Skip to main content
Sierra Entertainment

Sierra Entertainment

Sierra (Sierra Games) is a video game label of Activision Publishing that publishes titles from indie studios, including new intellectual property and reimagined versions of classic Sierra franchises such as King's Quest.www.sierragames.com

Search complete. 104 mentions across 25 episodes found for "Sierra Entertainment".

Sep 25, 2026

Tina BurnsGUEST
28:42
But I will say one of the very first games, video games I played and got really hooked into was the King's Quest series when I was younger.
Tina BurnsGUEST
28:52
And that was developed by, oh my gosh, Roberta, is it Williams? She is famously part of the married duo of Sierra Online, I think is what it was.
Tina BurnsGUEST
29:04
Very original, like PC type games.
Tina BurnsGUEST
29:07
And I actually got to see her speak one time at a conference.
Adam KellyHOST
12:57
That's what I grew up on.
Adam KellyHOST
12:58
It says point and click adventure games, the Sierra games, right?
Jon SwanPANELIST
13:02
Like
Adam KellyHOST
13:02
King's Quest and Space Quest.
Kevin DeckerPANELIST
13:42
on honor mode, right?
Adam KellyHOST
13:44
No, Baldur's Gate at least made sense.
Adam KellyHOST
13:47
And look, this is from somebody who was a... huge fan of those games like that was my shit I played all of the King's Quest games I played all the Quest for Glory games I did all of them like I love the Sierra games but their item combination puzzles were absurd and I know that they were there simply to troll you as a player because they would literally laugh at you in the game like a little text box would come up and be like oh you thought that was going to work didn't you it's like dude you
Kelly GilliamPANELIST
14:19
know and people don't know i think back then you couldn't do multiple save files or could you i can't
Quest Quest

Quest Quest

Gobliiins

Sep 22 · 10 Mentions

Jess MorrissetteHOST
31:44
Um, so yeah, no, I mean, I think there is some appeal, I think even with kids just to l- even if they aren't making progress in the game, to walk around and explore and tap things and see what happens.
Jess MorrissetteHOST
31:59
But so yeah, I mean, I'm wondering, are there Sierra parser games that are friendly entry points? Like it's probably...
Jess MorrissetteHOST
32:09
I mean, it's, Ben, is it the answer that we always come back to? Do you just hand that kid, uh, Hero's Quest I? Do you just give them Quest for Glory I with the parser and just say, "Have at it.
Jess MorrissetteHOST
32:20
This, the, this is as good as it gets.

9 MINS LATER

Jess MorrissetteHOST
41:41
No, no Woodriffs, no The Schnibbles, none of it.
Jess MorrissetteHOST
41:44
Um, and I will say, this is not by accident.
Jess MorrissetteHOST
41:49
Every time I saw one of these games pop up in Interaction Magazine, in Sierra's in-house news magazine, I couldn't flip those pages quickly enough.
Jess MorrissetteHOST
41:59
I was just like-
PaulHOST
2:52
You've been filled with projects.
PaulHOST
2:55
When I looked down your list of what you've accomplished since Sierra, you definitely didn't take a moment for a breath.
PaulHOST
3:03
From writing books and working in games, what could you possibly be working on now?
Jane JensenGUEST
3:09
Oh, gosh.
PaulHOST
6:31
When I've heard the words underrated, both of your names often come up and scare a conversation.
PaulHOST
6:37
People often say you don't realize how much.
PaulHOST
6:40
Jane and Lorelei have contributed overall to just where Sierra went and how they went there and how the identity of the company was shaped and so many good things that have affected people's lives.
PaulHOST
6:51
Your
Jeff FultonHOST
61:58
So the next one is Jawbreaker from 1981.
Jeff FultonHOST
62:02
It's John Harris's game, released by Sierra Online, and it's the star of the third chapter of the book, Hackers, where that chapter of the book is all about the Silicon Valley, well, because they weren't in Silicon Valley, they actually were by Yosemite, but game programmers, like Atari, basically Atari game programmers, Atari 800 game programmers.
Jeff FultonHOST
62:26
And Sierra had released Gobbler for the Apple a couple years earlier, at least one year earlier, and Atari had just slapped them down about that.
Jeff FultonHOST
62:35
So what Sierra did was have John Harris take what looked exactly like Frogger, and turn it into Jawbreaker, which is like a teeth eating candy.
Chase KoenekeHOST
48:38
me.
Bobby PeaseHOST
48:39
This was a Sierra point-and-click adventure game.
Bobby PeaseHOST
48:43
And I don't know how we have not talked about this game before on the show, but as I was working on this...
Bobby PeaseHOST
48:48
Well, I
PushingUpRosesHOST
41:29
Grim Fandango is one of the first LucasArts games I played.
PushingUpRosesHOST
41:33
I would say it's one of the first adventure games I played after my kind of love of Sierra and growing up with Sierra games.
Matt AukampHOST
41:41
Sure.
PushingUpRosesHOST
41:41
I think this is one of the most beautiful and funny, extremely funny dialogue trees, but not in the zany way that Curse of Monkey Island is.

