
Clutch
Video gameWikipedia
9
MENTIONS
4
EPISODES
4
PODCASTS
Search complete. 9 mentions across 4 episodes found for "Clutch".
Oct 23, 2026
G+RLS Episode 8 - Alix Wilton Regan (Tomb Raider, Dragon Age, Cyberpunk 2077)
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31:02Alix Wilton ReganGUEST
Women's faces more and more.
A
31:03Alix Wilton ReganGUEST
My friend Jane Perry, who I adore, is in Clutch, which is coming out either this year or next year.
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31:09Alix Wilton ReganGUEST
And it's her face, you know, and, you know, she's, you know, in her mid 50s, I think.
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31:17Alix Wilton ReganGUEST
And it's wonderful to see a woman.
Episode 401 : New GTA VI Details from Rockstar
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57:32Ainsley BowdenHOST
Okay.
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57:33Ainsley BowdenHOST
It sounds a little like what Maverick Games is trying to do with Clutch.
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57:36Ainsley BowdenHOST
Those ex Forza Horizon developers were they previewed this at Summer Game Fest, but it's called Clutch, and it's kind of like this.
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57:45Ainsley BowdenHOST
I don't know if it's roguelike elements, but it's like story in between races, and so it has a whole story foundation across the game that you're working through as you go through races.
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57:55Ainsley BowdenHOST
So to your point, there's more going on than just winning races that are money.
Lighting The Way | Maverick Games Podcast Episode 24
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12:43Ben PenrosePANELIST
In a great way, like super experience.
B
12:45Ben PenrosePANELIST
And yeah, it was basically the first time we got to see the Chinese audience getting their hands on Clutch.
B
12:52Ben PenrosePANELIST
And we'd obviously had the team here do a localized version of the demo that we'd taken to Gamescom.
B
12:57Ben PenrosePANELIST
So everything was sort of translated into Chinese with Chinese text.
19 MINS LATER
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31:50Shaka AginaGUEST
Yeah, it didn't work for
F
31:53Fraser StrachanHOST
Leo, did it? No, no, no.
F
31:55Fraser StrachanHOST
Alright, well, let's move on to talking about lighting in Clutch then, off the back of that, because we have you in the studio, let's figure that out.
F
32:06Fraser StrachanHOST
So where do you One of the things I was interested to know is where do you start kind of philosophically when you're starting to think about lighting in a game like Clutch? Because there's many driving games.
Gran Turismo 7, redundancies and Ferrari's disappearance
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56:24Thomas Harrison-LordHOST
But I think it could go more than that.
T
56:25Thomas Harrison-LordHOST
One example that s- springs to my mind now is a game that's not out yet and that's Clutch.
T
56:30Thomas Harrison-LordHOST
Now I've only tried a, a specifically designed de- demo for Gamescom, right? And it's not a sim, but I'm just saying they could, other sims can learn from this and that's I think the whole point of Solbergfan's question here.
T
56:41Thomas Harrison-LordHOST
There's a bit where you can walk around the paddock and the pit lane before a race event 'cause it has racing on a track.
J
60:41John MunroHOST
...
J
60:41John MunroHOST
but it's just bad nowadays.
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60:43Thomas Harrison-LordHOST
Yeah and Clutch is trying to do something but we'll have to see how that plays out 'cause it's not finished and, uh, yeah I can't remember the track but it one of the NASCAR '26 voiceover things is, "And we're here at Bristol Motor Speedway in Bristol."
J
60:56John MunroHOST
[laughs]