Skip to main content
Bernard Suits

Bernard Suits

American philosopher and professorWikipedia

Search complete. 15 mentions across 8 episodes found for "Bernard Suits".

Sep 20, 2026

speaker_0NARRATOR
10:14
It is mathematics approached as play.
speaker_0NARRATOR
10:17
The philosopher Bernard Suits wrote that playing a game is the voluntary attempt to overcome unnecessary obstacles.
speaker_0NARRATOR
10:24
It is precisely this voluntary acceptance of the lack of necessity which turns mathematics into art and the kind of art which brings with it the joys of play.
speaker_0NARRATOR
10:35
No doubt the day will surely come when the universe will see fit, just as it did with us, to turn to these engines of our devising to answer its own enigma.
Ben MaddoxHOST
50:55
It is the difficulty that is the attraction.
Ben MaddoxHOST
50:59
The last sentence in particular fits quite well with Bernard Suits' definition of a game as the voluntary attempt to overcome unnecessary obstacles.
SteveHOST
51:07
God, everybody's got to reference something
Ben MaddoxHOST
51:09
now.
Ben MaddoxHOST
51:09
You're very clever.
Ben MaddoxHOST
51:10
We're all impressed.
Ben MaddoxHOST
51:11
He probably puts it better than me, Bernard Suits, I've got to say.
Ben MaddoxHOST
51:14
Me, than the writer.
Devin PersonHOST
15:50
Part one.
Devin PersonHOST
15:51
What is a game? In the 1970s, the philosopher Bernard Suits wrote a book called The Grasshopper that was his attempt to define the concept of games.
Devin PersonHOST
16:05
The Grasshopper is a delightful book.
Devin PersonHOST
16:08
It's based around the Aesop fable where there's an ant and a grasshopper.
Nick SutnerHOST
2:26
Is it even a game? The experience, experience 51, or experience one.
Nick SutnerHOST
2:32
Would Bernard Suits
Doug WilsonHOST
2:35
classify Miasma Tower as a game? Maybe that's a comment.
Doug WilsonHOST
2:39
No, we should not have that
Stephanie BolukGUEST
4:56
But I guess I'm compelled, like the aunt that I am, to go to a place of work.
Stephanie BolukGUEST
5:02
And that place of work is UC Davis, where Patrick and I both make games, play games, think about games, even sometimes write about games and podcast about games.
Patrick LeMieuxGUEST
5:13
And even sometimes teach Bernard suits.
Stephanie BolukGUEST
5:16
But
C. Thi NguyenGUEST
5:09
And there are two accounts of games that I've become, I mean, there are actually three, the accounts of what a game is that I find really interesting and getting at different parts of this one thing.
C. Thi NguyenGUEST
5:18
So Bernard Suits idea of a game is it's voluntarily taking on unnecessary obstacles to create the possibility of struggling to overcome them.
C. Thi NguyenGUEST
5:26
So that's part of it, right? Like part of what you were doing in these is we're becoming the interesting obstacles for each other.
C. Thi NguyenGUEST
5:33
I mean, I think it's really interesting that the way you, if you're playing a game like Risk or Settlers, the way you let someone down is that you don't try hard because they want a challenge and you are that challenge.

43 MINS LATER

Alex LeffHOST
49:08
And so how would we as a society move towards striving play? What would a society that encourages striving play look like?
C. Thi NguyenGUEST
49:17
Yeah.
C. Thi NguyenGUEST
49:18
I mean, my idea of striving play came from reading Bernard Suits, the philosopher of games, who defines games as taking on voluntary obstacles.
C. Thi NguyenGUEST
49:26
And Suits is an Aristotelian.
C. Thi NguyenGUEST
33:50
It's a thing we've always done, but we, but we normally use other capacities, so for by hyper-focusing on that capacity we plunge into it.
C. Thi NguyenGUEST
33:58
So Bernard Suits, the philosopher of games that really inspired a lot of my work, one of his interesting thoughts is that games through rules create new possibilities for action.
C. Thi NguyenGUEST
34:08
What he means is like there was no such thing as a checkmate without the rules of chess.
C. Thi NguyenGUEST
34:13
There's no such thing as like a layup without the rules of basketball.
C. Thi NguyenGUEST
35:48
Uh, the game Baba Is You, the one I talked about before, creates an action space where you're in a physics model and there are w- words inside the world with you that are the rules of the physics, and when you move those words around, you change the rules of physics, and that's not [laughs] a thing that is in this world, and someone has just created a new kind of action.
C. Thi NguyenGUEST
36:13
That's fascinating.
Debbie MillmanHOST
36:15
You introduced me to the work of Bernard Suits just through reading your work, and one of the things that I Came upon through your writing was his idea that playing a game means voluntarily taking on unnecessary obstacles for the sake of-
C. Thi NguyenGUEST
36:34
Yes
C.T. NguyenGUEST
28:19
What games really teach me is that the process is central to the value.
C.T. NguyenGUEST
28:24
So Bernard Suits, this philosopher that inspired me, the core of his argument really is that games are unnecessary obstacles that create extra struggle, right? A marathon says, don't use a car, don't use an Uber, don't use a bike, run in a bigger circle, don't take the most efficient path.
C.T. NguyenGUEST
28:42
If your goal was just the outcome, to be at that point, that would be idiotic.
C.T. NguyenGUEST
28:47
The only way to explain why we engage with these things is we care about a particular struggle or the experience of a particular struggle more than we care about the outcome.
Sean Philip CooperHOST
10:48
So I can go over there.
Lane HaygoodPANELIST
10:49
One of my favorite seminars that I took as an undergrad was on the philosophy of gains with Dr. Bernard Suits.
Sean Philip CooperHOST
10:57
Mm-hmm.
Lane HaygoodPANELIST
10:57
Who's the grasshopper games in new topia everyone should read lovely book and his point was that? Games are fun because we create self-imposed rules But those rules there is always some way that you can play within this the letter of the rules that nevertheless violates the spirit of the game and those people ruin everyone's fun and And so you have to have some sort of second order system to recognize when people are technically playing within the rules, but against the spirit of the game and have some way to stop that.

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.