11 MINS LATER

PushingUpRosesHOST
53:18
The parser comes into play where you say it's a very interrogative game so you mostly what you're going to be doing is talk to rudy ask about rudy ask rudy about lawrence like it's it's a it's it's kind of repetitive in that way but it is an inventory object puzzle as well uh you are getting clues you are getting evidence on the way and it is uh dictated by the parser It's a great game.
PushingUpRosesHOST
53:47
I think it's unique for the time.
PushingUpRosesHOST
53:49
I don't think anyone did anything like that besides Sierra, who did Mystery House prior.
PushingUpRosesHOST
53:55
It's great.
Quest Quest

Quest Quest

The Crimson Diamond

Sep 15 · 9 Mentions

Ben VigeantHOST
2:30
Like, there's one spin-off that made it 13 episodes, and then, like a, a, like a pilot that went nowhere.
Jess MorrissetteHOST
2:38
And then of course Sierra's Babylon 5 game.
Ben VigeantHOST
2:42
Yeah, there was that.
Ben VigeantHOST
2:43
They even had, like, had the, the series composer, uh, make music for the Sierra- Like, that exists out there.
Ben VigeantHOST
2:50
You can find it.
Ben VigeantHOST
2:50
Um, but that's not why I brought up my incredible podcast.
Jess MorrissetteHOST
6:17
The, the dynamics.
Jess MorrissetteHOST
6:18
Yes, the dynamics
David KassonHOST
23:13
That framing wasn't just hypothetical for Valve.
David KassonHOST
23:24
Just a few months after the Steam announcement, in August of 2002, Valve ended up filing a lawsuit against its own publisher, that was Sierra, and Sierra's parent company, Vivendi Universal Games.
David KassonHOST
23:39
The dispute here was about royalties and the right to license Valve's games in cyber cafes.
David KassonHOST
23:51
But underneath that...
David KassonHOST
25:03
The very problem that they're fighting in courts for as they're continuing through the process.
David KassonHOST
25:08
So they're continuing to beta test and build Steam.
David KassonHOST
25:11
They're continuing to build Half-Life 2, which was a Sierra title.
David KassonHOST
25:16
And the whole time they are laying the groundwork for their future that basically isn't going to need them to fight in such a way.
MadsHOST
77:57
Hmm.
ChrisHOST
77:57
Like it's not like they, you know, they didn't like come out of LucasArts or Sierra or-
MadsHOST
78:03
No
ChrisHOST
78:03
... anything like that.

10 MINS LATER

MadsHOST
88:20
I-
ChrisHOST
88:20
Was it on a short list?
MadsHOST
88:21
That's a Sierra game.
MadsHOST
88:22
Wasn't it, um...

15 more episodes mention Sierra Entertainment.

Create an account to see the whole feed, search across every transcript, and follow the entities you care about.

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.