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Raven Software

Raven Software

RAVEN SOFTWARE is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise. At Raven, we’ve built our company on expectations. An expectation to always design the games that define industry standards for graphics and playability. An expectation that award-winning games are the norm. But more than anything, a clear understanding of our market’s expectations: that being, for us to consistently produce the games that people want to play. In other words, exactly everything we’ve been doing since 1990.www.ravensoftware.com

Search complete. 31 mentions across 20 episodes found for "Raven Software".

Sep 26, 2026

Jamie MoranGUEST
12:13
But other than that, Activision itself blizzards its own thing, but outside of that, Activision doesn't really put out any other games.
Jamie MoranGUEST
12:21
They are just a Call of Duty studio, a bloody huge studio that consists of a dozen different studios, such as Raven Software and stuff, and But having Rare under Activision just tells me that they're going to have better timelines for games.
Jamie MoranGUEST
12:36
They're actually going to have more games come out.
Jamie MoranGUEST
12:39
They used to release platforms and they don't anymore.

15 MINS LATER

Jamie MoranGUEST
27:13
Some people just don't realize, you know, people see the news and they have this knee jerk reaction like, oh, and I've been told this before.
Jamie MoranGUEST
27:21
I don't want Halo to turn into Call of Duty.
Jamie MoranGUEST
27:25
Like, if you look at all of the studios underneath Activision, right? You have Raven Software, you know, High Noon Studios.
Jamie MoranGUEST
27:32
Basically, there's 12 different studios underneath Activision that help make Call of Duty.
MickHOST
5:22
See what this game is all about.
MickHOST
5:23
So it was developed by Raven Software.
MickHOST
5:26
It was released May 1st, 2009.
MickHOST
5:29
Metacritic has this game as a 75 out of 100 for the 360.

13 MINS LATER

MickHOST
18:53
Dismemberment and Wolverine's regeneration are major gameplay features.
MickHOST
18:57
The game essentially is an M-rated Wolverine power fantasy.
MickHOST
19:01
Raven Software's major franchises include Heretic...
MickHOST
19:04
Hexen, what? Soldiers of Fortune, and Jedi Knights.
Michael HighamHOST
12:02
You know, it's unfortunate.
Michael HighamHOST
12:03
It's, and it's not like they're giving Halo to Treyarch or Raven Software or any...
Michael HighamHOST
12:08
Like, they're, they created a new studio within Activision to then handle Halo and it's like-
Ryan McCaffreyHOST
12:14
Well, let me jump in there for a second.

31 MINS LATER

Ryan McCaffreyHOST
43:08
Because Treyarch was on my list, too.
Michael HighamHOST
43:11
Mm-hmm.
Ryan McCaffreyHOST
43:11
I, I wanna give you Raven Software.
Michael HighamHOST
43:15
Yeah, I mean-
Scott JohnsonHOST
2:15
And it was a pretty rad little game.
Scott JohnsonHOST
2:17
Came from Raven Software.
Scott JohnsonHOST
2:18
We'll talk about it in a second.
Scott JohnsonHOST
2:19
But first, what we got up to this week in retro.

13 MINS LATER

Scott JohnsonHOST
15:35
It was a good game.
Scott JohnsonHOST
15:36
It is still a good game.
Scott JohnsonHOST
15:37
Raven Software.
Scott JohnsonHOST
15:38
They were known mostly for a bunch of PC stuff, which is weird.
Ryan McCaffreyPANELIST
9:38
I think this team is gonna be assembled from existing probably mostly Call of Duty teams, whether, you mentioned Treyarch.
Ryan McCaffreyPANELIST
9:46
Uh, Raven Software is an interesting one, uh, 'cause they've, they've done the campaigns for a couple of the Black Ops games in recent years, and they have...
Ryan McCaffreyPANELIST
9:55
R- Raven goes, they have a, actually a hell of a pedigree going way back.
Ryan McCaffreyPANELIST
9:59
But, um, yeah, I, I think this is going to be a team that's, that's assembled from existing Call of Duty talent that's...
Parris LillyHOST
17:20
Right.
Parris LillyHOST
17:20
And if you're putting it under Activision, Again, the one thing about Activision that we do know is, like with the Call of Duty games, you got Raven Studios and these other support studios that are going to be able to assist whatever this new team is going to be to deliver Halo at quality and on time.
Parris LillyHOST
17:39
Like I said, that's the one thing you can't take away from Activision that they do with the Call of Duty games.
Parris LillyHOST
17:45
That happens annually, which is crazy, but they do it.
Mr. BoomStick XLHOST
12:20
Mm-hmm.
Jamie MoranGUEST
12:20
Right? Uh, they are just a Call of Duty studio, a bloody huge studio that consists of like a dozen different studios, such as Raven Software and stuff.
Jamie MoranGUEST
12:29
Um, but like having Rare under Activision just tells me that they're gonna have, you know, better timelines for games.
Jamie MoranGUEST
12:36
They're actually gonna have more games come out.

14 MINS LATER

Jamie MoranGUEST
27:03
I've been talking about this on my podcast and my channel for over a year.
Jamie MoranGUEST
27:08
I think that Halo going into Activision makes so much sense, some people just don't realize.
Jamie MoranGUEST
27:15
You know, people see the, the news, and they have this knee-jerk reaction like, "Oh," and I've been told this before, "I don't want Halo to turn into Call of Duty." Like, if you look at all of the studios underneath Activision, right? You have Raven Software, uh, you know, High Noon Studios.
Jamie MoranGUEST
27:32
Basically, like, like, there's 12 different studios underneath Activision that help make Call of Duty.
Mike LawrenceHOST
61:08
Oh, yeah
Jake YoungHOST
61:08
... that's Raven Software, right?
Mike LawrenceHOST
61:10
Yes.
Holden McNeelyHOST
61:10
Yes.
Mike LawrenceHOST
61:10
That's Raven Software, and they, I mean, those games...
Mike LawrenceHOST
61:13
And Wolverine is one of the best c- that's what I was saying earlier of, like, him starting to become OP.
Jake YoungHOST
61:19
Uh-huh.
Mike LawrenceHOST
61:46
I know.
Emmett Watkins Jr.HOST
76:20
But I think back then everyone was in on that fact.
Emmett Watkins Jr.HOST
76:25
I think even Raven Software making that game knew that, hey, it's cool if this game sells a couple million copies and is loved by a couple people by a couple million people but like ultimately we're not going on the game award stage for this we're not getting a dice award for this like i think everyone kind of knew the jig was there where now the culture has moved to a place where like those same types of games getting made, we can, we can change the dialogue to where, yeah, that in some last game, everyone loved it and it was winning all these awards.
Emmett Watkins Jr.HOST
76:53
Yeah.
Emmett Watkins Jr.HOST
76:54
That, that could conceivably be in the same conversation when ultimately maybe not necessarily.
Christopher MatthewHOST
72:37
I can do that.
Christopher MatthewHOST
72:39
Let me look up a Singularity is a first-person shooter survival horror game developed by Raven Software and published by Activision in June of 2010.
Christopher MatthewHOST
72:50
All right.
Christopher MatthewHOST
72:54
Captain Nathaniel Reno, an American soldier sent to investigate strange electromagnetic surges on an abandoned island.

10 more episodes mention Raven Software.

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