, Toy Story, and if you recognize Digital Eclipse, it's because they worked on that fantastic Ninja Turtle Collection game.
Destin LegarieHOST
2:35
They really know their retro stuff, they care about their work, and they really do a really good job.
Destin LegarieHOST
2:41
Next up, the console.
Jason PolanskiHOST
0:00
Welcome back to the official Atari Games Podcast.
Jason PolanskiHOST
0:03
I'm your host, Jason Polanski, and joining me today is returning guest, the legendary Chris Kohler, Editorial Director at Digital Eclipse and Editorial Director on Toy Story Retro Roundup! Gotta say it with the exclamation point.
Jason PolanskiHOST
0:17
How's it going, Chris?
Chris KohlerGUEST
0:19
Very well.
Jason PolanskiHOST
3:59
You are going to see this first.
Jason PolanskiHOST
4:00
So we got we got some games.
Jason PolanskiHOST
4:01
We got the toy history, which I guess is going to be the usual digital eclipse documentary style.
Jason PolanskiHOST
4:08
All the fun accoutrements.
Dan HHOST
37:18
Right.
Dan HHOST
37:19
But this package, now it's not done by the usual people, Digital Eclipse, if I've got that the right way around this time, but it's done by AntStream Arcade, who, I don't know if you've seen it, I've subscribed for a year on the Xbox, but that's like a retro streaming platform.
Dan HHOST
37:36
No, you only get 15 hours on it.
Dan HHOST
37:39
No, no, you get what you want.
Dylan FlynnGUEST
12:49
Get for Frog the Bell Tolls and X. Localize, release them as kind of like a Nintendo Origins pack or something.
Dylan FlynnGUEST
12:57
Maybe, imagine if they fucking did it like Digital Eclipse style and had a little mini documentary woven through there.
Dylan FlynnGUEST
13:04
That'd be fucking sick.
Dylan FlynnGUEST
13:06
Anyway, that's my digital...
Ballistik Coffee BoyHOST
13:34
Rosen soon took over as CEO and has gradually sold off or phased out many of the company's non-gaming ventures, instead focusing more on the retro gaming market and bringing the brand closer to its roots.
Ballistik Coffee BoyHOST
13:46
Atari acquired studios, including Vancouver-based Night Dive Studios and Digital Eclipse.
Ballistik Coffee BoyHOST
13:51
It also launched the Atari 2600 Plus console, along with other hardware such as joysticks, paddle controllers, and the Intellivision Sprint, a revival of another 80s-era competitor to the 2600. atari president ethan zubek said the brand's iconic logo quote was slapped on things opportunistically and quote and the soul of it was diminished in the process quote when we came in five years ago we really in many ways burned it down and built it back up and quote part of rebuilding the brand micah said involved earning back the trust of retro atari fans some of whom have continued playing and homebrewing games since the 80s Here's a picture here, it says, a Pac-Man branded Atari 2600 Plus retro console and joysticks, along with pens, cartridges, and patches for upcoming Activision re-releases of classic games, as seen at the Gamescom Video Game Conference in Cologne, Germany last
speaker_2UNKNOWN
14:44
week.
Ballistik Coffee BoyHOST
14:52
that included recruiting people who worked with the company during its heyday, including hiring Hiro Kimura, the artist behind the original Atari 2600 box art of Pac-Man, to compose new art for the game's 2025 re-release for the 2600+.
Ballistik Coffee BoyHOST
15:06
According to Atari's VP of Strategic Operations, Matthew Burnett.
Ballistik Coffee BoyHOST
15:10
Atari 50, a compilation of classic games paired with an extensive documentary developed by Digital Eclipse, released in 2022 to wide critical acclaim.
Ballistik Coffee BoyHOST
15:19
For the Atari x Activision collection, the studio also recreated fabric patches included with deluxe versions of each game.
Will WulffHOST
47:50
Yes.
Will WulffHOST
47:51
This is currently available to play in the Mortal Kombat Legacy Collection that just came out, that Digital Eclipse put out.
Will WulffHOST
47:59
It's the arcade version, the SNES version, not the Genesis version.
Will WulffHOST
48:05
Ooh.
TomHOST
57:15
Is it, um...
TomHOST
57:17
God, is, is it Digital Eclipse that puts these together? I forget who, uh, the name of them, but like, yeah, they're, they're generally really good that they've just like, they will include all these, um, um, all these side games and stuff like that.
TomHOST
57:30
'Cause, uh, the GBA collection came with, um-
RhysHOST
57:36
Um-

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