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Search complete. 8 mentions across 6 episodes found for "3D Realms".

Sep 22, 2026

Mr. BoomStick XLHOST
46:30
Now, if that name doesn't ring a bell, well, I'll give you who he is.
Mr. BoomStick XLHOST
46:34
He is the co-founder of the original 3D Realms.
Mr. BoomStick XLHOST
46:37
He's published and funded and created many games, according to him, known for the Duke Nukem 3D.
Mr. BoomStick XLHOST
46:43
He's a hobby artist, adventure game lover.
Tyler BrannanGUEST
4:29
Okay, yeah.
Tyler BrannanGUEST
4:31
I had been organizing the Realms Deep showcase for 3D Realms for...
Tyler BrannanGUEST
4:37
I think that was the first one, like right after the first one, someone basically that I had, you know, talked to in the case, talked me into like, you could make a game, you could make money at video games.
Tyler BrannanGUEST
4:46
And I was like, really? Like, I don't think that's possible.
Mike WilsonGUEST
26:37
... just to be clear, id, id started off, uh...
Mike WilsonGUEST
26:42
Scott Miller from 3D Realms had, and Apogee back in the day, had contracted them originally to come make Wolfenstein for him for, I think, $10,000.
Mike WilsonGUEST
26:52
[laughs] That was enough to get them to move to Dallas.
Greg OffHOST
26:56
Yeah.

15 MINS LATER

Greg OffHOST
41:33
Yeah.
Mike WilsonGUEST
41:33
Six in total.
Greg OffHOST
41:35
So what was that? Epic, MegaGames, 3D Realms, Ritual-
Mike WilsonGUEST
41:40
Yeah
ZachHOST
1:15
Cultic is basically a spiritual successor to the classic game Blood.
ZachHOST
1:19
Developed by Jasaz Games and published by 3D Realms in 2022, Cultic sees you playing as a person who returns from the dead to enact your unholy vengeance on some cult members.
ZachHOST
1:30
Instead of being ducked out the way you would in most boomer shooters, or even in Blood, Cultic features some ammo scarcity that makes you have to plan your moves in advance.
ZachHOST
1:39
It also has a far bigger world to explore than most other boomer shooters, but I really like it.
Shane SelterHOST
10:43
top dick.
Shane SelterHOST
10:44
After creating a prototype, Remedy would show the early build and concept to 3D Realms, who greenlit the game for publishing.
Shane SelterHOST
10:54
The game would first be announced and showcased at E3 1998.
Shane SelterHOST
10:59
Attendees were excited by the game's graphical engine and presentation, even with 3D Realms claiming they were trying to temper expectations.
Shane SelterHOST
11:11
Max Payne would initially have a Spring 1999 release window, but got delayed.
Shane SelterHOST
11:21
The game would include a complete overhaul in 2000 to include better graphical presentation and a focus on a single-player experience, completely dropping the multiplayer mode.
DennisHOST
52:51
And we've heard this story before.
DennisHOST
52:53
That's what happened with Duke Nukem and 3D Realms.
DennisHOST
52:56
But they all eventually failed well before this point.
DennisHOST
52:59
That was like a thing that went a decade.

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