
FASA
Role-playing game companyWikipedia
18
MENTIONS
9
EPISODES
9
PODCASTS
Search complete. 18 mentions across 9 episodes found for "FASA".
Oct 23, 2026
Gamehole Con 2026: GM Tips Improv
R
0:55Ronan WongMODERATOR
I wrote for a while in the 90s.
R
0:57Ronan WongMODERATOR
I wrote for FASA for the Shadowrun game, and most recently I'm working on a game called Mutant, which is a revision of a post-apocalyptic game sci-fi game that was originally created in the 1970s.
R
1:12Ronan WongMODERATOR
I have an amazing kick-ass panel today, so I'm going to let each one of them introduce themselves.
R
1:18Ronan WongMODERATOR
Mike,
Gamehole Con 2026: GM Tips Improv
R
0:55Ronan WongMODERATOR
I wrote for a while in the 90s.
R
0:57Ronan WongMODERATOR
I wrote for FASA for the Shadowrun game, and most recently I'm working on a game called Mutant, which is a revision of a post-apocalyptic game sci-fi game that was originally created in the 1970s.
R
1:12Ronan WongMODERATOR
I have an amazing kick-ass panel today, so I'm going to let each one of them introduce themselves.
R
1:18Ronan WongMODERATOR
Mike,
WWR 102 ☉ NETCRAWL w. James Pozenel
W
10:03Wythe MarschallHOST
yeah yeah we're just like oh wow i can like do whatever i want now you know what i mean it's not just yes rangers right
J
10:10James PozenelGUEST
or or just all this tsr stuff right with the die 20 and the kind of the taco mechanics just being repeated over and over and over again Um, I think, you know, maybe Marvel superheroes is one of those games that kind of went in a different direction, but it's like kind of late TSR, you know, stuff where they did the FASA rip and all that kind of stuff, um, which got into gamma world as well, but.
J
10:36James PozenelGUEST
It was a cookie cutter.
J
10:39James PozenelGUEST
They were all kind of the same system.
Aspiration in Wargaming
V
37:29VinceHOST
And there's other games that I would put in this type of category.
V
37:33VinceHOST
Strangely enough, a lot of these games were made by FASA, like Shadowrun back in the day and stuff.
V
37:37VinceHOST
They were really good at having these kinds of systems at the upfront where you could have something you could play off the shelf.
V
37:42VinceHOST
There was just a thing you could take and play.
RaW: Shadowrun 4th Edition
T
9:35TroyHOST
Right.
M
9:36MaxHOST
But anyway, so the game, where does this game come from, the line as it is? So it's first published in 1989 by FASA Games.
M
9:45MaxHOST
We all love FASA.
M
9:46MaxHOST
And perhaps if I picked up some of those older books, maybe that fictional element would...
M
9:52MaxHOST
It might palate better.
M
10:54MaxHOST
In principle, though, I keep looking at it, being like, "The, this seems cool.
M
10:58MaxHOST
This should be cool.
M
10:58MaxHOST
Why isn't it cool?" So it went through three editions with FASA.
Episode DCLII: Robert Charrette
R
31:51Robert CharretteGUEST
But I went with Raul Partha to a convention at one point.
R
31:59Robert CharretteGUEST
And it was a convention at which battle droids appeared from FASA.
R
32:05Robert CharretteGUEST
before they got their cease and desist letter from Lucasfilm and changed their name to Battletech.
R
32:13Robert CharretteGUEST
But I came back from that convention with the firm conviction that they had a hit on their hands, because it had a lot of cool stuff.
R
33:12Robert CharretteGUEST
Unlike some of the companies that were doing tanks.
R
33:18Robert CharretteGUEST
So I did that first battle deck sculpture.
R
33:24Robert CharretteGUEST
And it got sent to FASA and they decided, well, maybe Ralph Partha can do it.
B
33:30Bryan YoungHOST
Do you remember what that first mech was?
With a Whimper Season 1 Episode 34
T
68:35TravisPANELIST
Oh, this is the core? Yeah.
B
68:37BrandonHOST
How very FASA.
B
68:40BrandonHOST
Because Fantasy Ground separates a GM book and a player's
T
68:45TravisPANELIST
book.
Episode 21: One Year of Podcasting BattleTech
L
23:02LukeCORRESPONDENT
Or, like, the, all the mechs that have lower arms, it, that seem to have lower arms that are technically flippy, it's like, why, why were they designed that way? I'm, I'm curious what exactly happened.
N
23:14NicholasHOST
This is the point where we gotta reach out to old former FASA employees-
L
23:20LukeCORRESPONDENT
Oh, yeah
N
23:20NicholasHOST
... and see if we can get an interview episode, Mr.
WNRP Ep. 89: Feline For the Win ft. Gregory "Tals" Wright
G
1:44Gregory WrightGUEST
So for those of us of a certain age, when you went into a mall, this thing with lots and lots of shops that still exist in a few places I've heard, you go in and there were a lot of comic stores.
G
1:56Gregory WrightGUEST
And I originally went in to buy magic cards, but there were all these great source books from FASA at the time with the Battletech license.
G
2:04Gregory WrightGUEST
You know, 12, 13, 14 years old, you go in, you've got your giant robots, some good artwork up, you start opening stores.
G
2:11Gregory WrightGUEST
Things like the technical readouts up and wow, there's all this great dense lore.
18 MINS LATER
G
20:29Gregory WrightGUEST
and units, and I do very much enjoy that.
G
20:31Gregory WrightGUEST
Alpha Strike gives you that force command level when you want to play out a bigger engagement.
G
20:38Gregory WrightGUEST
I've used it at our local conventions, playing up scenarios a lot of times based on, hey, in the old FASA book, they wrote this wonderful scenario that you could never play unless you had a week to just sit down and play Battletech.
G
20:50Gregory WrightGUEST
So what if we redid it in Alpha Strike, just take the exact T-O-N-E scenario match up the skills to what they gave the pilots and just play the scenario and alpha strike with a little bit of fiddling for PV so that one side's not terrible and it works really well from my experience and you can play out those moments that you know 30 years ago someone made a great scenario but You just can't play it reasonably, you know, as an adult.