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Dave Arneson

Dave Arneson

American game designerWikipedia

Search complete. 10 mentions across 10 episodes found for "Dave Arneson".

Sep 30, 2026

AdamGUEST
7:09
I mean, the Monster Manual was released first.
AdamGUEST
7:12
Basically, Gary Gygax was trying to get his hands around the IP of Dungeons & Dragons without dealing with Dave Arneson trying to take money away from it as well.
AdamGUEST
7:22
And so he helped sort of... redefined Dungeons & Dragons as Advanced Dungeons & Dragons, had Holmes do this box set in order to be like a jumping off point so that everything from that point on was all Gary's IP rather than sharing it with Arneson.
AdamGUEST
7:38
And so Advanced Dungeons & Dragons was very much just his way to keep...
Dan WoodHOST
64:07
I think really a lot of the video games industry has probably got D&D to thank for the foundations of what came after.
Warren SpectorGUEST
64:14
Well, you know, everybody in this business, I mean, 100 percent of people in this business should get on their knees every day, face north to Wisconsin, Lake Geneva, Wisconsin, and say a little prayer of thanks to Gary Gygax and Dave Arneson.
Warren SpectorGUEST
64:28
I mean, that's without those two guys.
Warren SpectorGUEST
64:33
we would not be here.
Wade BatesHOST
51:18
Gary Gygax, I think is how you say his name, G-Y-G-A-X, was born in Chicago, but he moved to Lake Geneva when he was a kid, and he loved war games, fantasy, history, and strategy games.
Wade BatesHOST
51:30
And during the 70s, he and some guy named Dave Arneson began developing a different kind of game.
Wade BatesHOST
51:36
Instead of controlling the entire army of a game, you had one character.
Wade BatesHOST
51:40
So, like, you and your sisters would get together, and you could be, like, different characters.
Wade BatesHOST
51:18
Gary Gygax, I think is how you say his name, G-Y-G-A-X, was born in Chicago, but he moved to Lake Geneva when he was a kid, and he loved war games, fantasy, history, and strategy games.
Wade BatesHOST
51:30
And during the 70s, he and some guy named Dave Arneson began developing a different kind of game.
Wade BatesHOST
51:36
Instead of controlling the entire army of a game, you had one character.
Wade BatesHOST
51:40
So, like, you and your sisters would get together, and you could be, like, different characters.
JasonHOST
28:41
But it's interesting because when we look at early D&D...
JasonHOST
28:45
There's a lot of, and probably because of Arneson, because we look at where he has the, what is it, the Temple of the Frog or whatever the frog adventure is he has in the Blackmore supplement for OD&D.
JasonHOST
28:58
But there's a lot of sea creatures, a lot of sea races, species and things.
JasonHOST
29:03
There's a lot of water stuff in D&D, in OD&D and AD&D.
Oliver BrackenburyGUEST
39:16
And the appendix and reading list has actually had a real life going forward.
Oliver BrackenburyGUEST
39:20
It's a list of authors and works that influenced Gary Gygax when with Dave Arneson, let's not forget him, he co-created D&D.
Oliver BrackenburyGUEST
39:28
And like 75, 80% of it is serious sword and sorcery.
Oliver BrackenburyGUEST
39:32
And of what isn't sword and sorcery, a good chunk of it is like H.P. Lovecraft, you know, another horror that is worth checking out as being very adjacent and overlapping with S&S.
Steven TaylorHOST
60:29
Mm-hmm
Tom GrantHOST
60:29
... uh, people don't know what that is, so at the back of the Advanced Dungeons & Dragons rules, the first edition of it that was published way back in the, the 1970s, uh, he, he said, "Well, here's, here's the reading, h- here's the reading list if you want to understand what was on my mind when I designed this game," with Dave Arneson, I should say.
Tom GrantHOST
60:52
And it includes a lot of books.
Tom GrantHOST
60:56
Uh, it doesn't include these books.
Ryan DavidHOST
57:57
Right.
Ryan DavidHOST
57:59
He continued, even with third edition, he and Dave Arneson were brought on and they really weren't allowed back to reestablish their worlds or any of the work that they did.
Ryan DavidHOST
58:11
I know that Luke had acquired a lot of Castle Greyhawk maps and unpublished maps from his father.
Ryan DavidHOST
58:16
I know that his father had wished that Luke would be able to continue his work after he passed away, and Luke was about to publish them all independently.
Ross WatsonHOST
4:50
Because Blackmoor is the first quote-unquote setting.
Ross WatsonHOST
4:55
That was Dave Arneson's homebrew campaign that eventually was turned into a setting.
Ross WatsonHOST
5:01
Then there's Greyhawk.
Ross WatsonHOST
5:02
And then there's Forgotten Realms.
Troy SauerHOST
69:27
I love Necron, and you've got this evil wizard.
Troy SauerHOST
69:31
So I'm looking at that, and I'm like, okay, you ripped Necron from a Gary Gygax, Dave Arneson D&D book from the late 70s or maybe early 80s.
Troy SauerHOST
69:40
I'm like...
Troy SauerHOST
69:42
That looks like something right off of those.

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