Annapurna Interactive
Video game publisherwww.annapurnainteractive.com
8
MENTIONS
7
EPISODES
7
PODCASTS
Search complete. 8 mentions across 7 episodes found for "Annapurna Interactive".
Sep 24, 2026
'Control Resonant,' 'Silent Hill: Townfall,' and 'Fire Emblem: Fortune's Weave' Reactions | Button Mash
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38:40Ben LindberghHOST
And instead of just doubling down on that gameplay, which they could have done because they tried a Control spinoff, right? They tried to get into online FPS, you know, PVE, FBC Firebreak, and nobody played that game last year.
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38:59Ben LindberghHOST
And you know, they have publishing help with this, investments, like Annapurna Interactive co-published Control Resonant as well.
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39:08Ben LindberghHOST
So they could have said, "We'll just stick with what works after the misfire that was Firebreak." And instead, yeah, they produced a sequel to Control, but it's not really all that much like Control.
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39:20Ben LindberghHOST
[laughs] And there are some ways, I guess, in which that's not an improvement, but a lot of ways in which it is, or at least it was a, a welcome, refreshing change.
30 MINS LATER
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69:14Ben LindberghHOST
It's another late September, so that must mean it's time for another Silent Hill spinoff.
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69:19Ben LindberghHOST
Silent Hill f, which was covered on Button Mash, came out last September 25th.
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69:24Ben LindberghHOST
So here we are, September 24th, with a new Silent Hill spinoff, Silent Hill: Townfall, developed by Screenburn Interactive and published, of course, by Konami, along with Annapurna Interactive co-publishing for PS5 and Windows.
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69:40Ben LindberghHOST
And you all know, famously, I love all things survival horror and Silent Hill, especially with a side of stealth, if I'm just creeping around and scared out of my wits.
Naavik Digest: The New Money Behind Indie Games
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4:14Kaylee MooreHOST
Publishers, on the other hand, increasingly want to see a substantial prototype, traction, wishlist, or an existing community before committing, and there are fewer of them left to ask.
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4:27Kaylee MooreHOST
Humble Games laid off its entire staff in 2024, and Annapurna Interactive's team walked out the same year.
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4:35Kaylee MooreHOST
Second, the biggest indie winners have become very big indeed.
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4:40Kaylee MooreHOST
The top end of the independent market has increasingly concentrated around a relatively small number of breakout games, creating fortunes inside studios with often still modest headcounts.
PlayStation State of Play & GTA VI Trailer
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56:30DanHOST
Enjoy.
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56:32DanHOST
But then one of my favourite companies announced a new game from Annapurna Interactive, Uncanyon.
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56:38DanHOST
I didn't see this one.
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56:39DanHOST
It's like a puzzle.
Day 0 Update #594 - The States of Play
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57:47Chris ElogiHOST
looked really neat.
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57:48Chris ElogiHOST
This is their next game with a very weird name, Uncanyon, being published by Annapurna Interactive, where it's kind of an adventure game, puzzle adventure game,
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57:59Brandon PerkinsHOST
with
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58:00Chris ElogiHOST
some combat in it that has a really nice look to it.
Episode 155 - Brew
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17:54BenHOST
So what I've been up to, surprising no one, playing games, one of which we'll talk about in the later portion of the podcast.
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18:03BenHOST
But I've completed two games, a game called Pragmata, which was developed and produced by Capcom, and also a game called Mixtape, which is described as a coming-of-age story developed by Beethoven and Dinosaur and published by Annapurna Interactive.
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18:22BenHOST
I sent you a lot more trailers than I usually send you.
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18:26BenHOST
Yeah.
Was PlayStation State of Play Really THAT Bad l Star Wars Zero Company & HALLOWEEN Review Impressions
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37:01Joseph MoranHOST
I thought he says the next game from Graceful Decay, the developers of Macat, the PlayStation Plus game from a few years back, which is amazing.
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37:11Joseph MoranHOST
And published by Annapurna Interactive, an isometric top-down puzzle game where players control protagonist Sonia exploring the forgotten world caught between parallel realities.
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37:24Joseph MoranHOST
Puzzle solving involves manipulating the environment itself and bending reality in different ways.
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37:30Joseph MoranHOST
Launches in 2027.
Time's Twelve Minutes Interview with Luis Antonio
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12:17Luis AntonioGUEST
But the more I worked on it, the better it got clearly.
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12:23Luis AntonioGUEST
So then I signed with the publisher, Annapurna Interactive, which is the child of Annapurna Pictures.
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12:29Luis AntonioGUEST
I don't know if you know Annapurna.
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12:30Luis AntonioGUEST
you know, they published her, Hurt Locker, they're like a movie company.