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Agricola

Agricola

Board gameWikipedia

Search complete. 42 mentions across 13 episodes found for "Agricola".

Sep 30, 2026

Brendan RileyHOST
9:03
Of course, this reminds me of one of my favorite games and one that I've played on the table a few times, but online many, many, many times.
Brendan RileyHOST
9:11
And this is Agricola.
Brendan RileyHOST
9:13
Agricola is really fun because of that brutal Consideration at the beginning of how do I feed my people and players who aren't able to get the engine going end up spending way, way more actions than they would like over the course of the game, just gathering food for their families.
Brendan RileyHOST
9:34
Whereas if you get lucky or.
Brendan RileyHOST
9:37
are careful and skilled and you're able to get a engine in place that generates food then your turns in the later rounds are about improving your farm and getting more stuff which gets you more efficiency but there is a really compelling fight for those food tokens and the penalty for being short on food tokens is dramatic in a game where a good score is 50 a very good score is 50 if you miss one food token you lose three points And it's pretty uncommon to just miss one.
Brendan RileyHOST
10:08
Often you're missing three or four.
Brendan RileyHOST
10:10
And then, you know, you've taken a third of your score away or a quarter of your score away.
Brendan RileyHOST
10:14
So Agricola is difficult because of that really tight boundary.
Ben MaddoxHOST
26:29
And what's interesting is I write a book about Eurogames.
Ben MaddoxHOST
26:33
And in this chapter about Eurogames, with Agricola as its focus, but in this chapter about Eurogames, I talk about, very briefly, the difference between American and German game design in the 80s and 90s.
Ben MaddoxHOST
26:47
And one of the things I say is that German games focus more on economics.
Ben MaddoxHOST
26:56
And I say this is not just the Second World War, but it's also reflective of the Wirtschaftswunder in the 50s and 60s and kind of the country Germany was.

27 MINS LATER

Ben MaddoxHOST
54:34
For sure, it has resource systems because...
Ben MaddoxHOST
54:37
By the very nature of these games, they kind of have to have.
Ben MaddoxHOST
54:40
But I think Agricola is absolutely not a capitalist game.
Ben MaddoxHOST
54:45
Agricola is about subsistence.
Jamey StegmaierHOST
22:37
yeah there we go so yeah when you reveal a cloud tile in in braided skies you flip it over and there's a little thematic event that happens it gives you a special benefit and then it has a benefit that impacts the the the board the and the various actions on the board sometimes once more um with fame tokens sometimes some other tokens too and so uh That ties to the Lords of Waterdeep resource accumulation.
Jamey StegmaierHOST
23:06
Agricola also does that in a slightly different way.
Jamey StegmaierHOST
23:08
But it also means that you're adding new actions to the board.
Jamey StegmaierHOST
23:13
I don't know the exact count offhand of how many actions you start out with on the board.
Jamey StegmaierHOST
25:24
They're kind of floating, and the magnets will hold them in
Dan GermainGUEST
25:26
place.
Jamey StegmaierHOST
25:28
So yeah, Lords of Waterdeep and kind of Agricola as my number two.
Jamey StegmaierHOST
25:31
What is your number one great game, game that you enjoy that compares to this
TimHOST
54:59
And I think in terms of its impact on the hobby, I feel like Uwe Rosenberg comes along and says, oh, trading, I'll make Bonanza.
TimHOST
55:05
Oh, farming, I'll make Agricola.
TimHOST
55:07
It's almost like he looked at some of these things that people liked and said, hey, I'll take that and riff on that.
TimHOST
55:11
And then that leads to this whole German sort of board game thing.
Nate OwensHOST
17:57
But I think one of the big impacts is that it just put Rosenberg on the map.
Nate OwensHOST
18:01
And in fact, you know, it wouldn't be for 10 more years that Agricola would come out.
Nate OwensHOST
18:07
And Agricola... completely changed how we thought about Rosenberg as a designer because up to this point, he was the Bonanza guy.
Nate OwensHOST
18:16
Like, he was the...
Nate OwensHOST
18:17
A little how Klaus Teuber became, like, the emperor of the Catan Empire.

