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Remedy Entertainment

Remedy Entertainment

REMEDY ENTMT OYJwww.remedygames.com

Search complete. 400 mentions across 67 episodes found for "Remedy Entertainment".

Sep 25, 2026

Blessing Adeoye Jr.HOST
49:29
I'm reading from Austin Manchester at Polygon.
Blessing Adeoye Jr.HOST
49:32
Control: Resonant is out now, uh, though not yet physically, and developer Remedy Entertainment has already deployed a patch to further fine-tune the combat so early enemies won't feel too tanky.
Blessing Adeoye Jr.HOST
49:42
More updates are on the way, and on Friday, Remedy shared its post-launch plans for the action RPG.
Blessing Adeoye Jr.HOST
49:46
First up is a new version of New Game Plus, creatively named New Game Plus Plus.
Blessing Adeoye Jr.HOST
49:51
While some games don't add a New Game Plus mode until weeks or months after launch, Control: Resonant was released with the ability for players to start a New Game Plus run immediately after they beat it.
Blessing Adeoye Jr.HOST
50:00
In October, New Game Plus Plus will arrive, which means, quote, "You can start New Game Plus run after New Game Plus run without..." Oh, I see.
Blessing Adeoye Jr.HOST
50:09
"Without needing to erase all of your progress.
Blessing Adeoye Jr.HOST
50:11
Do 665 runs if you want," Remedy explained in a blog post.
Scott TailfordHOST
63:46
Let's do one last one, and then, 'cause we've done about an hour or so.
Scott TailfordHOST
63:51
Um, last question from Oversoul, who says, "Really enjoying Control: Resonant so far, but as a Remedy universe lore scholar, I find that this is by far the most mainstream game that they've ever made.
Scott TailfordHOST
63:59
Whereas something like Alan Wake 2 was a game that required knowledge of everything else building up to it to fully appreciate, this is a game that anyone could jump into as their first Remedy game and fully enjoy.
Scott TailfordHOST
64:07
My question is, do you like when a niche franchise becomes more mainstream or introduces an entry meant to be a starting point for new fans? Or do you prefer that niche franchises stay niche and continue catering to their cult following/longtime fans? Also, do you think that sequels should be designed to be jumped into by anyone, or should knowledge of the previous entries be mandatory for the experience?" Um, awesome question.
Scott TailfordHOST
64:26
I think, um, in Control's case, sorry, in Remedy's case, they arguably need this.
Scott TailfordHOST
64:31
They need something that is a splash because FBC Firebreak was a complete travesty, and they had to take it offline.
Scott TailfordHOST
64:37
Like, their attempt to do a live service game was terrible.
Scott TailfordHOST
64:44
So I think it's not the Control: Resonant.
Rob ZacnyHOST
8:50
But then, you know, the, the other part of this is, yeah, but if this weren't a Control game, would I still be playing it? Like, like, would I be giving it the time of day? And that I'm...
Rob ZacnyHOST
9:00
Uh, maybe if it were still a Remedy game, I still would be.
Rob ZacnyHOST
9:03
You know, you, you, you pay attention to Remedy stuff.
Rob ZacnyHOST
9:05
But definitely the thing that's keeping me sort of locked in on it is that, all right, well, this is the next chapter in the Control story, so, like, it kinda almost doesn't matter what they did with it 'cause I'm gonna play it.
Rob ZacnyHOST
9:15
I'm gonna, I'm gonna play through this game.
Rob ZacnyHOST
11:04
It doesn't have a hit bar.
Rob ZacnyHOST
11:05
And it's a very important protec- and it's...
Rob ZacnyHOST
11:07
Your, you s- your HUD says, "Protect the crate." You know what? If Remedy tells me- Wow ...
Marcus StewartHOST
7:12
... what I love about Control: Resonance, so I'm a big fan of the original Control.
Marcus StewartHOST
7:16
It's p- it's probably my favorite Remedy game, honestly.
Marcus StewartHOST
7:19
Um-
Alex Van AkenHOST
7:19
Yeah
Alex Van AkenHOST
7:21
Yes
Marcus StewartHOST
7:21
...
Marcus StewartHOST
7:21
I generally like Remedy, but each game kinda has, like, some, you know, like, "Oh, I li- I really liked about Alan Wake, but eh, there's a big problem I have with this," or, "Quantum Break had cool ideas, but here's, like, five things I wish were better." Alan Wake 2, same thing.
Marcus StewartHOST
7:37
Control had the least sort of, like, ch- like, hits against it.
AndyHOST
36:41
Yeah, really condensed.
AndyHOST
36:42
But they've just movied it, which is a total Remedy thing.
AndyHOST
36:45
Because in Remedy games, there's a whole like movies that you can sit and watch and stuff.
AndyHOST
36:48
It's crazy the level of detail they go into.
AndyHOST
36:52
So I was like, right, I'm going to play this on.
AndyHOST
38:24
yeah the world is like a rubik's cube now like it's like crazy uh performance went down a little bit i didn't like my base frame rate being like 30. so i put it to balanced and then up it goes to like base frame rate like 40 and then the the xcss frame gen frame rate is like 100 plus And it was freaking cool, man.
AndyHOST
38:46
I can't wait to actually play this game.
AndyHOST
38:48
I would drop all other games that I'm playing just to play this because it's from Remedy.
Brad EllisHOST
110:05
Yeah.
Brad EllisHOST
110:07
AJ White wrote and said, Hey guys, keep it up to Remedy Entertainment.
Brad EllisHOST
110:10
Early reviews for Control Resin are coming in and they are excellent.
Brad EllisHOST
110:14
I'm really hoping this game is commercial success for them.
DylanGUEST
16:25
I think that I've had a few of those moments.
DylanGUEST
16:31
The Remedy games have really done a lot to give me- That's a fair point.
DylanGUEST
16:37
In each game, they have several big ticket moments where where they really play with the art form and you get to just experience it and get a wash in it.
DylanGUEST
16:49
And I think that's the high that a lot of people chase in these games.
LuigiHOST
16:55
I mean, I will always tell people they rarely miss.
LuigiHOST
16:59
Remedy is really good.
LuigiHOST
17:01
And not just in a way of making a game that is a cool game to play, but by making a piece of art that references other art that has... uh, entire like Twilight Zone homages crammed, you know, well thought out Twilight Zone homages, you know, sprinkled throughout the game or like all their games that you like have a radio show or, um, you know, something, you know, one of them was just a full blown full motion video, like stage musical, which is awesome.
LuigiHOST
17:33
Um, And yeah, I'm glad that they still do what they do.
JessHOST
59:51
The last game to talk about this week is Control Resonant, which is our score challenge game.
JessHOST
59:58
Action-adventure RPG sequel to Remedy's Control.
JessHOST
60:01
This time you play as Dylan Faden, who has been freed from Federal Bureau of Control custody and is thrown into a paranaturally warped Manhattan that is collapsing under a cosmic threat.
JessHOST
60:13
The game blends reality-bending combat, open-ended exploration, and deep RPG progression.
Dan WhitehillHOST
0:00
Today, we're breaking down Control Resident reviews.
Dan WhitehillHOST
0:02
Did Remedy actually pull off a worthy follow-up? Plus, Activision is taking over Halo.
Dan WhitehillHOST
0:07
But is that a good thing or a bad thing? And Silent Hill Townfall is here just one year after Silent Hill F.
Dan WhitehillHOST
0:13
Is Konami's rapid-fire horror revival actually working? Stick around for all that and more.

