Nihon Falcom
98
MENTIONS
43
EPISODES
36
PODCASTS
Search complete. 98 mentions across 43 episodes found for "Nihon Falcom".
Oct 2, 2026
551: Streets of Rage: Inside the Music with Yuzo Koshiro - The Retro Hour EP551
R
52:28Ravi AbbottHOST
So we've come over from England, and, um, we've come to interview our amazing Japanese guest.
R
52:34Ravi AbbottHOST
So, um, first we're gonna get started, um, going straight into, uh, Nihon Falcom, because, um, yesterday, we talked a lot about his history with music, uh, learning the piano when he was very young.
R
52:49Ravi AbbottHOST
And, um, we'll get straight into the Sega stuff 'cause we've got a lot to cover.
R
52:53Ravi AbbottHOST
So, um, can we get a big hand first for Yuzo? [audience applauding] Thank you.
Y
53:00Yuzo KoshiroGUEST
Thank you.
R
53:03Ravi AbbottHOST
So, uh, I was wondering about the games that you worked on near the start of your career at Nihon Falcom.
R
53:09Ravi AbbottHOST
Um, some games that should become absolutely legendary and hugely important in Japanese gaming, uh, including games such as, uh, Ys and, um, Dragon Slayer.
R
53:18Ravi AbbottHOST
So I was just wondering, working at Nihon Falcom, did this teach you the fundamentals of video game music? Um, obviously, we mentioned yesterday you were a very accomplished musician already at that point, but did that help you transition into creating music for video games?
GOAT X w/ Kurt (HG101)
K
7:06Kurt KalataGUEST
... um, plus Castlevania.
K
7:07Kurt KalataGUEST
And, like, anything by Falcom has amazing music.
K
7:11Kurt KalataGUEST
Uh, not only the original soundtracks, but the many, many arranged soundtracks that have come out over the years.
K
7:16Kurt KalataGUEST
Uh, I'm gonna say probably Castlevania just because there's many more Castlevania games.
22 MINS LATER
D
29:43Darren HupkeHOST
Um, but yeah, what else, um, do you have that you'd like to share? The, the platform is yours to kinda talk about whatever you'd like.
K
29:49Kurt KalataGUEST
So about last month or so we put out two books.
K
29:51Kurt KalataGUEST
One is focusing on Ys and some other action RPGs from Falcom.
K
29:56Kurt KalataGUEST
The official title is Hardcore Gaming 101 Presents Ys and Other Falcom Classics.
Off the Deep End Episode 78: Dungeon Travelers 2: The Royal Library and the Monster Seal
C
18:18Chris Zombie PieHOST
year.
C
18:19Chris Zombie PieHOST
Like, they're the ones that, like, joined Falcom and not, like, catching on fire when they tried to make Windows stuff after sticking to the PC-98.
C
18:31Chris Zombie PieHOST
Like, you're the ones that, you know, weren't completely kicked in the shins when the PS3 came out.
C
18:39Chris Zombie PieHOST
Yeah, because Two Heart.
Episode 64: Felix Kramer (freelance producer)
S
36:41SyrenneHOST
...
S
36:41SyrenneHOST
the reason is, f- f- Nihon Falcom releases one game a year.
S
36:46SyrenneHOST
Uh, they have, they, they operate on a 10-month dev cycle for every game, and these games are, uh, double A $60 games that are made with a 50-person team.
S
36:59SyrenneHOST
They alternate sometimes between Trails and Ys games, and Ys games are we are going to make large-ass areas with, uh, exploration and combat and a less focus on story, and Trails games are v- you are coming to this first and foremost for the story.
Episode 004 - Ys III: Wanderers from Ys / Paradise Killer
T
12:30TenHOST
But, uh, I did see on here, uh, this game was released in 1991 or 1992, depending on which source you find.
T
12:39TenHOST
Uh, Ys III was developed for the TurboGrafx-16 CD by Nihon Falcom or Alpha System and published by NEC Home Electronics North America.
T
12:48TenHOST
So you've been playing these games for a long time, right?
