Argonaut Games
Argonaut Games is a videogame developer and publisher with a history dating back to 1982. We have a global team and are headquartered in Frisco Texas.www.argonautgames.com
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Search complete. 7 mentions across 5 episodes found for "Argonaut Games".
Sep 15, 2026
Star Fox
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2:14Brian SkirchaHOST
But yeah, so this is the second game in the series.
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2:17Brian SkirchaHOST
You know, the first game, the original Star Fox, was a Super Nintendo game developed by Argonaut Software and, you know, was groundbreaking in its own right for using the Super FX chip to create the first sort of hardware-accelerated 3D experience on a home console.
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2:31Brian SkirchaHOST
and that was a 1993 game so the fact that this came out just a mere four years later on the 64 after they scrapped starfox 2 and then strangely re-released it on the um on the snes mini decades later is an interesting
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2:47Clint JonesHOST
story in its own right
S6E24 - S6E24 - September 8th & 9th Nintendo Direct Predictions
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11:08Dylan FlynnGUEST
I'd love to see it localized officially as opposed to all the fan translations and shit.
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11:13Dylan FlynnGUEST
Drop that on NSO or sell this in a two-pack because the other thing I would love... to see some recognition of and certainly localization for is a game called X, aka Exu, which was made by Dylan Cuthbert and Argonaut Games.
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11:30Dylan FlynnGUEST
And it is...
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11:32Dylan FlynnGUEST
I own it.
34: Nintendo Are Doing TWO Directs
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26:45PlungerHOST
Well, Ubisoft is part of it.
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26:46PlungerHOST
They were the publisher, but the original people were Argonaut Games.
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26:51PlungerHOST
But the interesting bit, this did get a re-release.
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26:54PlungerHOST
You know the people, Mod Retro, who made the new Game Boy, they made an EM64.
Retrotopia Talks Star Fox and Star Fox 64 Double Feature
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23:58speaker_2NARRATOR
Mission Brief Star Fox to Star Fox 64 1993 Mission 1 Star Fox Pilot, your orders begin aboard the Super Nintendo, where Star Fox launched in Japan on 21st February 1993 and later that year in the West.
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24:22speaker_2NARRATOR
developed by Nintendo EAD in collaboration with British studio Argonaut Software.
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24:29speaker_2NARRATOR
The game was built around the revolutionary Super FX chip, which allowed the SNES to generate real-time 3D polygonal graphics.
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24:39speaker_2NARRATOR
You take the command of Fox McCloud and his R-Wing, leading the Starfox team through asteroid fields, enemy formations, and hostile planets before confronting the forces of Andross.
Ep.313 – I am Batman: What Restraint Gave to Batman: Arkham Asylum (2009)
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18:33David KassonHOST
It just gave you a character people cared about and a really good way to disappoint them.
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18:41David KassonHOST
This history is important because in 2004, when Argonaut games shut down and two of its employees decided to found their own studio, they weren't just starting a small video game company.
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18:56David KassonHOST
They were starting it in a world where Batman had become toxic.
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19:01David KassonHOST
But first, I think you need to understand who these two people were.
35 MINS LATER
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54:21David KassonHOST
Yes, they did.
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54:26David KassonHOST
If today's episode sent you deeper into the world of superhero games or Rocksteady's approach to game design, we've got plenty of ground already covered that connects directly to this story.
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54:37David KassonHOST
Rocksteady rose from the ashes of Argonaut Games.
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54:41David KassonHOST
We covered Argonaut's work back in episode 130 with Star Fox and episode 140 with King Arthur's World, two very different games that showed what that studio was capable of before shut down.