Commodore 128
ComputerWikipedia
13
MENTIONS
10
EPISODES
9
PODCASTS
Search complete. 13 mentions across 10 episodes found for "Commodore 128".
Oct 4, 2026
Ep. #241 - OSA-Stick with Ralf Niggemann
R
53:01Ralf NiggemannGUEST
And then I can tell you.
D
53:03DerisionHOST
Yeah, and I also figured out like five years ago, there's even a special version of the mouse for the C128 80 columns mode.
D
53:13DerisionHOST
Okay, didn't know.
D
53:17DerisionHOST
So if you go into mouse emulation, especially on the Commodore side, you will have a lot of things to consider.
6 MINS LATER
R
59:54Ralf NiggemannGUEST
It's clearly possible when you use the WLAN module of the stick.
R
60:07Ralf NiggemannGUEST
It also supports LAN mode, wireless.
R
60:13Ralf NiggemannGUEST
and if you connect to the internet and get the correct time to translate it in bits the C64 can understand or the C128
D
60:35DerisionHOST
Okay, just having a look because I wonder what that mouse was.
Sierra Classics On The C64 & Atari - This Week In Retro 288
J
42:04JasonHOST
And that really grated on the nerves of Commodore 64 users like me.
J
42:07JasonHOST
I mean, yeah, it needed 128K Apple, but we had the Commodore 128.
J
42:12JasonHOST
How come we didn't get King's Quest? And the AGI format, you know, since the 90s, it's been fully documented and decoded.
J
42:18JasonHOST
There's been third-party interpreters and authoring tools for decades.
2026 Pinball Is Getting OUT OF CONTROL… And I Made It Worse!
R
7:25Retro RalphHOST
I can't remember the model of my Texas instruments.
R
7:27Retro RalphHOST
Commodore 128.
R
7:28Retro RalphHOST
So I loved computers.
R
7:29Retro RalphHOST
And there's a there's an awesome computer like sort of I don't know if there's like a it's like a hobbyist group that's around the Houston area.
Controlling your Digital Legacy with Mattias Karlsson
C
19:22Carl FranklinHOST
Matthias Carlson is a partner and senior architect at WCOM AB in Gultenberg, Sweden, a Microsoft.net MVP, and a passionate open source citizen.
C
19:33Carl FranklinHOST
Matthias has been professionally in IT for almost 30 years, started coding already in the 1980s on a Commodore 128.
C
19:43Carl FranklinHOST
But the true love for coding came with the Amiga.
C
19:47Carl FranklinHOST
Outside of technology, Matthias is the father of two and the husband of one.
Controlling your Digital Legacy with Mattias Karlsson
C
19:22Carl FranklinHOST
Matthias Carlson is a partner and senior architect at WCOM AB in Gultenberg, Sweden, a Microsoft.net MVP, and a passionate open source citizen.
C
19:33Carl FranklinHOST
Matthias has been professionally in IT for almost 30 years, started coding already in the 1980s on a Commodore 128.
C
19:43Carl FranklinHOST
But the true love for coding came with the Amiga.
C
19:47Carl FranklinHOST
Outside of technology, Matthias is the father of two and the husband of one.
Controlling your Digital Legacy with Mattias Karlsson
C
19:22Carl FranklinHOST
Matthias Carlson is a partner and senior architect at WCOM AB in Gultenberg, Sweden, a Microsoft.net MVP, and a passionate open source citizen.
C
19:33Carl FranklinHOST
Matthias has been professionally in IT for almost 30 years, started coding already in the 1980s on a Commodore 128.
C
19:43Carl FranklinHOST
But the true love for coding came with the Amiga.
C
19:47Carl FranklinHOST
Outside of technology, Matthias is the father of two and the husband of one.
OPEN MAILBOX October 2026
N
8:41Nick MoffatHOST
In the Fairlight TV YouTube channel, Fairlight's Pontus Berg documents cracking Breakers, Essex, Mindwheel, and Brimstone from the Synapse text adventure catalog.
N
8:50Nick MoffatHOST
Well, if this makes playing those as easy as it sounds, that may be an excuse to cover Brimstone someday, as that was one of the games I remember playing with my late father on our Commodore 128.
N
8:59Nick MoffatHOST
And as you'll see in the video, cracking that game wasn't as simple as reusing the tricks that worked for Essex.
T
9:06Tim GilbertsHOST
Neil Green on Facebook highlighted an article on Indie Retro News on another release from author Alan Pemberton, written with Dard, The Demon Jar, a short horror-based illustrated text adventure game for multiple systems, such as Amiga, C64, etc., and Spectrum Next, of course.
Episode 231 - Activision Takes Over Halo After Latest XBOX Layoffs
R
60:34Ryan PayneHOST
Free Spirit Software was one of hundreds of small software companies that popped up during the home computing boom of the 1980s.
R
60:40Ryan PayneHOST
Developed and published software primarily for systems like the Commodore 64, Commodore 128, the Amiga, Apple II, Atari ST, and DOS PCs.
R
60:50Ryan PayneHOST
But Calling Free Spirit, a game company, isn't entirely accurate.
R
60:56Ryan PayneHOST
They made everything, basically.
A Mind Forever Voyaging and PRESTAVBA
J
32:09Jason ComptonHOST
So it came out for Apple II, but you needed a 128K machine.
J
32:13Jason ComptonHOST
Commodore 128, again, because it's taking advantage of the larger system memory.
J
32:19Jason ComptonHOST
Amiga, Atari ST, DOS, and Mac.
J
32:22Jason ComptonHOST
So can't run this on the Atari 8-bits, can't run this on the Commodore 64, left behind things like TRS-80 and so forth, because...
10 MINS LATER
J
42:54Jason ComptonHOST
And when you go there, you are in what even for an Infocom game is a pretty big map of the city of a lot of different places to explore, and then things that change over time, which again is sort of similar to Suspended in that you get very different descriptions of what a thing is or what you can do with it based on which of the robots you're controlling.
J
43:16Jason ComptonHOST
In this case, what year you're in tells you, are you going to be let into the department store? What can you buy there? Or are they just going to say like, no, you can't shop here without an appointment because things are so chaotic that you can't even go to a mid-level department store anymore without essentially being on the inside because you might be a literal serf who is not afforded the privilege.
N
43:42Nick MoffatHOST
So before we move on, I just wanted to say, I actually had this game on the Commodore 128 when I was young.
N
43:46Nick MoffatHOST
This is probably the second text adventure we owned.
Episode 186 - Cody's Retro Origin Story + 6 Good Pico-8 Games (Part 2)
E
24:10Eric NelsonHOST
Like, all these things coming out from, um, Retro Games Limited, like all these, you know, the, the, the, the 64, the, um, come, upcoming Amiga.
E
24:18Eric NelsonHOST
Come out with more Uh, premium ones like FPGA related ones, but maybe, who knows? I mean, maybe not a Commodore 128 'cause that wasn't popular to begin with.
E
24:28Eric NelsonHOST
But you could, you could think of something else.
E
24:32Eric NelsonHOST
Some- may- maybe even a device that does all the Commodores or something.