Beam Software
Video game companyWikipedia
8
MENTIONS
2
EPISODES
2
PODCASTS
Search complete. 8 mentions across 2 episodes found for "Beam Software".
Aug 21, 2026
545: Region Locked: The Untold Story of Australian Video Games – The Retro Hour EP545
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65:18John PassfieldGUEST
Um, went on and studied at university, computer science, and then graduating that I started making, um, games for the Amiga and PC.
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65:24John PassfieldGUEST
And so the games, earlier games were things like, uh, Halloween Harry, shareware, published by Apogee, uh, and The Flight of the Amazon, Amazon Queen, a point and click, which was, uh, made with, uh, Renegade and Beam Software, which was a, a, a highlight of my life.
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65:37John PassfieldGUEST
Um, it was pretty amazing.
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65:38John PassfieldGUEST
Um, actually, we got to work with, uh, Penelope Keith, who sadly passed away.
9 MINS LATER
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74:41John PassfieldGUEST
And, um, that sort of led to us, um, you know, being sold in stores, 'cause the Halloween Harry then got rebranded as Alien Carnage, was sold in shops through FormGen.
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74:51John PassfieldGUEST
So yeah, it really opened it up for us, and I think it was a good calling card, um, then we went on to make other games.
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74:56Michael RefaloGUEST
Melbourne House as well, like, how did they end up publishing, uh, games, you know, uh, and Beam Software? They were previously a book publisher [laughs] so it's, um, a very kind of strange shift to go into that.
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75:09John PassfieldGUEST
Well, well, as I said, when I was, when I was in, uh, when I was very young, I, I didn't realize Beam was actually, uh, Australian.
3.39 Do it Yourself Construction Set
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8:21legofan94HOST
This game's designer was praised in the British Micropress for the clear manual, ease of use, and even the eight included example games.
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8:29legofan94HOST
Meanwhile, in Australia, Melbourne House put out Herg, high-level, user-friendly, real-time games designer by William Tang of Beam Software.
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8:41legofan94HOST
It was a menu-driven editor for enhanced spectrums that allowed you to create a game with up to three additional variations, that is, modes.
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8:49legofan94HOST
Pac-Man switching from running away to eating ghosts would be one such variation.
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8:54legofan94HOST
But it didn't have to be a Pac-Man.
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8:56legofan94HOST
You could make a shoot-them-up something, or even the latest hotness, a platformer.
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9:01legofan94HOST
Three example games were there to get you started, and if you ended up somewhere interesting, Melbourne House ran contests.
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9:07legofan94HOST
Herg has neither a Wikipedia nor a Moby Games page.