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Call of Duty: Infinite Warfare

Call of Duty: Infinite Warfare

Video gameWikipedia

Search complete. 15 mentions across 6 episodes found for "Call of Duty: Infinite Warfare".

Sep 8, 2026

ThrakHOST
1:52
This game was released October 25th, 2019 for the Xbox One, PlayStation 4, and your Windows personal computer.
ThrakHOST
2:01
Developed by Infinity Ward, this game is coming off of Infinite Warfare as sort of a response from fans at the time begging for a return to the sub-series that made Call of Duty mainstream.
ThrakHOST
2:13
Now, when this game, when it came out, let's see, 2019, I was getting back into gaming more consistently than I had because I took a pretty decent sabbatical in the 2010s just because my life was going in other directions.
ThrakHOST
2:30
So most of the Call of Duty stuff that we had played in the couple episodes before this, I had very little knowledge of.
ThrakHOST
3:07
where people are wanting the COD series to stop just doing Modern Warfare and Black Ops all the time and do different things.
ThrakHOST
3:13
So I guess people just really don't know what they want.
ThrakHOST
3:17
But I guess at the time, you had had Ghosts in Infinite Warfare, which were not beloved games.
ThrakHOST
3:25
So I could see the logic behind returning to this, I guess.
Jake DownHOST
40:21
I won't read too much more of this, but some of this is interesting.
Jake DownHOST
40:23
There are some things that players seem to like or dislike about the combat in sci-fi games like Infinite Warfare.
Jake DownHOST
40:28
The x-ray gun where you can see someone through an object that could give them an unfair advantage or just the ability to see where everyone is.
Jake DownHOST
40:34
Does that make it too easy for some players? And he said, first of all, you need to have a physical approach to everything, the technology and all the byproducts of the technology you've created.
Tactical RabHOST
111:04
We've got Crash from COD 4, Overgrown from COD 4, Karachi and High Rise from MW2, Freight from Ghost, but only Freight from Ghost, which is a shame.
Tactical RabHOST
111:13
Throwback and Retail from Infinite Warfare, Gunrun and Modern Warfare 19, and then Hotel, Breenback.
Tactical RabHOST
111:20
I'm not going to lie, Trey.
DonHOST
111:21
What you got? What you thinking? I'm seeing them IW maps.
TreiHOST
114:56
yeah no i'm just
speaker_3HOST
114:58
two minute 30 rounds i'm not gonna
TreiHOST
114:59
lie you guys you guys can flame infinite warfare all you want but infinite warfare had some of the best maps in comp
Tactical RabHOST
115:05
so it's not even a question like throwback and retailer going to number one number two like literally not even a debate You could even go further down the list in Infinite Warfare and still find bangers.
Dylan FlynnGUEST
187:57
of
Brandon HoffHOST
187:58
Duty Infinite Warfare.
Brandon HoffHOST
188:02
Developed by Infinity Ward and published by Activision.
Brandon HoffHOST
188:05
Released on November 4th, 2016 for PS4, Xbox One, PC.

5 MINS LATER

Dylan FlynnGUEST
193:18
ModDB lists the game and hosts no mods or add-ons, and Infinity Ward never released mod tools.
Dylan FlynnGUEST
193:24
The competitive scene was the biggest in the franchise history to that date, but then, of course, Activision did buy the fucking league.
Dylan FlynnGUEST
193:32
Infinite Warfare was the title of the 2017 Call of Duty World League season, which paid out over $4 million across the year, up from Black Ops 3's $3 million.
Dylan FlynnGUEST
193:40
I don't know if Trevor's back from his little snack.
Ashley BurnsHOST
14:34
just estimating let's
Burnie BurnsHOST
14:36
give a let's give a marker in time here so the biggest video games in 2016 were overwatch Call of Duty Infinite Warfare and Uncharted 4.
Burnie BurnsHOST
14:47
So that was about the level at which, once again, that goes back to the plateau because none of those games seem like games I wouldn't play today.
Burnie BurnsHOST
14:55
Like they all seem perfectly fine from a graphic standpoint.
Mike HargensHOST
26:09
Um, but when people talk about those games and just say how perfect they were and all this stuff, um, no. It's either that you never played those, or you're just really, you're blocking all the, all the bad stuff out there, stuff that was really annoying.
Mike HargensHOST
26:24
And it was really annoying that that stuff got overlooked, A, from the get-go, you know? It's amazing to me that, again, now you're thinking about Dead Man's Hand, how someone there at Infinity War was like, "Yeah, that's a good idea.
Mike HargensHOST
26:36
Let's do that," you know?
Justin YinHOST
26:37
Yeah.

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