26 MINS LATER

Matt ThrowerHOST
44:46
It reminds me a lot of Galaxy Tracker in a different way, because that's another game that starts off being really fun and then isn't for me.
Matt ThrowerHOST
44:51
I know we talked about it in a previous cast.
Matt ThrowerHOST
44:53
We talked about Agricola in a previous cast.
Brendan RileyHOST
2:13
So the goddess of wheat governs how Virgos operate or seems to.
Brendan RileyHOST
2:22
So if you're going to play a game that's about wheat, and you want to think about wheat, the game to play is clearly going to be Agricola, which is all about planting wheat, and then also planting pumpkins later.
Brendan RileyHOST
2:37
Or vegetables, I guess.
Brendan RileyHOST
2:38
But it's a pumpkin in the thing.
JazzHOST
28:33
It's worker placement, polyomino, puzzle.
JazzHOST
28:40
When people think of Uwe Rosenberg worker placement, they're thinking of Agricola, they're thinking of Caverna, and they're thinking of A Feast for Odin.
JazzHOST
28:46
I've played all three, and this is my favorite of those three.
JazzHOST
28:51
I know a lot of other people have played Newsford, and I forget, there's another one out there that people love.
ReggieHOST
32:05
Patchwork comes out before A Feast for Odin does.
ReggieHOST
32:09
But anyway, I think I would like it.
ReggieHOST
32:12
I think Agricola, I enjoy it more every time I play it.
ReggieHOST
32:16
But I feel like I would have more fun with A Feast for Odin, I think, truthfully, if I'm being honest.
TimHOST
6:15
... that you haven't acquired yet.
TimHOST
6:16
Uh, okay, so the one that I put on my list was Agricola.
TimHOST
6:19
This is a game that I picked up as part of a collection early in my hobby, in my introduction to the hobby back in like 2016 or 2017.
TimHOST
6:27
I had played it once before and thought it was very interesting, but it felt very heavy to me at an early introduction.
TimHOST
6:51
So yes, uh, I have sold or traded a game, then later decided I wanted in my collection again.
TimHOST
6:55
I have another, like, 7 to 10 that I could list that I regret selling and probably will never acquire again, but kind of regret moving on.
TimHOST
7:04
Those I'll save for another episode, but Agricola's my one for today.
AdamHOST
7:07
Well, Tim, that's interesting.
Daniel PiechnickGUEST
11:31
yes i am something of a What I like, I do tend to like sort of, I like a lot of medium heavy stuff, but actually specific things.
Daniel PiechnickGUEST
11:44
I like Agricola and I keep being disappointed that no other Euro is Agricola.
Daniel PiechnickGUEST
11:52
I'm in the minority camp who think that Agricola is way better than A Feast for Odin, but A Feast for Odin is just still an amazing game.
Daniel PiechnickGUEST
12:00
These
Peter C. HaywardHOST
12:00
are
Daniel PiechnickGUEST
12:20
Yeah,
Peter C. HaywardHOST
12:21
go ahead.
Peter C. HaywardHOST
12:24
But if Uwe Rosenberg had read your blog and taken your advice, Agricola would never exist.
Brendan RileyHOST
3:26
If you wanted a second sheep-based game, a game that has sheep in it but it's not a significant part, well, any Uwe Rosenberg game has lots of sheep.
Brendan RileyHOST
3:34
You got your Agricola and whatnot.
Brendan RileyHOST
3:36
But I would also point to Tipperary, which has a mechanism where the person who gets the most sheep, uh, wins, or the most connected sheep gets a sort of longest train type award.
Brendan RileyHOST
3:51
Next up, we have Swimming with Men.

3 more episodes mention Agricola.

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