
David Masnato
Board game designer, graphic designer, and community manager known for Pax Playground and graphic design work on Turncoats and Pax Penning; 2022 Cardboard Edison Award recipient and Unpub board member.
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Sep 27, 2026
Episode 748: Onion Baby
18:21

David MasnatoGUEST
To make a board game, to print copies of a board game requires a lot of money.
20 MINS LATER
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38:16Emily VincentGUEST
And all of the wonderful contractors that I'm paying, but like it's just me right um and so so yeah i'm like i feel like i feel like failing all the time right of like i want to be able to sign people's games i want to be able to move them through quickly and like i literally just can't and and part of that hesitation to say no on stuff is just because like i don't i don't want no to be the answer right i want yes to be the answer um And so, yeah, but it makes me question like, what am I doing? How am I contributing or countering, you know, the narratives that are out there? And it's just complicated and messy.
#48 - David Masnato: Pax @ PAX
24:46
25:16
25:41
25:49
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24:24speaker_0HOST
I guess, do you have any other things that you are thinking about when it comes to board games that are moderately analogous to these other mediums or just like drawing inspiration from them?

David MasnatoGUEST
Yeah, so I got into game design as a more serious creative outlet because I felt like every time I either hosted a game night or brought a game to a game night, I was having to preface everything with an apology.

David MasnatoGUEST
because so many of the games I was playing at the time were very old school in their theming and their mechanism executions, just like how they were engaging with their thematic content.

David MasnatoGUEST
So obviously, there were designers who were making things that responded to some of my concerns with these games.

David MasnatoGUEST
But you bring something like Dominion to a game night, and mechanically, it's sound.
43 MINS LATER
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69:26speaker_0HOST
And... know your your game design there is a reflection on that that pack system yeah so the question then is is kind of like what does like that what does packs mean to you what does that pack system of games uh mean and and kind of how has that you know inspired your design and your work there