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Bethesda Softworks

Bethesda Softworks

American video game publisherwww.bethesda.net

Search complete. 48 mentions across 20 episodes found for "Bethesda Softworks".

Sep 25, 2026

Lawrence SonntagHOST
1:05
Maybe, but I don't think anybody'd be turn- turning their heads too quickly.
Lawrence SonntagHOST
1:08
But hey, being disappointed by Bethesda yet again isn't the only news story we have for you on this week's Inside Games roundup.
Lawrence SonntagHOST
1:14
Bungie's feeding us even more words about what they want to do with Marathon, Ubisoft is apparently going to make a Zelda game, and Rainbow Six Siege has a secret plan to combat GTA VI.
Lawrence SonntagHOST
1:24
So let's get into the news by throwing to the one man that once had a secret plan to combat his local HOA, Brian Gar.
Brian GaarGUEST
1:40
Do not expect a Starfield sequel, guys.
Brian GaarGUEST
1:44
I know y'all are all broken up, but that's according to one of the developers who worked on the original game.
Bruce GreeneHOST
1:50
Yeah, Kurt Kuhlmann, who, uh, served as lead systems designer on Starfield, told Fervor that he would be, quote, "very surprised" if Bethesda ever made a sequel.
Bruce GreeneHOST
1:58
Uh, as for why, he stated the obvious, quote, "I don't think Starfield was anywhere near successful enough to do a Starfield 2."
JoshHOST
34:28
All right, Ryan, what's your... what's a game for you that has one major flaw?
RyanHOST
34:32
Um, this is one that is from one of my favorite developers, um, quickly becoming one of my least favorite developers, uh, Bethesda.
RyanHOST
34:42
I'm going with Starfield.
RyanHOST
34:44
I feel like if their exploration and the world was a little bit better, their... that, that game would've meant a lot more.
DatNinjaDevHOST
69:37
Yep.
Donnie HyrusHOST
69:38
So, um, the next one, Obsidian will now function as a studio under ZeniMax and Bethesda.
Donnie HyrusHOST
69:47
Um, Bethesda's content person was like, "They're still gonna do, be able to do their own thing." And they said it's more about a change in reporting structure.
Donnie HyrusHOST
69:56
But you know, I'm just inclined not to believe anyone anymore.
Delvin CoxHOST
70:00
That is called cap.
Donnie HyrusHOST
70:12
Um, I don't really, I think that's probably a good fit for Obsidian anyway.
Donnie HyrusHOST
70:16
So that makes sense.
DatNinjaDevHOST
70:17
I always thought Obsidian was part of Bethesda or ZeniMax.
Kurt KuhlmannGUEST
25:43
That era ended when Robert Altman came in.
Kurt KuhlmannGUEST
25:47
There was Bethesda Softworks.
Kurt KuhlmannGUEST
25:51
It pre-existed.
Kurt KuhlmannGUEST
25:52
And then ZeniMax was the thing that was created when Robert Altman came and bought
Kurt KuhlmannGUEST
25:59
There was a whole court thing.
Kurt KuhlmannGUEST
26:00
This is while I was gone, but there was a whole thing between him and Chris Weaver.
Kurt KuhlmannGUEST
26:04
Chris Weaver was the original owner of Bethesda Softworks.
Kurt KuhlmannGUEST
26:07
He was the guy running it when I was there.
Chad WhiteHOST
32:16
But what we saw was Undead Labs... being hit by layoffs.
Chad WhiteHOST
32:24
We also saw Bethesda and Obsidian see a little merger of their own.
Chad WhiteHOST
32:31
Undead Labs is the studio that made State of Decay, and State of Decay 3 is coming to Xbox Game Pass when it releases.
Chad WhiteHOST
32:40
Bethesda is the one who did Fallout.
Chad WhiteHOST
32:44
Excuse me.
Chad WhiteHOST
32:45
Obsidian does Fallout.
Chad WhiteHOST
32:46
Bethesda does...
Chad WhiteHOST
32:50
Oh, shit.
NickHOST
27:51
Obsidian has extraordinary creative talent deep expertise and a long history of creating memorable games and experiences I'm looking forward to working more closely with them Today's announcement is primarily a change in reporting structure the creative identity and strengths that make obsidian distinct Will remain at the core of their studio and work Fergus and the Obsidian leadership team will continue to lead Obsidian, with the studio reporting to me.
NickHOST
28:15
Bethesda Game Studios will continue to lead the Fallout franchise.
NickHOST
28:18
Together, the teams will build on their long-standing relationship and the early work already underway on a new Fallout project, with more to share in the months ahead.
NickHOST
28:26
This structure supports the franchise-led model we've been strengthening while keeping accountability for both the studio and the franchise clear.

5 MINS LATER

NickHOST
33:38
Activision will also be developing the next Halo title, led by a new purpose-built team that is separate from ongoing development and plans for Call of Duty.
NickHOST
33:48
A small team at Halo Studios will continue supporting the Halo community and games in market.
NickHOST
33:53
Bethesda will expand its remit to include Obsidian, which will continue its current projects including Grounded, as well as the new Fallout project made in collaboration with Bethesda Game Studios.
NickHOST
34:04
King will expand its remit to include Microsoft Casual Games, uniting our two global leaders in casual game design and live operations.
PezHOST
30:56
Yeah.
PezHOST
30:56
Um, Bethesda will expand its remit, remit, remit to include Obsidian, which will continue its current projects, including Grounded, uh, as well as the new Fallout project made in collaboration with Bethesda Game Studios.
PezHOST
31:15
Thoughts? Sure.
WabbaHOST
31:18
I mean, yeah.
Bruce GreeneHOST
13:57
And that's kind of what I view Obsidian as.
Bruce GreeneHOST
13:59
And that's honestly, there's been a general malaise over both of these companies, Obsidian and Bethesda.
Bruce GreeneHOST
14:05
bethesda made starfield super melees like it's just like right down the middle pretty mediocre and i'm saying obsidian made outer worlds 2 outer worlds 2 is in my opinion way worse than avowed or outer worlds 1 i thought it was like this feels to me like this well they didn't know what they were doing it's really strange it's a really strange feeling to outer worlds 2 so i'm excited very excited for what obsidian can do with fallout
Brian GaarGUEST
14:27
i have a very stupid take i don't know if i was gonna Yeah, maybe Obsidian's like former WWF writer Vince Russo.
Brian GaarGUEST
14:36
Like he worked better with an editor.
Analytic DreamzHOST
8:33
Aside from that, Obsidian joins Bethesda as far as Bethesda expanding its oversight to include Obsidian Entertainment.
Analytic DreamzHOST
8:41
Obsidian, if you don't know, is accountable for Grounded, other existing projects, and a new Fallout project being developed in collaboration with Bethesda Game Studios.
Analytic DreamzHOST
8:55
You look at Playground plus Turn 10 Merger.
Analytic DreamzHOST
8:59
They are being combined into a single studio focused on Forza and Fable.
SeanHOST
73:53
A console was created for this game, at least thematically.
SeanHOST
73:59
I was going to play a Bethesda game.
SeanHOST
74:03
Starfield.
SeanHOST
74:04
And it was called Starfield.
SeanHOST
74:05
To me, that game, at least initially, Chris, we all played it.
SeanHOST
74:09
And then a lot of us left it, man, because it had the structure.
SeanHOST
74:12
I remember reading that somewhere of a Bethesda game.
SeanHOST
74:15
Like it had the bones, but it was hollow, at least at launch.

10 more episodes mention Bethesda Softworks.

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