Skip to main content
Broken Age

Broken Age

Video gameWikipedia

Search complete. 8 mentions across 4 episodes found for "Broken Age".

Oct 31, 2026

RyanHOST
12:46
I can't see this being a game that someone plays over and over and over again.
JordanHOST
12:51
yeah so this it really makes me wonder because the other thing too is we talked about so much when we did psychonauts 2 there's like a uh there's um there's that documentary they have the documentary for uh broken age psych odyssey is the
RyanHOST
13:14
psychonauts documentary
JordanHOST
13:15
yeah and they they literally have two-player productions as employees at their studio who are filming right um all the time and in this time we have not seen anything from two-player productions since they've been owned by microsoft and they didn't do an amnesia fortnight ever i remember in the documentary they talked about that that was like a key scene where like matt booty comes in who's still at xbox he didn't leave um and he's like oh like what do you do we do this game jam oh uh well we're gonna have to talk about whether or not you're gonna be able to do that game jam anymore and then yeah they never did it and then the first thing that they announced when they're like yeah we're uh we're we're leaving xbox we're doing amnesia fortnight we're doing another kickstarter we're gonna film the whole thing and it's like oh yeah i They're going to get ready to do more weird shit.

32 MINS LATER

RyanHOST
46:25
And I'd...
RyanHOST
46:26
Whatever you would call like... exaggerated fun character designs i'm assuming lee petty did psychonauts as well uh
JordanHOST
46:33
i believe he worked on some of it because he's in that i think he's in the documentary um but he uh he i think that was everybody was working on that because that was a you know that was a full team effort they needed microsoft money to finish it right he was the um he was the uh art director on broken age as well and that was a that was a bagel bagel bagel style like who who the fuck was that guy they his nickname was bagel um that's like his art design
RyanHOST
47:11
but
Sunie FairbreezeGUEST
75:35
They need your help.
Sunie FairbreezeGUEST
75:38
Tim Schafer's company, you know, Tim Schafer being the, or Double Fine being the creative minds behind games like Psychonauts 1 and 2, Stacking, Keeper, Broken Age, yes.
Sunie FairbreezeGUEST
75:54
And before that, Tim Schafer was a LucasArts guy.
Sunie FairbreezeGUEST
75:58
So Grim Fandango, Monkey Island, all that great stuff.
Sunie FairbreezeGUEST
77:21
And, I mean, they have experimented with all different kinds of funding, right? They tried Fig, like twice, I think, Kickstarter and Fig.
Sunie FairbreezeGUEST
77:32
Right.
Sunie FairbreezeGUEST
77:34
With Broken Age and something else, blanking on it right now.
Sunie FairbreezeGUEST
77:39
I know.
KneonHOST
8:14
So that's probably part of it.
KneonHOST
8:17
Two classic Double Fine Adventure games are also leaving Day of the Tentacle Remastered and Full Throttle Remastered.
KneonHOST
8:24
These departures are especially noteworthy because Double Fine's library has remained consistently available on Game Pass since the studio joined Xbox in 2019.
KneonHOST
8:32
Yeah, well, probably because they're no longer with Microsoft.
Vincent GoodwinPANELIST
9:54
The, the pr-
JohnGUEST
9:54
... like most, like, like, uh, what's it called? Broken Age.
JohnGUEST
9:58
That game is so freaking hard.
Mike AlbertinHOST
10:00
I mean, I don't know.
Vincent GoodwinPANELIST
12:35
And for that I really like how the story's told in this game.
DominicPANELIST
12:37
John, you were saying earlier that you didn't have a problem with any of these puzzles, then?
JohnGUEST
12:41
So my, my thing with this game is, like, when you look at something like, oh, God, uh, Broken Age, or any, basically any of those type games, no sane human being would ever think to complete the puzzle the way the game wants you to.
JohnGUEST
12:54
Where Ghost Trick, as I was playing through, I was like, I can tell...

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.