Psygnosis
23
MENTIONS
7
EPISODES
7
PODCASTS
Search complete. 23 mentions across 7 episodes found for "Psygnosis".
Sep 15, 2026
DOOM, Part 2: Won't somebody please think of the deadlines?
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11:22Matt ShoemakerGUEST
I didn't have a PS1.
K
11:23Kevin ImpellizeriHOST
It was developed by Psygnosis and published by Psygnosis in 1996.
K
11:26Kevin ImpellizeriHOST
It's apparently an FPS.
K
11:28Kevin ImpellizeriHOST
And the National Institute of Media and Family had a big issue with this game.
S17 E42: Bob Summerwill on Ethereum Classic & Bitcoin's Fork Season
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176:52Vlad CosteaHOST
some of the devs at ea were actually playing pests pro aviation soccer that one was actually more engaging and more fun than the fifa games and then you sort of managed to make fifa great again
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177:06Bob SummerwillGUEST
well i i won't claim sole fame for that but i was part of that yeah so so yeah i mean so i i I did computer science at the University of Leeds, and I was lucky enough straight out of that to get a job in the games industry, working for Sony Psygnosis.
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177:26Bob SummerwillGUEST
So Psygnosis were best known for, like, they made Wipeout, which was like this, like, hover future driving thing that was a PlayStation launch title.
B
177:38Bob SummerwillGUEST
Anyway, so I worked for them for a while.
V
177:41Vlad CosteaHOST
Is that the same thing that launched Gran Turismo later, or I'm confusing them?
Rockstar North (Developer Profile) | Double Life Podcast #33
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4:43Terry JeffsHOST
Now, Shadow of the Beast is a game that has a cult following.
T
4:46Terry JeffsHOST
So that was developed by Psygnosis.
T
4:48Terry JeffsHOST
But I guess that they were working on that or they kind of published it.
T
4:54Terry JeffsHOST
I'm not sure.
The 3DO Experience - Episode 159: Microcosm: Psygnosis + Rick Wakeman = Success!
T
46:32ThrakHOST
Now we got to get into microcosm.
T
46:35ThrakHOST
Uh, speaking of Sony, uh, developed and published by Psygnosis, uh, released in uh so
B
46:41BillHOST
sony technically owns this game
T
46:44ThrakHOST
it's in their archive somewhere
B
47:20BillHOST
yeah it's very
T
47:22ThrakHOST
if you know you know right
B
47:24BillHOST
yeah um i will say the later versions like i believe the sega cd and the 3do version feature so that rick wakeman did the the title and credits But the majority of the soundtrack was done by Psygnosis mainstay Tim Wright.
T
47:41ThrakHOST
Yes.
“Some of the offers were actually offensive” – How Clutch found its publisher
C
26:02Christopher DringHOST
But sometimes it does.
C
26:03Christopher DringHOST
And, you know, PlayStation, Sony is probably one of the biggest and strongest examples of that, right? If you were Psygnosis, you know, in 1995 or whatever, and you're jumping in, you know, the benefit you have there, at least for a period of time, even Warner Brothers and TT Games and Rocksteady and all that sort of, you know, getting involved at the early stage of that can certainly pay off.
C
26:25Christopher DringHOST
But then, you know, Amazon did a thing that it does, and other companies have done, they changed their plans.
C
26:31Christopher DringHOST
Did you see it coming?
F-1 World Grand Prix (With Lindsey and Ryan)
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41:19RyanGUEST
No, so, like, thinking about the other games kind of contemporaneous to this, the only other one that I've really played outside of the Dreamcast version of this game is...
R
41:36RyanGUEST
The Formula One by Psygnosis, which was developed by Bizarre Creations for PS1.
R
41:47RyanGUEST
Bizarre, the people who did the Project Gotham games eventually.
R
41:56RyanGUEST
So I've played that, which I think came out in 97, maybe? And then they did 96, and then they did a 97 version.
547: British Gaming Legends: Stories From an Iconic Era – The Retro Hour EP547
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3:13Ravi AbbottHOST
So, you know, you had some programmers there.
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3:16Ravi AbbottHOST
You had Glenn O'Connell from Psygnosis, which is marketing.
R
3:21Ravi AbbottHOST
And you had Duncan Guttridge from Sega.
R
3:23Ravi AbbottHOST
So you had an artist there and We kind of talked about the differences of the games company, the modern game scene as well, and like some of their favourite memories.
1 HR 9 MINS LATER
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72:35Glenn O'ConnellPANELIST
Absolutely.
G
72:36Glenn O'ConnellPANELIST
So I've been lucky to work in three games companies, two for six years and one for two years in between both.
G
72:42Glenn O'ConnellPANELIST
I think the best one probably for me still is Psygnosis for a couple of reasons.
G
72:46Glenn O'ConnellPANELIST
One is...