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Zynga Inc.

Zynga Inc.

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone. Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 10 billion times on mobile, including Color Block Jam, CSR2™, Empires & Puzzles™, Game of Thrones: Legends™, Game of Thrones Slots Casino™, Golf Rival™, Harry Potter: Puzzles & Spells™, Hit it Rich! Casino™, Match Factory!™, Merge Dragons!™, Toon Blast™, Toy Blast™, Wizard of Oz Slots Casino™, Words With Friends™, and Zynga Poker™. Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on X, Instagram, Facebook, or the Zynga blogwww.zynga.com

Search complete. 199 mentions across 60 episodes found for "Zynga Inc.".

Oct 31, 2026

Mark LevinHOST
4:14
The record is marked email validated Y, meaning the address was verified rather than left at the default setting.
Mark LevinHOST
4:22
The same email rather appears in MySpace and Zynga breach records.
Mark LevinHOST
4:28
The IP address used to create the Fling account also shows up on an online video game record tied to an email assorted with Tallarico's sister, a match the attorneys did not dispute.
Mark LevinHOST
4:42
Tallarico's lawyers responded 35 minutes after Town Hall reached out with a four-page letter claiming without substantiation that a hacker created the account using his email and noting that the birth date and zip code on the profile don't match his.
speaker_3NARRATOR
10:51
He generously opened up Facebook to developers in the late 2000s.
speaker_3NARRATOR
10:54
The most successful was Zynga, who combined their exclusive access, Facebook's user data, and proven game mechanics to create Farmville.
speaker_3NARRATOR
11:01
Engagement exploded as users were incentivized and prodded to visit Facebook multiple times a day to water their plants and feed animals.
speaker_3NARRATOR
11:08
Farmville was so successful that other developers copied its formula, and the platform was quickly swarmed with copycat games that all employed the same mechanics.
Brit MorinHOST
1:44
He spent a decade as its chief creative officer.
Brit MorinHOST
1:47
Then he spent, is this true, 30 years at Kleiner Perkins backing companies like Zynga and Slack? How many years?
Bing GordonGUEST
1:54
Kleiner Perkins in 82 was a Series A. I joined Kleiner Perkins in 08.
Bing GordonGUEST
1:58
So 18 years kind of in the fold.

17 MINS LATER

Bing GordonGUEST
18:36
It's a huge part of their value because before endorsements and before publishing, if somebody was on LinkedIn, they were an exec recruiter or they just started a job hunt.
Bing GordonGUEST
18:46
Nobody else came.
Bing GordonGUEST
18:47
Reid saw that early on and he saw it, you know, right around the time we met him as a Zynga board member.
Bing GordonGUEST
18:54
And it was, I got to get everybody to come back more often.
Luc LeavenworthHOST
26:46
Have fun.
Luc LeavenworthHOST
26:46
Zynga.
Luc LeavenworthHOST
26:47
Oh.
Luc LeavenworthHOST
26:49
Oh.
Jen DonahoeHOST
36:54
Number six is Take-Two Interactive.
Jen DonahoeHOST
36:56
So that's basically Zynga with Rollick and those guys.
Jen DonahoeHOST
36:59
Number five is Dream.
Jen DonahoeHOST
37:01
Number four is Tencent.
ChrisHOST
11:06
But after a while, when it was time to reinvest... to make it look better because there were other companies that started doing the same thing.
ChrisHOST
11:15
There was a company called Zynga that partnered with Facebook and they made Mafia Wars.
ChrisHOST
11:21
And they looked better.
ChrisHOST
11:23
Somehow they had a deal with like a 7-Eleven where 7-Eleven had like five different cups that you had to collect and they were all Mafia Wars cups.
Andy PayneGUEST
16:17
Anybody heard of ghetto testing? No, OK, nobody.
Andy PayneGUEST
16:22
So the extreme version is, I think it was originally attributed to Zynga, the online gaming company.
Andy PayneGUEST
16:27
But the original version sort of goes something like, Zynga has a game idea for running a new hospital.
Andy PayneGUEST
16:33
You want to run a hospital.
Andy PayneGUEST
16:34
Hospitalville.
Andy PayneGUEST
16:36
This is why my marketing license was revoked years ago.
Andy PayneGUEST
16:38
I come up with stupid names.
Andy PayneGUEST
16:40
So what Zynga does is they put in one of their other games a thing that says, who wants to run a hospital? And people start clicking on it.
Dana WrightHOST
18:14
All you have to do is spend $1.99 and illegally, if you're a child, and it will reload your lives.
Sam Stevi IIIPANELIST
18:23
I'm just wondering, do we need to zoom out on the issue here? Because we can focus on gambling all we want to, but I got addicted to Zynga Texas Hold'em poker on Facebook when I was 13.
Sam Stevi IIIPANELIST
18:34
When I ran out of money, thankfully my mom would never have allowed me to do this, and if I stole her debit card and did it myself, I feared the consequences.
Sam Stevi IIIPANELIST
18:43
But when I ran out of money on that poker game...
Dana WrightHOST
19:09
All you have to do is spend $1.99 and illegally, if you're a child, and it will reload your lives.
Sam Stevi IIIPANELIST
19:18
I'm just wondering, do we need to zoom out on the issue here? Because we can focus on gambling all we want to, but I got addicted to Zynga Texas Hold'em poker on Facebook when I was 13.
Sam Stevi IIIPANELIST
19:30
When I ran out of money, thankfully my mom would never have allowed me to do this, and if I stole her debit card and did it myself, I feared the consequences.
Sam Stevi IIIPANELIST
19:38
But when I ran out of money on that poker game...
Neil LongHOST
10:21
Bing Gordon has a book out and you may well see him doing the rounds on the podcast and industry website circuit.
Neil LongHOST
10:32
He is of course the co-founder of EA, started his games career with EA in 1982, served as chief creative officer until 2008 where he became an investor and also joined Zynga's board.
Neil LongHOST
10:46
He was on that board until Take-Two acquired the company in 2022. now serves as an independent director at Tech2.
Neil LongHOST
10:53
He spoke to us, more specifically Vicky, our news editor, about the early days of social games, why EA struggled in mobile, where he thinks AI will help game development, and also what Zynga got right in that explosive period where Facebook games and then mobile games happened.
Neil LongHOST
11:13
He talks about the importance of Product management, the significance of getting the sort of social graph of your player base right and attracting more people into your game through that.
Neil LongHOST
11:28
He says companies like Zynga, Scopely and Playrix turned out to be great at product management.
Neil LongHOST
11:34
He also touches upon why EA has so far not been as present or as successful in mobile as it is in console and PC.
Neil LongHOST
11:47
He says EA, quote, repeatedly learned the wrong lessons from success.

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