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Annapurna Interactive

Annapurna Interactive

Video game publisherwww.annapurnainteractive.com

Search complete. 8 mentions across 7 episodes found for "Annapurna Interactive".

Sep 24, 2026

Ben LindberghHOST
38:40
And instead of just doubling down on that gameplay, which they could have done because they tried a Control spinoff, right? They tried to get into online FPS, you know, PVE, FBC Firebreak, and nobody played that game last year.
Ben LindberghHOST
38:59
And you know, they have publishing help with this, investments, like Annapurna Interactive co-published Control Resonant as well.
Ben LindberghHOST
39:08
So they could have said, "We'll just stick with what works after the misfire that was Firebreak." And instead, yeah, they produced a sequel to Control, but it's not really all that much like Control.
Ben LindberghHOST
39:20
[laughs] And there are some ways, I guess, in which that's not an improvement, but a lot of ways in which it is, or at least it was a, a welcome, refreshing change.

30 MINS LATER

Ben LindberghHOST
69:14
It's another late September, so that must mean it's time for another Silent Hill spinoff.
Ben LindberghHOST
69:19
Silent Hill f, which was covered on Button Mash, came out last September 25th.
Ben LindberghHOST
69:24
So here we are, September 24th, with a new Silent Hill spinoff, Silent Hill: Townfall, developed by Screenburn Interactive and published, of course, by Konami, along with Annapurna Interactive co-publishing for PS5 and Windows.
Ben LindberghHOST
69:40
And you all know, famously, I love all things survival horror and Silent Hill, especially with a side of stealth, if I'm just creeping around and scared out of my wits.
Kaylee MooreHOST
4:14
Publishers, on the other hand, increasingly want to see a substantial prototype, traction, wishlist, or an existing community before committing, and there are fewer of them left to ask.
Kaylee MooreHOST
4:27
Humble Games laid off its entire staff in 2024, and Annapurna Interactive's team walked out the same year.
Kaylee MooreHOST
4:35
Second, the biggest indie winners have become very big indeed.
Kaylee MooreHOST
4:40
The top end of the independent market has increasingly concentrated around a relatively small number of breakout games, creating fortunes inside studios with often still modest headcounts.
DanHOST
56:30
Enjoy.
DanHOST
56:32
But then one of my favourite companies announced a new game from Annapurna Interactive, Uncanyon.
DanHOST
56:38
I didn't see this one.
DanHOST
56:39
It's like a puzzle.
Chris ElogiHOST
57:47
looked really neat.
Chris ElogiHOST
57:48
This is their next game with a very weird name, Uncanyon, being published by Annapurna Interactive, where it's kind of an adventure game, puzzle adventure game,
Brandon PerkinsHOST
57:59
with
Chris ElogiHOST
58:00
some combat in it that has a really nice look to it.
BenHOST
17:54
So what I've been up to, surprising no one, playing games, one of which we'll talk about in the later portion of the podcast.
BenHOST
18:03
But I've completed two games, a game called Pragmata, which was developed and produced by Capcom, and also a game called Mixtape, which is described as a coming-of-age story developed by Beethoven and Dinosaur and published by Annapurna Interactive.
BenHOST
18:22
I sent you a lot more trailers than I usually send you.
BenHOST
18:26
Yeah.
Joseph MoranHOST
37:01
I thought he says the next game from Graceful Decay, the developers of Macat, the PlayStation Plus game from a few years back, which is amazing.
Joseph MoranHOST
37:11
And published by Annapurna Interactive, an isometric top-down puzzle game where players control protagonist Sonia exploring the forgotten world caught between parallel realities.
Joseph MoranHOST
37:24
Puzzle solving involves manipulating the environment itself and bending reality in different ways.
Joseph MoranHOST
37:30
Launches in 2027.
Luis AntonioGUEST
12:17
But the more I worked on it, the better it got clearly.
Luis AntonioGUEST
12:23
So then I signed with the publisher, Annapurna Interactive, which is the child of Annapurna Pictures.
Luis AntonioGUEST
12:29
I don't know if you know Annapurna.
Luis AntonioGUEST
12:30
you know, they published her, Hurt Locker, they're like a movie company.

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