bfloat16 floating-point format
20
MENTIONS
11
EPISODES
11
PODCASTS
Search complete. 20 mentions across 11 episodes found for "bfloat16 floating-point format".
Sep 17, 2026
@HPCpodcast-110: John Gustafson on AI, HPC, Making Every Bit Count – In Depth
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6:23Doug BlackHOST
And what will that mean? Just better results, greater efficiencies, which as we know is a huge issue right now, or both, or what will be the result of that?
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6:32John GustafsonGUEST
Right now, I think the large language models are being mostly trained on 16-bit, mostly Google's BFloat 16, if you're familiar with that.
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6:41John GustafsonGUEST
It looks like a 32-bit float with the bottom bits kind of sawed off like a shotgun.
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6:47John GustafsonGUEST
That gives you enough dynamic range, but it's not really ideal for...
Happy Qwenmas! Bring Your Own Harness, DeepSeek & Qwen 3.8B | CF Weekly #94
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16:31Nick KuhnHOST
There was a...
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16:33Nick KuhnHOST
I did try with the BF16, the full format.
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16:37Nick KuhnHOST
It's a little slower, but FP8's a little faster, less degradation, but...
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16:43Nick KuhnHOST
Eventually, I'm sure someone will come up with a Blackwell tune like the NVF P4 format.
Unsloth: Engineering Accelerated LLM Fine-Tuning on Consumer Hardware
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39:47speaker_0HOST
If you are doing standard supervised fine-tuning of an eight billion parameter model, you configure four-bit QLoRA array.
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39:54speaker_0HOST
Because the thirty ninety and forty ninety are Ampere and Ada Lovelace architectures, the source says you must set BF16 true to use native bfloat16 precision.
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40:02speaker_1HOST
Right.
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40:03speaker_1HOST
That's crucial.
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40:49speaker_1HOST
Bfloat16 allocates more bits to the exponent, offering a much wider dynamic range, which prevents training spikes from overflowing the data type.
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40:57speaker_0HOST
But because the older T4 physically doesn't have the hardware to process the bfloat16 exponent structure natively, the source says you must force standard float sixteen.
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41:05speaker_0HOST
You set FP16 true and BF16 false.
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41:09speaker_0HOST
If you don't do this, the GPU has to emulate bfloat16 in software, which causes massive crippling performance penalties.
“An operationalization of opaque serial depth” by ryan_greenblatt, frisby, Alek Westover, Lukas Finnveden, Alexa Pan, Julian Stastny
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65:46Type Three AudioNARRATOR
Note, though, that none of these are necessary for justifying that any existing open model satisfies the definition.
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65:53Type Three AudioNARRATOR
Packing Bits Together Gemma activations are BF16, 16-bit, so we can pack 2 per 32-bit word.
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66:01Type Three AudioNARRATOR
Then, for operations like reductions, the first level of gates can perform the reduction on 4 operands at once, instead of 2.
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66:10Type Three AudioNARRATOR
So, we can do such reductions at depth log k, 1 instead of depth log k. Fusing gates together.
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67:23Type Three AudioNARRATOR
To implement a sliding attention block, we first compute the Q, K, and V projections.
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67:29Type Three AudioNARRATOR
Each output coordinate is a dot product over the D equals 1,152 input coordinates.
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67:37Type Three AudioNARRATOR
The inputs are BF16 activations, so two pack into each 32-bit word, and the multiplications by e-constant weights fuse into the first level of gates.
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67:47Type Three AudioNARRATOR
Depth log 1152-1 is equal to 10.
9.9.26 | Navier–Stokes Millennium Prize Problem, AlphaGenome Atlas human DNA map, house built for LAN parties 2024
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10:14denolfeHOST
The post examined how different levels of quantization impact the performance of the QEN 3.827B model.
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10:20denolfeHOST
The author tested models with 8-bit, 4-bit, 2-bit, and 1-bit quantizations using various benchmarks and found that 4-bit models performed similarly to the full BF16 model, but 1-bit models degraded to random guessing levels.
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10:34denolfeHOST
Longer tasks and reasoning efforts affected model results, especially at the 2-bit level, but 4-bit quantization remains effective for most tasks and fits within consumer GPU memory.
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10:45denolfeHOST
The study also discussed costs, hardware considerations, and the nonlinear damage caused by extreme quantization levels.
The Silicon Gold Rush: How AI is Driving the Development of New Chips
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23:07Norm JouppiGUEST
But, but it actually worked.
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23:09Norm JouppiGUEST
Uh, so when we developed TPUs, uh, we could run programs in BF16 that had run on CPUs, which were being used at the time.
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23:23Dave PattersonMODERATOR
B- BF16 is the whacked, the, the chopped IEEE 32-bit one we-
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23:28Norm JouppiGUEST
Right.
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23:28Dave PattersonMODERATOR
Yeah.
GPT 6 Astra, Claude Fable 5.1, Gemini 3.8, realtime Minimax, new world models: AI NEWS
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9:28speaker_0HOST
It only requires four steps.
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9:30speaker_0HOST
And then for each one, they've also released a BF16 variant and an FP8 variant.
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9:34speaker_0HOST
For example, for the turbo FP8 variant, you can see that the transformer model is only like 6.7 gigabytes in size.
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9:41speaker_0HOST
So this should be able to fit on most consumer GPUs.
NEW Carnice V3 27B Just Dropped!
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1:48Julian GoldieHOST
Now let's talk hardware because this is what makes Carnes interesting for people who aren't running data centers.
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1:54Julian GoldieHOST
The full BF16 checkpoint is around fifty-five gigabytes, but Carnes also ships in GGUF format, which means you can run quantized versions on consumer hardware.
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2:05Julian GoldieHOST
Here's how the sizes break down.
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2:06Julian GoldieHOST
Q-four_k_m is fifteen point six six gigabytes, smallest recommended.
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Unknown podcast
Approaching Shannon Bound: Lossless LLM Weight Compression
Aug 22 · 4 Mentions
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3:14Ada ShannonHOST
If weight values cluster tightly, say close to a Gaussian or Laplacian shape instead of spreading uniformly across every possible pattern, most of those bit patterns barely ever get used.
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3:25Ada ShannonHOST
BF16 allocates 16 bits per weight regardless of that.
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3:29Ada ShannonHOST
The measured entropy might come out to 10 or 11.
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3:31Ada ShannonHOST
That gap between stored width and measured entropy is wasted space you can, in principle, recover.
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6:01Hal TuringHOST
Okay, the entropy story is airtight, and the kernel engineering is genuinely clever.
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6:06Hal TuringHOST
But Ada, I went back through Table 2 with a red pen, and something's bugging me.
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6:10Hal TuringHOST
As you flagged earlier, that headline 10x is a ceiling for low-bit formats, but the only full end-to-end serving numbers they actually show are on BF16 models, where the entropy gap is only about 1.5x. Did they ever actually stack this codec on top of an already quantized model? INT4, AWQ, smooth quant, where the entropy gap is supposedly 6 to 10x?
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6:36Ada ShannonHOST
No, and that's the honest read here.
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Unknown podcast
AGI Dreams Podcast – August 21, 2026
Aug 21 · 1 Mention
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1:27speaker_0NARRATOR
Is the practical translation of a benchmark score.
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1:29speaker_0NARRATOR
On throughput, the reviewer got roughly 30 tokens slash second from BF16 on Vell LM.
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1:35speaker_0NARRATOR
80 to 120 from Quen's FP8.
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1:38speaker_0NARRATOR
And a peak near 206 averaging about 173 from SGLang's NVFP4.
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