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Search complete. 17 mentions across 11 episodes found for "Codemasters".

Sep 14, 2026

Trent KustersHOST
7:58
Okay.
Trent KustersHOST
7:59
Well, talking about the path, you know, I, I've noticed, you know, um, through my, some of my, through my cursory research here that you, you kicked off with some, you know, some writing roles, and then you found your way to Codemasters.
Trent KustersHOST
8:10
How did you, how did sort of...
Trent KustersHOST
8:11
Tell me about those sort of e- early days and getting your start into games.
Trent KustersHOST
8:42
Yeah.
Jonathan SmithGUEST
8:42
Uh, one of the projects I did for PC Games was a short book about the history of video games, so just to look, sort of look back and bring that all together, and then think about where that, where that points.
Jonathan SmithGUEST
8:52
And again, I was lucky at the time that Codemasters, run by Richard and David Darling here in the UK, an institution, a company who'd had a lot of, uh, really exciting, uh, sort of early work, but starting to mature at that point and looking to grow and expand and do new things, and were looking for game designers in a fair- fairly open way.
Jonathan SmithGUEST
9:16
Um, and I was able to talk my way into that.
Matt LeeGUEST
6:37
It's quite a fascinating system because you could go in there, flick through a catalog.
Matt LeeGUEST
6:41
That's how I got a lot of my Codemasters games.
Matt LeeGUEST
6:43
Actually, my friend got them for his Spectrum that way.
Matt LeeGUEST
6:46
And I would actually buy them on the Dizzy Collection.
Rob ZacnyGUEST
56:09
And so they're firing on all cylinders and then EA kind of just shit cans the entire set of licenses and, you know, institutional knowledge degrades fast in these spaces.
Rob ZacnyGUEST
56:22
And so Codemasters who made the best rally games historically are now the only people making F1 games ever.
Rob ZacnyGUEST
56:30
when they've never really been the foremost open-wheel racing sim studio, I don't want to undersell what they've done.
Rob ZacnyGUEST
56:39
If you played their campaign game, the Breakpoint campaign in
Steve McNeilGUEST
36:53
Yeah.
Steve McNeilGUEST
36:53
So, well, the Oliver Twins were, weren't they? It was always just the two of them banging out, like in the Codemasters and all that.
Steve McNeilGUEST
36:59
Yeah.
Steve McNeilGUEST
36:59
Yeah.

9 MINS LATER

Steve McNeilGUEST
45:54
You'd walk into a shop and look at all the colourful cassettes and then you'd roll the dice.
Steve McNeilGUEST
45:58
And it might be brilliant if it was a...
Steve McNeilGUEST
46:00
Usually you'd go with Codemasters, wouldn't you, back in the day on the 8-bit ones? Because you'd see a Codemasters cassette and go, they're usually alright and they're only two quid.
Steve McNeilGUEST
46:07
You can have one of them.
Jam Pak

Jam Pak

Amiga

Sep 4 · 1 Mention

EvanHOST
14:07
Alistair Brimble.
EvanHOST
14:08
This is a Codemasters slash Team 7 game from 1990.
EvanHOST
14:15
This track is such a banger.
EvanHOST
14:17
It's so good.
Scott ClarkHOST
55:00
Oh, man.
Scott ClarkHOST
55:01
Codemasters.
Scott ClarkHOST
55:02
That was an early Codemasters game.
Scott ClarkHOST
55:03
I played that.
Scott ClarkHOST
55:04
I wanted that game so badly when I was a kid.
Mike DiverGUEST
18:01
I appreciate it originates on the Amiga, but even after that, playing it on Mega Drive or whatever else, you can play it with one button.
Mike DiverGUEST
18:08
I play it regularly on Evercade now they've got a version of it on the Codemasters cartridge they put out and it's just so simple to get into as all good sports games should be I think because like my approach to this console is very much like I want games to cover a certain amount of categories and they're games I'll never get bored of.
Mike DiverGUEST
18:29
So for sports, every console needs a good sports game.
Mike DiverGUEST
18:32
This is my pick, but Super Tennis on SNES, also amazing.
Mike DiverGUEST
21:18
So, yeah, I'm absolutely a sucker for Sensi.
Mike DiverGUEST
21:23
I don't know what's going to happen to it going forward.
Mike DiverGUEST
21:24
I know it's under the Codemasters umbrella now.
Mike DiverGUEST
21:29
So, yeah, what happens going forward? TBC.
Mike JamesHOST
18:42
All right, that's a seven.
Mike JamesHOST
18:43
Next up, um, we'll go for Micro Machines back on the NES, developed by Codemasters, published by Camerica on the NES.
Mike JamesHOST
18:54
Uh, other publishers for different, uh, platforms, including Ocean.
Mike JamesHOST
18:59
Um, released in '91.
DerekPANELIST
60:02
And I think again, it would sell loads of copies, and perhaps we can do that one for charity, because that would be fantastic.
DerekPANELIST
60:08
Um, yeah, I mean, to get the Code Masters one, again, I don't think that would be a, you know, too much out of the realm of possibility.
DerekPANELIST
60:15
Uh, and especially as Blaze know how popular Sensible Soccer is.
DerekPANELIST
60:19
So yeah-
HootzHOST
22:53
applicable to Retro Magazine, yeah.
MathMan1024HOST
22:58
Right, and right now I'm in the middle of the main article about Codemasters.
MathMan1024HOST
23:02
It's been 40 years for Codemasters, so going back from the very beginnings, how did it start, having interviews with the people that were there at the beginning, and little snippets about each of the games that they made, or at least some of the standout games.
MathMan1024HOST
23:16
I'm like, this is, how did I not know this was available? I've been missing out on this.
MathMan1024HOST
23:21
Why have I been missing this? And so that's been one of my favorite things is just to be able to, and I can go back several issues on that too.

1 more episode mentions Codemasters.

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