Crystalis
Video gameWikipedia
5
MENTIONS
2
EPISODES
2
PODCASTS
Search complete. 5 mentions across 2 episodes found for "Crystalis".
Oct 21, 2026
How JRPGs Found Their Identity | History of JRPGs: Ep.2 (Ft. Pat Hollemon)
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77:01CasonHOST
[laughs] Like, Nintendo did great.
M
77:03MikeHOST
And of course, I cannot finish this episode without talking about one of my absolute favorite NES games, Crystalis.
M
77:11MikeHOST
This game doesn't come from one of our six pillars we've been discussing.
M
77:15MikeHOST
It was developed by SNK for the Famicom and NES, and its Japanese title is actually God Slayer.
M
77:33MikeHOST
I think they do Fatal Fury, King of Fighters, and some others.
M
77:37MikeHOST
But around this time, they were still kind of experimenting outside of that space and trying to make some stuff for home consoles.
M
77:45MikeHOST
And Crystalis specifically was, in some ways, SNK's answer to The Legend of Zelda.
M
77:52MikeHOST
It's also got a pretty ambitious setting and story for an NES game.
Are Classic Retro Games Better Than Modern Games?
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9:06StikzHOST
Right.
2
9:0623rd StallionHOST
Uh, uh, Crystalis.
2
9:0723rd StallionHOST
Like, games that tried to push the envelope, but due to technology restraints, they couldn't push it.
A
9:13Al G857HOST
Oh.
17 MINS LATER
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26:28StikzHOST
Right.
B
26:28Big ChocoHOST
Metroid was, uh...
B
26:30Big ChocoHOST
Actually, that was the main game I was thinking of when I pulled, uh, uh, out Crystalis, but, uh, Metroid was the one I was thinking of.
B
26:35Big ChocoHOST
So Metroid tried to do a lot of things, right? Very ambitious game back in the day.