
Decima
Game engineWikipedia
34
MENTIONS
13
EPISODES
13
PODCASTS
Search complete. 34 mentions across 13 episodes found for "Decima".
Oct 19, 2026
XBOX STEALS KOJIMA'S PHYSINT AWAY FROM SONY | HUGE GAMING NEWS
S
8:57SageGUEST
It's going to be tricky.
S
8:58SageGUEST
I mean, the other big thing that comes as a consequence of this is that Kojima used the Decima engine for both Death Stranding games, and I assume it was going to be for...
S
9:08SageGUEST
I don't know if Overdose had it, but I assume Physical Intelligence was definitely going to have it.
S
9:13SageGUEST
The Decima engine was an engine that was built by...
S
9:17SageGUEST
Oh, what's that team? They did Killzone, and then
J
9:20JoshHOST
now they're nowadays the franchise is the
S
9:23SageGUEST
Horizon games.
S
9:24SageGUEST
But the Decima engine was made by that studio and then kind of shared with Kojima because he was so closely associated with PlayStation.
Purely Academic #39 - Fire Emblem: Fortune’s Weave, Star Wars: Zero Company, Onimusha, Gaming News, and more!
J
198:57Jonathan LackHOST
This is Dewey.
J
198:58Jonathan LackHOST
It's a f- horror film set on December 10th, AKA Dewey Decimal System Day, in which the reincarnated vengeful spirit of Melvil Dewey comes back to haunt a college library that is in the process of reorganizing away from the Dewey Decimal System to the BISAC system, the Book Industry Standards and Communication system, for greater public engagement.
J
199:20Jonathan LackHOST
The librarians are stalked and killed through the stacks by this vengeful ghost.
J
199:25Jonathan LackHOST
And you thought late fees were killer.
S
199:28Sean ChapmanHOST
Okay.
S
199:29Sean ChapmanHOST
That's, that's one, that's a great tagline.
S
199:31Sean ChapmanHOST
And, uh, it's like he's gotta, like, dismember people and put their, like, body parts, like, where it should go in the Dewey Decimal System.
J
199:37Jonathan LackHOST
[laughs]
Gears of War: E-Day Reviews Are In! (Is Early Access Worth It?)
L
173:01LonoHOST
Oh, it looked so good.
L
173:03LonoHOST
Yeah, Decima 2.
L
173:04LonoHOST
Death Stranding 2 had some just ridiculous... ridiculous scenery and the moon and the lighting those three those three engines are just cooking this gen decima sucker punches proprietary engine and then the re engine now the re engine you don't want it to show up in an open world game pragmata re9 onimusha but when you have re showing up in like a dragon's dogma 2 or like a a manhunt no no no nope don't do that so like re is good in particular situations decima seems to be more versatile sucker punch their their proprietary engine i don't know dude yotei was just just gorgeous What they did in the open world with the depth and the scope like the mountain and the fields and stuff like it just was gorgeous.
L
173:59LonoHOST
It was such a good looking game.
Hideo Kojima To Xbox, Microsoft & Sony Playstation Patents and Binge x Destiny Coming Back?
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8:19RJHOST
So, uh, that, that's the whole two sense of that.
R
8:23RJHOST
But then the other thing is now Kojima had access to a Sony proprietary engine, the Decima engine, which, um, uh, basically the...
R
8:34RJHOST
If you ever heard of the Horizon Zero Dawn or the Horizon For- Forbidden West games-
M
8:39MikelHOST
Yeah
R
8:53RJHOST
I'm not gonna go into details.
R
8:55RJHOST
If you want details on the engines, listen to Digital Foundry.
R
8:59RJHOST
But the Decima engine honestly works miracles, because it's like s- 60 frames per second.
R
9:06RJHOST
The character models are absolutely gorgeous.
Xbox Pulls Off a Kojima Coup & Moves to Phase 2 of Their "Reset" - Episode 410
K
31:42KevinHOST
It is not guaranteed to come to PlayStation.
K
31:43KevinHOST
For a while, he kept saying, oh, they're going to use Decima.
K
31:45KevinHOST
He's still going to use Decima.
K
31:46KevinHOST
What the fuck
S
31:46SeanHOST
are you talking about? Why would they give him Decima when he's working
K
31:51KevinHOST
for Xbox now? Why would you give him access to your engine...
K
32:01KevinHOST
And like, I forget, Colin said something else stupid.
Bungie is BACK - Ep. 331
M
39:39MiguelHOST
O sea, Xbox es el que tiene la última palabra si va a ser exclusivo solamente de Xbox o si no, o si va a salir en otras vainas.
M
39:45MiguelHOST
Todavía no se ha decidido si él va a seguir usando el Decima.
M
39:49MiguelHOST
Eh, Decima Engine, es que se llama.
Á
39:50Ángel AlguacilHOST
Sí, el, el de Horizon.
M
39:52MiguelHOST
Eh, que todavía eso está en veremos.
Á
39:55Ángel AlguacilHOST
Tiene que ser Decima, loco.
M
39:57MiguelHOST
Loco, pero es que si ellos lo van a cambiar de engine, a este punto es literal empezar de nuevo.
M
40:01MiguelHOST
A menos que esté tan atrasado que todavía eso no importa, o sea.
PlayStation Unchained 20 years of B&G2? LOL
B
21:39BenHOST
Well,
G
21:39GaryHOST
it was the Decima engine that they made for Killzone.
G
21:41GaryHOST
Not Killzone, for Horizon.
G
21:43GaryHOST
Yeah, well, no,
B
21:44BenHOST
it was the Decima engine based on the Shadowfall engine from before that.
G
21:48GaryHOST
Oh, okay.
B
21:49BenHOST
But still, I found out it's called that because December was like a trading post between the Dutch and the Japanese.
B
22:03BenHOST
Oh, nice.
Somehow....Destiny 2 returned + the end of of Halo Studios | This Week in Videogames
R
13:43Ralph PanebiancoHOST
But let's stay on topic.
R
13:44Ralph PanebiancoHOST
The studio has not settled on an engine to build the game, but I do hope they stick with Guerrilla's Decima engine if they can.
R
13:49Ralph PanebiancoHOST
Death Stranding 2 is an absolutely incredible looking game.
R
13:52Ralph PanebiancoHOST
and it'd be a real shame to lose all of that institutionalized technical knowledge.
Geekshow Arcade: Owen was Big Ballin
T
35:06TonyHOST
You know? And on the other hand, on the foot, you could say, this game isn't even far enough along that they've settled on a game engine, apparently.
T
35:17TonyHOST
I saw a quote the other day, just yesterday, that Kojima was saying he's not sure if he's going to use the Decima engine or not.
T
35:27TonyHOST
And it's like, wait, what? This game isn't even far enough along in development that you've decided this is the game engine we're using? First of all, that means we're not going to see this game for another five years.
T
35:41TonyHOST
At least.
Physint: PlayStation and Kojima's Unexpected Breakup
A
45:26AaronHOST
Ultimately, I think that aside from the egg on Sony's face, this partnership probably benefits everybody.
A
45:34AaronHOST
I'd be really interested to see what this means for like Decima engine licensing specifically, because the engine developed by Guerrilla Games for the Horizon franchise is the one that was used for both Death Stranding games.
A
45:50AaronHOST
Um, so I'm, I'm definitely interested to see if that's still like gonna, if that's gonna have any issues with, you know, being published by Xbox or if they're gonna have, you know, uh, you know, timeline issues because of like engine changes.
A
46:02AaronHOST
But beyond that, ultimately, I think that this is mutually beneficial for Xbox and Kojima.
3 more episodes mention Decima.
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