F
12:53Flannel CatHOST
Well, I played an Ys game for the first time in, I think, 2000 or 2001.
Xbox Job Purge Continues and Our Favorite Battle Systems
C
42:31Cameron HawkinsHOST
So for those that don't know, there was a bit of a weird history with the original releases of Xero and Azure.
C
42:39Cameron HawkinsHOST
So on the PS4 version, that is a straight port, like it is straight from Falcom, like straight port to the PS4, while the Switch version was more or less a remaster.
C
42:51Cameron HawkinsHOST
Like there was a developer that touched things up, that made it look visually better, all of that type of thing.
C
43:01Cameron HawkinsHOST
in this re-release that they're doing or this port of sorts to uh ps5 and switch to um they come with the option to choose between or the ps5 does the ps5 version has the option for you to choose between the original like the ps4 version or the ps5 with which is basically the switch
Snackers
C
59:17Chris JohnstonHOST
Trails in the Sky is kind of like an old school...
C
59:23Chris JohnstonHOST
I mean, it's a Falcom game, which is their old school RPG makers.
C
59:32Chris JohnstonHOST
And it reminds me a lot of just 16-bit RPGs in a lot of ways.
C
59:39Chris JohnstonHOST
The presentation is obviously very modern.
Sony is Skipping Next Year's CES
L
26:12Lex LuddyGUEST
I think if Sony winds up in a situation where they are showing off a PS6 and they have to put a face out there to tell us what a PS6 is, then that's where the rubber hits the road and this becomes a lot more interesting.
L
26:23Lex LuddyGUEST
Um, also good on the, like, Falcom and Nippon people that they seem very upfront in interviews when you hear them talk to people.
L
26:31Lex LuddyGUEST
They seem very happy to explain both their local industry and the industry for getting these games out in other parts of the world, and they seem quite invested in, like, making sure that those games continue to grow and spread outside of just Japan.
L
26:47Lex LuddyGUEST
Um, and so, like, a- answering tho- those questions quite honestly instead of saying, like, "We have a great relationship with Sony and we're not talking about this," good on them.
Trails in the Sky 2nd Chapter w/ Cam Hawkins
E
8:27Eric Van AllenHOST
Switch and Switch 2, PlayStation 5 and PC.
E
8:30Eric Van AllenHOST
DeHaan Falcom, no stranger to remaking video games, right? They...
E
8:34Eric Van AllenHOST
sometimes do they
N
8:36Nadia OxfordHOST
do updates of
50 MINS LATER
E
58:18Eric Van AllenHOST
Uh, I, I still, one of my favorite moments in all 14 is after you finished the Garuda fight, I think, and you go back to the, the Scions headquarters and you're like realizing what has happened while you were gone.
N
58:31Nadia OxfordHOST
yeah that's such
E
58:32Eric Van AllenHOST
a cool moment that i think adds like an interesting urgency to that story and and gives you that sense of like there are multiple forces at work in this plot and i need to like be be wary of that be scared there's there you know there's some threats in this world and there's some things going on so back to trails we could probably talk all day about it but we probably got to wrap up this main show segment so i'm gonna i will broadly say we did get some questions i think uh this is always the thing that comes up uh where should you start with trails what order should you play it in i feel like maybe this is why Nihon Falcom really wanted to do this in the first place.
N
59:10Nadia OxfordHOST
Yeah.
Bungie is BACK - Ep. 331
R
2:35Ramón RodríguezHOST
Las animaciones de ahora donde el que- Hay algo, padre, que yo lo veo y me...
R
2:39Ramón RodríguezHOST
Como que ese, yo no sé, es, es el engine de Falcom, loco, todos los juegos de Falcom que son en 3D, son así, se ven así.
R
2:45Ramón RodríguezHOST
Ya.
R
2:45Ramón RodríguezHOST
Cada vez lo ponen más bonito, eh, que si más efecto de luz, que si más sombra, que si más, más- Sí, tienen un- Mala resolución.
33 more episodes mention Nihon Falcom.
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