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FromSoftware

FromSoftware

FromSoftware, Inc. is a Japanese video game developer and publisher based in Tokyo, which plans, develops, and distributes video games. The company is known for action role-playing and action-adventure titles such as Elden Ring, the Dark Souls series, Bloodborne, Sekiro, and the Armored Core series, and is a subsidiary of Kadokawa Corporation.www.fromsoftware.jp

Search complete. 269 mentions across 138 episodes found for "FromSoftware".

Oct 27, 2026

Matthew Seiji BurnsGUEST
33:57
And so I remember when the GameCube came out, they just had a few games, some of which they had found from Japan.
Matthew Seiji BurnsGUEST
34:07
They published a FromSoftware game called Rune.
Matthew Seiji BurnsGUEST
34:11
they were just kind of like publishing things as they could do deals for them.
Matthew Seiji BurnsGUEST
34:15
And so as a consequence, the QA department, we were just playing all kinds of games and working on just any kind of, almost any kind of game.
Phil RainHOST
7:48
And Dark Souls has some of this too.
Phil RainHOST
7:49
Well, we definitely need to touch on the whole From Software, Dark Souls-like format in general.
Phil RainHOST
7:54
But Dark Souls specifically has some of that where it's like if you...
Phil RainHOST
7:58
A lot of people who have had trouble playing the game...
Greg MillerHOST
38:53
That doesn't mean distributor A24 is above a video game movie here and there.
Greg MillerHOST
38:57
Based on the hit from software fantasy, Elden Ring.
Greg MillerHOST
39:01
Based on the hit.
Greg MillerHOST
39:02
Based on the hit from software fantasy.
Greg MillerHOST
39:04
Elden Ring will be their first foray into the video game adaptation landscape.
Greg MillerHOST
39:08
And they're betting big on it.
Greg MillerHOST
39:15
Reportedly $200 million.
Greg MillerHOST
39:17
A figure that only one of their films has crossed with returns.
Matt SoellnerHOST
25:30
Dare I say, in moments of this playthrough, it felt like I was back in Dark Souls, where so much of the level design kind of takes you...
Matt SoellnerHOST
25:40
Like, not in the shortcut way that the FromSoftware games do, but, like, the puzzle and the level design push you back... to where this all kind of started and it's not like this forced run back thing in Resident Evil where you're huffing and puffing like alright I got the point A to point B again it all kind of like guides you naturally where it never feels like a run back there's like one level that does that and it's late in the game but I'd even hated them because it's the only time it did it and it only really does it at the beginning of the level if I remember that correctly so that I I applaud this game for doing it.
Matt SoellnerHOST
26:16
And like I said, sometimes it gets a little crazy.
Matt SoellnerHOST
26:18
And I'd be lying if I told you that I used the walkthrough.
Gerard FortuneHOST
66:58
They just had the opportunity.
Gerard FortuneHOST
67:01
It was just, like, developed by FromSoftware, published by Microsoft.
Gerard FortuneHOST
67:06
It was just, like, a super basic, just, like, hack-and-slash-Ninja game.
Shannon MackGUEST
67:09
Well, those are other fun games, too.
Christopher MatthewHOST
46:11
From software.
Christopher MatthewHOST
46:12
Developed by FromSoft and published by Activision.
Greg DeLaceyHOST
46:16
Yeah.
Greg DeLaceyHOST
46:17
I want to say it was pretty favorably reviewed, although I don't know about the Xbox One version.
KevinHOST
73:42
It's just really big.
KevinHOST
73:44
I was thinking that all the decisions that FromSoft is making lately and it's like they have been in the poison swamp for too long.
KevinHOST
73:54
They've just been in there too long.
KevinHOST
73:55
In
ErichHOST
6:08
or Nioh like games
KevinHOST
6:09
like that and Nioh's a good game but it just has none of the the sense of discovery or no or exploration of Elden Ring or any of those FromSoft games
ErichHOST
6:21
that's why Nioh 3 is actually one of the better ones
KevinHOST
6:22
oh yeah I mean I'll say more Nioh 3 I think is
FalconHOST
56:15
Again, it comes from a place of loneliness and therefore is a bid for connection.
FalconHOST
56:19
And that is also, again, why those mechanics have become so prominent in the From Software games.
ErichHOST
56:26
So what you're telling me is that Souls-likes are actually Strand games.
ErichHOST
56:29
They are.
JackHOST
68:56
Yeah.
BryanHOST
68:59
How about, like, is that, like, the case in, like, the FromSoftware games? I was just thinking
JackHOST
69:04
about that.
JustinHOST
69:05
Yeah.
JackHOST
71:23
I think, like, ambiguity is not a bad thing.
JackHOST
71:26
It's actually a very powerful tool that you can use to do world building.
JackHOST
71:31
But I think my personal issue with Elden Ring and, like, even some of the other FromSoftware games is just, like...
JackHOST
71:36
there is so little in the way of like breadcrumbing you little tidbits of dialogue and information that like every time there is something, it raises 16 more questions as opposed to answering any of

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