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Arkanoid

Arkanoid

Video gameWikipedia

Search complete. 18 mentions across 7 episodes found for "Arkanoid".

Sep 13, 2026

Ray BarnholtHOST
79:02
I got out the tools and I bought some new drill bits and things and bored a couple of new button holes inside of the thing to install a spinner, a paddle.
Ray BarnholtHOST
79:12
Because I wanted to play stuff like Arkanoid and Camel Try properly.
Ray BarnholtHOST
79:17
Right.
Ray BarnholtHOST
79:17
It's a real ass accurate spinner.
Sam GlassenbergGUEST
17:57
I think we can make a game out of this.
Sam GlassenbergGUEST
17:59
So I turned to her and I said, all right, what game do you want? If you could play any game with these glasses, what would it be? You want Pong, Arkanoid, Pac-Man? She goes, I want Guitar Hero.
Sam GlassenbergGUEST
18:11
And I want it with Taylor Swift songs.
Sam GlassenbergGUEST
18:13
Because she's eight.
Jeff FultonHOST
19:48
Exactly.
Jeff FultonHOST
19:50
The fourth game I'm going to compare today between the ST and the NES is Arkanoid.
Jeff FultonHOST
19:55
Arkanoid, Taito's power-up-filled and incredible update of Atari's Breakout was released into arcades in 1986.
Jeff FultonHOST
20:04
The NES version was released with a special paddle-style controller in 1986, and the ST version in 1987.
Jeff FultonHOST
20:14
Taito ports are especially strong on the ST, and this one is no exception.
Jeff FultonHOST
20:54
The NES American release was also published by Taito, and sits at number 211 out of 663, or in the top one-third of all NES games released, according to Moby Rankings.
Jeff FultonHOST
21:09
The Ultimate Guide to NES Games ranks it at 9 out of 10, and the All Game Guide gives it 7 out of 10, calling it a marvelous port.
Jeff FultonHOST
21:19
The ST version of Arkanoid is a classic on the system and one of my all-time favorite games.
speaker_0HOST
12:19
That is such a clean way to code.
speaker_0HOST
12:22
Now, the next idea is the arcade clone, like Breakout or Arkanoid.
speaker_0HOST
12:27
The forums suggest this specifically to learn instant static meshes.
speaker_1GUEST
12:31
Right, because spawning a grid of bricks sounds simple, but it introduces draw calls.
Kyle FGUEST
15:06
That's so cool.
Kyle FGUEST
15:06
You get a little Arkanoid style game or Breakout style game with little power-up.
Kyle FGUEST
15:11
You can paint, and it, it's basically Snake, but it's paint, a paint roller, and you, you know, paint all the spots that you can.
Kyle FGUEST
15:19
There's Whack-A-Mole.
Brett DouvilleHOST
14:26
It's a riff on pachinko, but of course every board can have the p- the, the pegs in different places.
Brett DouvilleHOST
14:33
Um, it sort of also has, you know, something in common with, like, Arkanoid, in that you're aiming, uh, where the ball's going to go.
Brett DouvilleHOST
14:41
Um, in pachinko I don't think you have a lot of control over where the ball goes.
Brett DouvilleHOST
14:45
There might be variants of pachinko where you have some control.
Brett DouvilleHOST
18:53
Sometimes they're like drawings.
Brett DouvilleHOST
18:54
There's one that's, that looks really like a pachinko board with the, the diang- like the diagonal, or the triangle rather, where it's, you know, one peg at the top and then it, like, it can fall down all these other different ways.
Brett DouvilleHOST
19:05
The Arkanoid part was the kind of launching that I was thinking of, and then it kind of bounces around, like it would also do in something like Arkanoid.
Brett DouvilleHOST
19:12
Um, but you don't have a way to, like, bounce it back in.
Samuel RobertsHOST
44:15
There's-
Matthew CastleHOST
44:15
There was that little Arkanoid knob, uh, add-on as well.
Samuel RobertsHOST
44:19
Yep.
Samuel RobertsHOST
44:19
[laughs]

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