12 MINS LATER

Dan WhitehillHOST
12:36
Okay, so Control Resonant has been one that's been on our radar.
Dan WhitehillHOST
12:39
We've talked about it a lot, and it finally came out yesterday on PlayStation 5, Xbox Series Xs, and S, and PC.
Dan WhitehillHOST
12:47
This is Remedy's follow-up to 2019's Control, but it makes some pretty major changes here.
Dan WhitehillHOST
12:52
First off, like, Jessie Faden is no longer the playable character.
NathanHOST
53:04
You know what? At this point also, let's see, there's several studios that have pedigree.
NathanHOST
53:11
I would submit Remedy Entertainment to be on that list as well.
NathanHOST
53:15
between alan wake control alan wake 2 and control resident over the last 15 to 20 years that's a hell of a resume i'd say i
DevinHOST
53:23
was gonna say it's pretty consensus across that series and development studio like they yep they all of that you go look at all their games they all have amazing reviews
NathanHOST
54:00
So you essentially team up with some friends or randos and you guys are trying to accomplish a task and stave off corruption leaving the building unfortunately it was more of an experiment that failed than it was a success and i'm sure some people found it fun but commercially it didn't really do too much um so on on one hand it's a bad game on the other hand i kind of applaud them for trying you know you gotta to go for it um even if it wasn't successful so
DevinHOST
54:31
yeah
NathanHOST
54:33
one stain on their reputation in my opinion at the moment uh and i also found out i didn't know this they remedy entertainment did max payne and max payne too from way back actually
JohnHOST
54:44
like just about to say that

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